[This is preliminary documentation and subject to change.]
Creates a traveller on the starting point of a path, in the direction of the path
Creates a traveller on the starting point of a path, in the direction of the path
public Traveller(TrackSectionsFile,TrackNode[],AIPath)
Creates a traveller starting at a specific location, facing with the track node.
public Traveller(TrackSectionsFile,TrackNode[],WorldLocation)
Creates a traveller starting at the beginning of the specified track node, facing with the track node.
public Traveller(TrackSectionsFile,TrackNode[],TrackNode)
Creates a traveller starting at a specific location within a specified track node, facing in the specified direction.
public Traveller(TrackSectionsFile,TrackNode[],TrackNode,int,int,float,float,TravellerDirection)
Creates a traveller starting at a specific location, facing with the track node.
public Traveller(TrackSectionsFile,TrackNode[],int,int,float,float)
Creates a traveller starting at a specific location, facing in the specified direction.
public Traveller(TrackSectionsFile,TrackNode[],int,int,float,float,TravellerDirection)
Creates a traveller from persisted data.
public Traveller(TrackSectionsFile,TrackNode[],BinaryReader)
Creates a copy of another traveller, starting in the same location and with the same direction.
public Traveller(Traveller)
Creates a copy of another traveller, starting in the same location but with the specified change of direction.
public Traveller(Traveller,TravellerDirection)