Earlier entries >>
298
twpol
2010-08-26 20:39:17
Split the primitive count out by sequence in F5 DEBUG info.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@298 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
297
dajones
2010-08-26 01:58:34
fixed distance down path when backing
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@297 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
296
2010-08-25 19:26:53
Tidy up assembly info so the application is named better in various Windows UI.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@296 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
295
sarosigy
2010-08-25 14:32:08
Environment sounds are implemented.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@295 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
294
2010-08-25 11:10:42
Headout cameras are present. When in cab use up and down arrow to activate. Cams may be rotated.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@294 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
293
2010-08-25 09:20:05
Activity saves and restores, now may continue after a restore.
NextStation displays the activity completed status.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@293 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
292
ajmiles
2010-08-24 23:40:41
SpriteBatchMaterial should specify blending to be true so the cab gets drawn after the 3D scene.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@292 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
291
2010-08-24 23:34:40
Forgot to check in the Program folder too.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@291 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
290
2010-08-24 23:30:56
Optimisation to batching of draw calls by material. Should dramatically improve performance in CPU bound situations.
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@290 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
289
2010-08-24 21:29:38
check for AI off track if moved due to starting before activity
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@289 a9f3cfff-6c41-7446-b0ca-052bd761e6eb
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