WorldPosition | Overloaded. Initializes a new instance of the WorldPosition class. |
XNAMatrix | The position within a tile (relative to the center of tile) |
Location | Describes the location as 3D vector in MSTS coordinates within the tile |
TileX | The x-value of the tile |
TileZ | The z-value of the tile |
WorldLocation | The world-location in MSTS coordinates of the current position |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Normalize | Ensure tile coordinates are within tile boundaries |
NormalizeTo | Change tile and location values to make it as if the location where on the requested tile. |
ToString | Create a nice string-representation of the world position |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |