The methods of the GameStateRunActivity class are listed below. For a complete list of GameStateRunActivity class members, see the GameStateRunActivity Members topic.
![]() ![]() | Save the current game state for later resume. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type. |
![]() | Gets the Type of the current instance. |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
GameStateRunActivity Class | Orts.Viewer3D.Processes Namespace