| Class | Description |
|---|---|
| Game | Provides the foundation for running the game. |
| GameState | Represents a single state for the game to be in (e.g. loading, running, in menu). |
| GameStateRunActivity | |
| GameStateViewer3D | |
| IncompatibleSaveException | |
| InvalidCommandLine | |
| LoaderProcess | |
| RenderProcess | |
| SoundProcess | |
| UpdaterProcess | |
| WatchdogProcess | A process which monitors other threads to check they're still running normally and reports errors if they're not. |
| WatchdogToken | A token which represents a single thread which can be monitored by the WatchdogProcess for responsiveness. |