[This is preliminary documentation and subject to change.]
[PreserveSig]
[DllImport(EntryPoint=""alEffecti"", CharSet=CharSet.None, SetLastError=False, ExactSpelling=False, PreserveSig=True, CallingConvention=CallingConvention.Cdecl, BestFitMapping=False, ThrowOnUnmappableChar=False, Value=""OpenAL32.dll"")]
[SuppressUnmanagedCodeSecurity]
public static
void alEffecti(
int effect,
int attribute,
int val);
See Also
OpenAL Class | Orts.Viewer3D Namespace