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Overloaded. Initializes a new instance of the WorldPosition class. |
![]() | The position within a tile (relative to the center of tile) |
![]() | Describes the location as 3D vector in MSTS coordinates within the tile |
![]() | The x-value of the tile |
![]() | The z-value of the tile |
![]() | The world-location in MSTS coordinates of the current position |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type. |
![]() | Gets the Type of the current instance. |
![]() | Ensure tile coordinates are within tile boundaries |
![]() | Change tile and location values to make it as if the location where on the requested tile. |
![]() | Create a nice string-representation of the world position |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |