Earlier entries >>
206
sarosigy
2010-07-26 09:29:40
Did some globalization work in Wagon - added CultureInfo EN-US into Friciton parse, added kpH into ParseMpS
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@206 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
205
2010-07-26 09:22:20
Show mouse when moved and hide after half second
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@205 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
204
twpol
2010-07-25 21:35:03
Add ShapeFlags for shadow casting and auto z-bias.
Set auto z-bias on track only.
Update shader z-bias to only apply when set.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@204 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
203
2010-07-25 19:50:05
Reverting to Vertex/Pixel Shader 2.0 as the base requirements.
Shadow mapping is visually better when Pixel Shader 3+ support is available.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@203 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
202
2010-07-24 21:58:26
StringBuilder.ToString() is zero-copy, so use that and native IndexOf instead of manually coding it.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@202 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
201
2010-07-24 20:48:36
Fix SceneryShader from using anisotropic filtering on MagFilter (unsupported).
Make z-bias more likely to survive odd input.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@201 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
200
2010-07-23 21:39:51
Enable anisotropic filtering (up to 16x) on scenery and terrain.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@200 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
199
djshadowxm81
2010-07-23 21:15:27
Some logging information changed around for better graphing ability
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@199 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
198
wacampbell
2010-07-23 18:10:42
Added control over which objects cast shadows. Currently only objects with shadows enabled in RE, and train objects cast shadows.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@198 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
197
2010-07-23 17:27:36
Modified forest shader to use vegetation shader ( ie cruciform material so they don't receive shadows )
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@197 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
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