The methods of the Game class are listed below. For a complete list of Game class members, see the Game Members topic.
![]() | Overloaded. |
![]() | Determines whether the specified Object is equal to the current Object. |
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![]() | Serves as a hash function for a particular type. |
![]() | Gets the Type of the current instance. |
![]() | Reports an Exception to the log file and/or user, exiting the game in the process. |
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![]() | Updates the calling thread's CurrentUICulture to match the Game's Settings. |
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![]() | Returns a String that represents the current Object. |
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![]() | Overloaded. |
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![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
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![]() | Obsolete. |
![]() | Creates a shallow copy of the current Object. |
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![]() | Obsolete. |
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