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200

twpol

2010-07-23 21:39:51

Enable anisotropic filtering (up to 16x) on scenery and terrain.

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@200 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

199

djshadowxm81

2010-07-23 21:15:27

Some logging information changed around for better graphing ability

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@199 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

198

wacampbell

2010-07-23 18:10:42

Added control over which objects cast shadows.  Currently only objects with shadows enabled in RE, and train objects cast shadows.

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@198 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

197

wacampbell

2010-07-23 17:27:36

Modified forest shader to use vegetation shader ( ie cruciform material so they don't receive shadows )

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@197 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

196

WaltN

2010-07-23 12:19:33

SVN Testing

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@196 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

195

WaltN

2010-07-22 19:50:03

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@195 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

194

twpol

2010-07-21 01:10:51

Tidied up all the menu screens.

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@194 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

193

twpol

2010-07-20 23:30:30

Add z-bias for scenery objects with good values for preventing z-fighting of track ballast at switches.

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@193 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

192

wacampbell

2010-07-20 21:59:40

Eliminated shadow rendering on dark side of objects. ( so the side facing away from the sun doesn't get shadows )

Eliminated shadows from cruciform material ( ie to conceal geometry of billboard trees )

Eliminated shadows from dark shade material ( its already dark )

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@192 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

191

wacampbell

2010-07-20 21:32:16

Corrected alpha problem in pixel shaders where alpha was being 'grayed out' by fog.  Fixed by modifying code so fog lerp doesn't effect alpha in all relevant pixel shaders.

git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@191 a9f3cfff-6c41-7446-b0ca-052bd761e6eb

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