Silver's Simple Site - Projects - Open Rails - Triage
Last updated: 2026-10-10 07:11 GMT
Last updated (release notes): 2026-10-09 05:13 GMT
What's Changed
New Features
Documentation and Localization
-
updates key commands for Train Operations window and also Daylight Offset by @cjakeman in #1085
-
ORTS_PLAYER_DIESEL_ENGINE_STATE manual fix by @albertosaurio65 in #1117
-
Updating italian strings in #1150
-
specifies precedence of DDS over ACE by @cjakeman in #1162
-
docs: Add code guidelines for logging by @twpol in #1165
-
docs: Add code guidelines for translations by @twpol in #1183
-
Adds clarity for ORTSUserPreferenceRemoveForestTreesFromRoads by @cjakeman in #1189
-
fix: Allow telemetry form to be completely localised by @twpol in #1195
-
Fix documentation of Web Server API. by @rwf-rr in #1220
Bug Fixes
Other Changes
New Contributors
Full Changelog: github.com/openrails/openrails/compare/1.6.1...latest
GitHub Pull Request Triage
-
Added support for activity location events to the TrackViewer (enhancement) at 2023-02-21 11:00:07Z by sweiland-openrails
-
Issue: Form 'enhancement' matched labels($any(enhancement)) but not $or(object~patterns($any(discussion-feature)), launchpad.specifications~direction(Approved), trello.cards~section($notEquals(Not planned at this time)))
-
labels = enhancement
-
object~patterns is empty
-
launchpad.specifications~direction is not set
-
trello.cards~section is not set
-
Fix TrItems in track viewer (events were over-writing mileposts) (bug) at 2025-08-17 16:51:36Z by Roger
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 21
-
linesDeleted = 29
-
trello.cards~section is not set
-
adds Log Motion Data to DataLogger (bug) at 2026-06-18 15:29:42Z by Chris Jakeman
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 47
-
linesDeleted = 3
-
trello.cards~section is not set
-
adds MissingItem type to handle new item types in notifications/menu.json (bug) at 2026-07-18 10:36:26Z by Chris Jakeman
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 24
-
linesDeleted = 4
-
trello.cards~section is not set
-
added Control Rectangles (Ctrl+F5) for 3d locomotives (enhancement) at 2026-07-21 14:28:34Z by sweiland-openrails
-
Issue: Form 'enhancement' matched labels($any(enhancement)) but not $or(object~patterns($any(discussion-feature)), launchpad.specifications~direction(Approved), trello.cards~section($notEquals(Not planned at this time)))
-
labels = enhancement
-
object~patterns is empty
-
launchpad.specifications~direction is not set
-
trello.cards~section is not set
-
Fix bug with auxiliary tender (bug) at 2026-08-03 04:53:48Z by peternewell
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns = discussion
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 42
-
linesDeleted = 30
-
trello.cards~section is not set
-
Fix for system name not extracted by Notifications (bug) at 2026-08-07 14:42:55Z by Chris Jakeman
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 17
-
linesDeleted = 5
-
trello.cards~section is not set
-
Fix Speed Limit Warning Signs in Track Monitor (bug) at 2026-08-08 03:36:00Z by Phillip Schlichting
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 19
-
linesDeleted = 10
-
trello.cards~section is not set
-
Fix scripts not working in .NET 6 (bug) at 2026-08-23 19:55:07Z by César Benito Lamata
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns = discussion
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 13
-
linesDeleted = 8
-
trello.cards~section is not set
-
MSTS legacy shaders (enhancement) at 2026-08-26 17:10:55Z by Victor Troitskii
-
Issue: Form 'enhancement' matched labels($any(enhancement)) but not $or(object~patterns($any(discussion-feature)), launchpad.specifications~direction(Approved), trello.cards~section($notEquals(Not planned at this time)))
-
labels = enhancement
-
object~patterns = discussion
-
launchpad.specifications~direction is not set
-
trello.cards~section is not set
-
"Fix for exception on "What is new in main menu Notifications. (bug) at 2026-08-26 18:56:19Z by Roger
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns = discussion
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 14
-
linesDeleted = 10
-
trello.cards~section is not set
-
Fix multiplayer server crash from concurrent access to onlinePlayers (bug) at 2026-09-01 13:57:35Z by edwar64896
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 60
-
linesDeleted = 29
-
trello.cards~section is not set
-
Validate table dimensions in InterpolatorDiesel2D (bug) at 2026-09-01 15:06:04Z by edwar64896
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 17
-
linesDeleted = 1
-
trello.cards~section is not set
-
Report an empty timetable file instead of crashing (bug) at 2026-09-02 00:23:47Z by edwar64896
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 27
-
linesDeleted = 0
-
trello.cards~section is not set
-
Replace Thread.Abort with cancellation in the route image fetch (bug) at 2026-09-02 00:23:49Z by edwar64896
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 48
-
linesDeleted = 20
-
trello.cards~section is not set
-
Correction for varying wind speed. (enhancement, for-unstable) at 2026-09-17 02:19:16Z by peternewell
-
Issue: Form 'enhancement' matched labels($any(enhancement)) but not $or(object~patterns($any(discussion-feature)), launchpad.specifications~direction(Approved), trello.cards~section($notEquals(Not planned at this time)))
-
labels = enhancement, for-unstable
-
object~patterns is empty
-
launchpad.specifications~direction is not set
-
trello.cards~section is not set
-
Fix bugs in data logger: steam interval, steam data. (bug) at 2026-09-17 18:43:34Z by Roger
-
Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($notEquals(Not planned at this time)), launchpad.bugs~status(Triaged))
-
labels = bug
-
object~patterns is empty
-
launchpad.bugs~status is not set
-
launchpad.specifications~direction is not set
-
linesAdded = 34
-
linesDeleted = 46
-
trello.cards~section is not set
-
Steam Locomotive Steam Cylinder Exhaust Sounds (enhancement, for-unstable) at 2026-09-25 03:50:19Z by peternewell
-
Issue: Form 'enhancement' matched labels($any(enhancement)) but not $or(object~patterns($any(discussion-feature)), launchpad.specifications~direction(Approved), trello.cards~section($notEquals(Not planned at this time)))
-
labels = enhancement, for-unstable
-
object~patterns is empty
-
launchpad.specifications~direction is not set
-
trello.cards~section is not set
-
Procedural terrain materials (enhancement, for-unstable) at 2026-10-05 22:42:01Z by GokuMK
-
Issue: Form 'enhancement' matched labels($any(enhancement)) but not $or(object~patterns($any(discussion-feature)), launchpad.specifications~direction(Approved), trello.cards~section($notEquals(Not planned at this time)))
-
labels = enhancement, for-unstable
-
object~patterns = discussion
-
launchpad.specifications~direction is not set
-
trello.cards~section is not set
Launchpad Bug Triage
Launchpad Specification Triage
Trello Card Triage
-
1.x > Wagon Size and Centering Controls (Content)
-
GitHub Pull Request: Improve Center of Gravity Adjustability (enhancement) at 2025-07-03 03:34:13Z by Phillip Schlichting
-
Issue: Form 'implementation' matched $or(gitHub.pullRequests~status($any($equals(Open), $equals(Merged), $mode(Or)), $not($any(Draft))), checklist.Progress.complete($any(Implementation))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Implementation)), gitHub.pullRequests~status($any($equals(Open), $equals(Merged), $mode(Or)), $not($any(Draft)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete = Discussion
-
checklist.Progress = Discussion, Implementation, Merged
-
checklist.Progress.complete = Discussion
-
gitHub.pullRequests~status = Merged
-
Issue: Form 'merged' matched $or(gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or))), checklist.Progress.complete($any(Merged))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Merged)), gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete = Discussion
-
checklist.Progress = Discussion, Implementation, Merged
-
checklist.Progress.complete = Discussion
-
gitHub.pullRequests~status = Merged
-
1.x > Diesel Sounds Based on Engine Load (Audio)
-
GitHub Pull Request: New Sounds for Diesel Locomotives (+ Refactor of Sound Debug Window) (enhancement) at 2026-04-22 04:59:59Z by Phillip Schlichting
-
Issue: Form 'merged' matched $or(gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or))), checklist.Progress.complete($any(Merged))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Merged)), gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete = Discussion, Implementation
-
checklist.Progress = Discussion, Implementation, Merged
-
checklist.Progress.complete = Discussion, Implementation
-
gitHub.pullRequests~status = Merged
-
1.7 > Support additional diesel engines for Electric Train Heating (Simulation)
-
GitHub Pull Request: Expanded Engine RPM Behaviors (enhancement, refactoring) at 2026-07-14 18:38:36Z by Phillip Schlichting
-
Issue: Form 'discussion' matched $or(object~patterns($any(discussion)), checklist.Progress.complete($any(Discussion))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Discussion)), object~patterns($any(discussion))
-
object~patterns = discussion
-
checklist.Progress.complete is not set
-
checklist.Progress is not set
-
checklist.Progress.complete is not set
-
object~patterns = discussion
-
Issue: Form 'implementation' matched $or(gitHub.pullRequests~status($any($equals(Open), $equals(Merged), $mode(Or)), $not($any(Draft))), checklist.Progress.complete($any(Implementation))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Implementation)), gitHub.pullRequests~status($any($equals(Open), $equals(Merged), $mode(Or)), $not($any(Draft)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete is not set
-
checklist.Progress is not set
-
checklist.Progress.complete is not set
-
gitHub.pullRequests~status = Merged
-
Issue: Form 'merged' matched $or(gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or))), checklist.Progress.complete($any(Merged))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Merged)), gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete is not set
-
checklist.Progress is not set
-
checklist.Progress.complete is not set
-
gitHub.pullRequests~status = Merged
-
1.7 > Engine RPM Increase in Dynamic Braking (Simulation)
-
GitHub Pull Request: Expanded Engine RPM Behaviors (enhancement, refactoring) at 2026-07-14 18:38:36Z by Phillip Schlichting
-
Issue: Form 'discussion' matched $or(object~patterns($any(discussion)), checklist.Progress.complete($any(Discussion))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Discussion)), object~patterns($any(discussion))
-
object~patterns = discussion
-
checklist.Progress.complete is not set
-
checklist.Progress is not set
-
checklist.Progress.complete is not set
-
object~patterns = discussion
-
Issue: Form 'implementation' matched $or(gitHub.pullRequests~status($any($equals(Open), $equals(Merged), $mode(Or)), $not($any(Draft))), checklist.Progress.complete($any(Implementation))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Implementation)), gitHub.pullRequests~status($any($equals(Open), $equals(Merged), $mode(Or)), $not($any(Draft)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete is not set
-
checklist.Progress is not set
-
checklist.Progress.complete is not set
-
gitHub.pullRequests~status = Merged
-
Issue: Form 'merged' matched $or(gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or))), checklist.Progress.complete($any(Merged))) but not checklist.Progress($joined(Discussion,Implementation,Merged)), checklist.Progress.complete($any(Merged)), gitHub.pullRequests~status($any(Merged), $not($any(Draft), $any(Open), $mode(Or)))
-
gitHub.pullRequests~status = Merged
-
checklist.Progress.complete is not set
-
checklist.Progress is not set
-
checklist.Progress.complete is not set
-
gitHub.pullRequests~status = Merged
-
0.9 RELEASED 2013 June > Additional instruments supported: steam pressure gauge, accelerometers, cut-off, vacuum reservoir pressure and equalized reservoir pressure and moving scale meters (Visual) --> Add additional cab instruments and gauges (Simulation, Visual)
-
0.9 RELEASED 2013 June > Cab sway (experimental) (Visual) --> Enable cab sway (Simulation, Visual)
-
0.9 RELEASED 2013 June > Change cab function (Gameplay, Simulation) --> Improve cab function (Content)
-
0.9 RELEASED 2013 June > Configurable field of view (Visual) --> Enable configurable field of view (Visual)
-
0.9 RELEASED 2013 June > Distant Mountains (Visual) --> Add distant mountains to landscape backgrounds (Visual)
-
0.9 RELEASED 2013 June > Distant mountains and adjustment for level of detail (experimental) (Visual) --> Improve distant mountain rendering and level of detail adjustments (Performance, Visual)
-
0.9 RELEASED 2013 June > Higher resolution cabs supported (Visual) --> Enable higher resolution cabs (Visual)
-
0.9 RELEASED 2013 June > Improved AI behaviour (Simulation) --> Improve AI behavior (Simulation)
-
0.9 RELEASED 2013 June > Improved diesel exhaust smoke and all diesels now smoke (Visual) --> Improve diesel exhaust smoke for all locomotives (Visual)
-
0.9 RELEASED 2013 June > More working cab instruments (Visual) --> Add working cab instruments (Simulation, Visual)
-
0.9 RELEASED 2013 June > Multiple free camera positions (Gameplay, Visual) --> Enable multiple free camera positions (Visual)
-
0.9 RELEASED 2013 June > Replay and exchange simulations (Gameplay) --> Enable simulation replay and exchange (Content, Simulation)
-
0.9 RELEASED 2013 June > Scroll wheel zooming (Gameplay, Visual) --> Enable scroll wheel zooming (Gameplay, Visual)
-
0.9 RELEASED 2013 June > Steam now escapes from cylinder cocks (Visual) --> Enable steam emission from cylinder cocks (Simulation, Visual)
-
0.9 RELEASED 2013 June > Super-elevated track and tilting trains (experimental) (Simulation, Visual) --> Add super-elevated track and tilting trains support (Simulation, Visual)
-
0.9 RELEASED 2013 June > Super-elevation and tilting trains (Simulation, Visual) --> Enable track super-elevation and train tilting (Simulation, Visual)
-
0.9 RELEASED 2013 June > Track circuits for improved signalling (Simulation) --> Add track circuits for signalling (Simulation)
-
0.9 RELEASED 2013 June > Trees on tracks removed automatically (Visual) --> Automatically remove trees on tracks (Content, Visual)
-
0.9 RELEASED 2013 June > Updated multi-player dispatcher window (Gameplay) --> Improve multi-player dispatcher window (Gameplay, Visual)
-
1.0 RELEASED 2015 May > 'Passing path' for signalling (experimental) (Simulation) --> Add passing path for signalling (Simulation)
-
1.0 RELEASED 2015 May > 3D cabs are supported (experimental) (Visual) --> Enable 3D cabs (Visual)
-
1.0 RELEASED 2015 May > Absolute time waiting points (3HHMM) (Simulation) --> Add absolute time waiting points (Simulation)
-
1.0 RELEASED 2015 May > Activities can now start at speed (Simulation) --> Enable starting activities at speed (Simulation)
-
1.0 RELEASED 2015 May > Activities start in cab if cab view exists (Gameplay) --> Enable automatic cab view at activity start (Gameplay)
-
1.0 RELEASED 2015 May > Air piped and vacuum piped break system types added (Simulation) --> Add air and vacuum piped brake system types (Simulation)
-
1.0 RELEASED 2015 May > Autopilot function to drive the train for you (experimental) (Gameplay) --> Enable train autopilot function (Simulation)
-
1.0 RELEASED 2015 May > Car operations window: handbrake, power toggle and more (Gameplay, Simulation) --> Add handbrake and power toggle to car operations window (Gameplay, Simulation)
-
1.0 RELEASED 2015 May > Clear, rain and snow sounds added (Audio) --> Add clear, rain and snow sounds (Audio)
-
1.0 RELEASED 2015 May > Coal level shows in steam tenders (Visual) --> Enable coal level display in steam tenders (Visual)
-
1.0 RELEASED 2015 May > Dynamic FOV (mouse wheel) (Visual) --> Enable dynamic FOV adjustment using the mouse wheel (Gameplay, Visual)
-
1.0 RELEASED 2015 May > Gear boxes in diesel and steam locomotives now supported (Simulation) --> Enable gearboxes in diesel and steam locomotives (Simulation)
-
1.0 RELEASED 2015 May > Hazards added (Gameplay, Visual) --> Add hazards (Content, Simulation)
-
1.0 RELEASED 2015 May > Horn triggers bell is now supported (Audio) --> Enable horn triggering bell (Audio)
-
1.0 RELEASED 2015 May > Hot start option for steam locomotives (Gameplay) --> Add hot start option for steam locomotives (Content, Simulation)
-
1.0 RELEASED 2015 May > Improved fog effects (Visual) --> Improve fog effects (Visual)
-
1.0 RELEASED 2015 May > Improved looping of sounds (Audio) --> Improve sound looping (Audio)
-
1.0 RELEASED 2015 May > Improved steam and smoke effects (with wind and other variations) (Visual) --> Improve steam and smoke effects with wind variations (Simulation, Visual)
-
1.0 RELEASED 2015 May > Installer for easy set-up (Other) --> Add installer (Infrastructure)
-
1.0 RELEASED 2015 May > Loading screen replaces the text console (Visual) --> Add loading screen instead of text console (Visual)
-
1.0 RELEASED 2015 May > Localized in 9 languages (Other) --> Add translations in 9 languages (Other)
-
1.0 RELEASED 2015 May > LOD bias control (experimental) (Visual) --> Add LOD bias control (Visual)
-
1.0 RELEASED 2015 May > Many more cab view controls (steam especially) (Gameplay, Visual) --> Add additional cab view controls for steam locomotives (Gameplay, Simulation, Visual)
-
1.0 RELEASED 2015 May > More monitoring devices (Simulation) --> Add more monitoring devices (Simulation, Visual)
-
1.0 RELEASED 2015 May > More sound triggers (Audio) --> Add more sound triggers (Audio, Content)
-
1.0 RELEASED 2015 May > Mouse control in 2D cabs added (Gameplay) --> Add mouse control to 2D cabs (Gameplay)
-
1.0 RELEASED 2015 May > MSTS environments such as KOSMOS are partially supported (experimental) (Visual) --> Improve MSTS environment compatibility (Content, Visual)
-
1.0 RELEASED 2015 May > No more rain under bridges and in tunnels (maybe) (Visual) --> Remove rain under bridges and in tunnels (Visual)
-
1.0 RELEASED 2015 May > No more trackside camera 'bridge mode' (Visual) --> Disable trackside camera bridge mode (Visual)
-
1.0 RELEASED 2015 May > Odometer available (Gameplay) --> Add odometer (Visual)
-
1.0 RELEASED 2015 May > Pickup animations (Gameplay, Visual) --> Add pickup animations (Visual)
-
1.0 RELEASED 2015 May > Quad tiles now work properly (Visual) --> Improve quad tiles (Visual)
-
1.0 RELEASED 2015 May > Refuelling supported (Gameplay, Simulation) --> Add refueling support (Simulation)
-
1.0 RELEASED 2015 May > Restricted speed zones are now supported (Gameplay) --> Enable restricted speed zones (Simulation)
-
1.0 RELEASED 2015 May > Signal light glow (experimental) (Visual) --> Add signal light glow effect (Visual)
-
1.0 RELEASED 2015 May > Timetable mode added - brand-new alternative to MSTS-style activities for enjoying routes (Gameplay, Simulation) --> Add timetable mode (Gameplay)
-
1.0 RELEASED 2015 May > Walking around in passenger view (Visual) --> Enable walking in passenger view (Gameplay, Visual)
-
1.1 RELEASED 2016 March > 3D cab digital gauges improved (Visual) --> Improve 3D cab digital gauges (Visual)
-
1.1 RELEASED 2016 March > 3D cabs loaded by default when present (Visual) --> Enable 3D cabs by default (Visual)
-
1.1 RELEASED 2016 March > Activity events can now dynamically change the weather (Gameplay, Visual) --> Add dynamic weather changes to activity events (Simulation, Visual)
-
1.1 RELEASED 2016 March > Activity restricted speed zones added (Gameplay) --> Add restricted speed zones for activities (Simulation)
-
1.1 RELEASED 2016 March > Additional locomotive's brake status now shown in HUD (Gameplay) --> Add locomotive brake status to HUD (Visual)
-
1.1 RELEASED 2016 March > Additional sound triggers added (Audio) --> Add sound triggers (Audio)
-
1.1 RELEASED 2016 March > AI trains can now get permission to pass signals at danger (Simulation) --> Enable AI trains to pass signals at danger with permission (Simulation)
-
1.1 RELEASED 2016 March > Auxiliary tender support added (Simulation) --> Add auxiliary tender support (Simulation)
-
1.1 RELEASED 2016 March > Bailoff on twin pipe airbrakes improved (Simulation) --> Improve bailoff on twin-pipe airbrakes (Simulation)
-
1.1 RELEASED 2016 March > Blended dynamic brakes support added (Simulation) --> Add support for blended dynamic brakes (Simulation)
-
1.1 RELEASED 2016 March > Brake pipe pressure propagation improved (Simulation) --> Improve brake pipe pressure propagation (Simulation)
-
1.1 RELEASED 2016 March > Code has been re-factored to ease future developments (Other) --> ()
-
1.1 RELEASED 2016 March > Compressor information now shown in HUD (Gameplay) --> Add compressor information to HUD (Simulation, Visual)
-
1.1 RELEASED 2016 March > Correction of faulty engine parameters added (Other) --> Improve engine parameters (Simulation)
-
1.1 RELEASED 2016 March > Engine and independent brakes improved (Simulation) --> Improve engine and independent brakes (Simulation)
-
1.1 RELEASED 2016 March > Engine brakes extended to work with tender (Simulation) --> Enable engine brakes for tenders (Simulation)
-
1.1 RELEASED 2016 March > Friction braking cab view control improved (Gameplay, Visual) --> Improve friction braking cab view control (Gameplay, Simulation)
-
1.1 RELEASED 2016 March > Gear cab view control added (Gameplay, Visual) --> Enable gear control in cab view (Gameplay)
-
1.1 RELEASED 2016 March > Improved sound cut-off distances (Audio) --> Improve sound cut-off distances (Audio)
-
1.1 RELEASED 2016 March > Join/split functionality with player and AI trains improved (Gameplay, Simulation) --> Improve join and split functionality for player and AI trains (Gameplay, Simulation)
-
1.1 RELEASED 2016 March > Keyboard commands for cutting off power and setting brakes off added (Gameplay) --> Add keyboard commands to cut power and release brakes (Gameplay)
-
1.1 RELEASED 2016 March > Loading/unloading animations for freight animations added (Gameplay, Visual) --> Add freight car loading and unloading animations (Visual)
-
1.1 RELEASED 2016 March > Manual signalling mode can be engaged while moving (Gameplay) --> Enable manual signalling mode while moving (Gameplay)
-
1.1 RELEASED 2016 March > Multiplayer can now connect to domain names in addition to IPs (Other) --> Enable multiplayer connections via domain names (Infrastructure)
-
1.1 RELEASED 2016 March > Multiple freight animations added (Visual) --> Add Multiple Freight Animations (Visual)
-
1.1 RELEASED 2016 March > Night-switching of cab view in tunnels improved (Visual) --> Improve night switching of cab view in tunnels (Visual)
-
1.1 RELEASED 2016 March > Optimizated selection of track sounds (Audio, Performance) --> Optimize selection of track sounds (Audio)
-
1.1 RELEASED 2016 March > Options for improved weather visuals on supported systems (Visual) --> Add configuration options to improve weather visuals (Visual)
-
1.1 RELEASED 2016 March > Options to limit safe speed through curves, with penalties for breaches (Gameplay) --> Add curve speed limit options with penalties (Simulation)
-
1.1 RELEASED 2016 March > Projected speed cab view control added (Gameplay, Visual) --> Add projected speed cab view control (Gameplay)
-
1.1 RELEASED 2016 March > Quick access to documentation from the menu (Other) --> Add documentation access to the menu (Gameplay)
-
1.1 RELEASED 2016 March > Refuelling from water troughs added (Gameplay) --> Add refuelling from water troughs (Simulation)
-
1.1 RELEASED 2016 March > Sound looping improved (Audio) --> Improve sound looping (Audio)
-
1.1 RELEASED 2016 March > Stereo/mono cab sounds improved compatibility (Audio) --> Improve stereo/mono cab sounds compatibility (Audio)
-
1.1 RELEASED 2016 March > Super-elevation updated and harmonic-rocking improved (Simulation, Visual) --> Improve super-elevation and harmonic rocking (Simulation)
-
1.1 RELEASED 2016 March > Switching control to another train (AI and static) added (Gameplay, Simulation) --> Enable control switching to AI and static trains (Gameplay)
-
1.1 RELEASED 2016 March > Train lights condition for service improved (Gameplay, Visual) --> Improve train light conditions for service mode (Visual)
-
1.1 RELEASED 2016 March > Variable1 in gearless diesels improved (Audio) --> Improve Variable1 in gearless diesels (Simulation)
-
1.1 RELEASED 2016 March > Variable2 in electrics improved (Audio) --> Improve Variable2 handling for electric locomotives (Simulation)
-
1.1 RELEASED 2016 March > Variable3 in diesels and electrics improved (Audio) --> Improve variable3 control in diesel and electric locomotives (Content, Simulation)
-
1.2 RELEASED 2017 January > Add mileposts to Track Monitor (Gameplay) --> Add mileposts to track monitor (Visual)
-
1.2 RELEASED 2017 January > Air brake enhancements (Gameplay) --> Improve air brake simulation and status indication (Simulation, Visual)
-
1.2 RELEASED 2017 January > Delay night cab texture loading (Performance) --> Delay night cab texture loading (Visual)
-
1.2 RELEASED 2017 January > Disable shape warnings by default (Other) --> Disable shape warnings by default (Infrastructure, Simulation)
-
1.2 RELEASED 2017 January > Driver-controlled circuit breaker (Gameplay, Simulation) --> Enable driver-controlled circuit breaker (Gameplay, Simulation)
-
1.2 RELEASED 2017 January > Improve tractive force & wheelslip calculation (Content, Gameplay) --> Improve tractive force and wheelslip calculation (Simulation, Visual)
-
1.2 RELEASED 2017 January > Improved loading screen for routes (Visual) --> Improve route loading screen customization (Content, Visual)
-
1.2 RELEASED 2017 January > Improving management of time of day waiting points (Gameplay) --> Improve time-of-day waiting point management (Simulation)
-
1.2 RELEASED 2017 January > Include files for tsection.dat (Other) --> Enable include files for tsection.dat (Content)
-
1.2 RELEASED 2017 January > Multiple car spawner lists (Visual) --> Enable multiple car spawner lists (Content, Infrastructure)
-
1.2 RELEASED 2017 January > Non inclining tracking cameras (#2 and #3) (Visual) --> Disable tracking camera inclination on banked curves (Visual)
-
1.2 RELEASED 2017 January > Restoring train tilting feature (Visual) --> Enable train tilting (Simulation)
-
1.2 RELEASED 2017 January > Show car ID in operations window (Gameplay) --> Add car ID to car operations window label (Visual)
-
1.2 RELEASED 2017 January > Steam locomotive wheel slip (Gameplay) --> Integrate steam locomotive wheel slip with viewer and alarm (Audio, Simulation, Visual)
-
1.2 RELEASED 2017 January > Tonnage/Load information in HUD (Other) --> Add load information to consist HUD (Visual)
-
1.2 RELEASED 2017 January > Wheel skid for excessive braking (Simulation) --> Add wagon wheel skid calculation (Simulation)
-
1.2 RELEASED 2017 January > Working turntables (Gameplay, Simulation, Visual) --> Enable turntable operation (Gameplay, Simulation)
-
1.3 RELEASED 2018 November > Activity end evaluation (Gameplay) --> Add activity end evaluation (Simulation, Visual)
-
1.3 RELEASED 2018 November > Activity randomization (Gameplay) --> Add activity randomization (Simulation)
-
1.3 RELEASED 2018 November > Add cab radio push button cab control (Audio, Gameplay) --> Add cab radio push button control (Audio, Gameplay)
-
1.3 RELEASED 2018 November > Addition of missing cab animations (Gameplay, Visual) --> Add cab animations and mouse controls for lights, doors, mirrors and engine state (Gameplay, Visual)
-
1.3 RELEASED 2018 November > Additional signal script functions (Content, Gameplay) --> Add signal script functions for ID lookup, local variables, and route control (Content, Simulation)
-
1.3 RELEASED 2018 November > Additional signal types (Content, Gameplay) --> Add user-defined signal functions and NORMAL subtypes (Content)
-
1.3 RELEASED 2018 November > Additional timetable functions (Content, Gameplay) --> Add DOO operation mode and precise stop positioning to timetable functions (Content, Simulation)
-
1.3 RELEASED 2018 November > Additional Train Force due to Wind and Buff/Drafting Forces Consideration (Simulation) --> Add wind and buff/draft forces to train model (Simulation)
-
1.3 RELEASED 2018 November > Adjustable signal glow settings (Content, Visual) --> Add adjustable signal glow settings (Visual)
-
1.3 RELEASED 2018 November > Adjustments of stop times for passenger trains (Content, Gameplay) --> Enable stop time limits for trains and stations (Simulation)
-
1.3 RELEASED 2018 November > Attach/detach in timetable mode (Content, Gameplay) --> Enable attach and detach in timetable mode (Gameplay, Simulation)
-
1.3 RELEASED 2018 November > Automatic curve squeal sound (Audio, Gameplay) --> Enable automatic curve squeal sound trigger (Audio, Simulation)
-
1.3 RELEASED 2018 November > Automatic switch sounds when trains pass over (Audio) --> Enable automatic switch sounds when trains pass over (Audio, Content)
-
1.3 RELEASED 2018 November > Check arrival at station stop without using the Traveller (Performance) --> Simplify station arrival checks to use track circuit data (Simulation)
-
1.3 RELEASED 2018 November > Command-line tool to load all supported file formats (Content) --> Add command-line file loading utility (Content)
-
1.3 RELEASED 2018 November > Common script for signal types (Content, Other) --> Enable common scripts for multiple signal types (Content)
-
1.3 RELEASED 2018 November > Conditional load of day textures (Performance) --> Enable conditional loading of day textures (Performance, Visual)
-
1.3 RELEASED 2018 November > Enhanced passenger view (Gameplay, Visual) --> Enable side view switching, additional internal views, and gauge display in passenger view (Gameplay, Visual)
-
1.3 RELEASED 2018 November > Event syncs AI train by modifying its waiting point (Content, Gameplay) --> Add event outcome to synchronize AI train waiting points (Simulation)
-
1.3 RELEASED 2018 November > Exclude trees from being placed on roads (Visual) --> Remove trees from roads in forest regions (Content)
-
1.3 RELEASED 2018 November > Explore route in activity mode (Gameplay) --> Add automated route exploration in activity mode (Gameplay, Simulation, Visual)
-
1.3 RELEASED 2018 November > Fuel gauge cabview control for steam locos (Gameplay, Visual) --> Enable fuel gauge cabview control for steam locomotives (Simulation, Visual)
-
1.3 RELEASED 2018 November > Improvements to steam code (Gameplay, Simulation) --> Optimize steam locomotive operations and enable additional performance parameters (Content, Simulation)
-
1.3 RELEASED 2018 November > Improving manual weather change (Gameplay, Visual) --> Improve manual weather change (Gameplay)
-
1.3 RELEASED 2018 November > Make ShadowAllShapes option accessible to players (Other) --> Add shadowallshapes option to options menu (Visual)
-
1.3 RELEASED 2018 November > Mouse control for 3D cabs (Gameplay) --> Enable mouse control for 3D cabs (Gameplay)
-
1.3 RELEASED 2018 November > Multiple level crossing sounds (Audio, Content) --> Enable custom level crossing sound files (Audio)
-
1.3 RELEASED 2018 November > Open/close doors on AI trains (Visual) --> Enable automatic door control for AI trains (Simulation, Visual)
-
1.3 RELEASED 2018 November > Random restart delays in timetable mode (Content, Gameplay) --> Add random restart delays to trains in timetable mode (Simulation)
-
1.3 RELEASED 2018 November > Runtime correction of faulty eng parameters (Other) --> Add runtime correction of engine parameters (Simulation)
-
1.3 RELEASED 2018 November > Save and resume in multiplayer mode (Other) --> Enable save and resume in multiplayer mode (Infrastructure)
-
1.3 RELEASED 2018 November > Signal variables (Content, Gameplay) --> Add signal variables (Content)
-
1.3 RELEASED 2018 November > Speed control command in timetable editor (Content, Gameplay) --> Add per-train maximum speed command in timetable editor (Editor, Simulation)
-
1.3 RELEASED 2018 November > Standalone extensions to activity files (Content) --> Add standalone extension files for activities (Infrastructure)
-
1.3 RELEASED 2018 November > Station label intensity by distance (Visual) --> Enable distance-based intensity scaling for station labels (Visual)
-
1.3 RELEASED 2018 November > Steam generator effects (Visual) --> Add steam generator visual and performance effects (Simulation, Visual)
-
1.3 RELEASED 2018 November > Steam locomotive vacuum brake ejector (Simulation, Visual) --> Add vacuum brake ejectors to steam locomotives (Simulation)
-
1.3 RELEASED 2018 November > Timetable pools (Content, Gameplay) --> Add timetable pool management for automated train storage and retrieval (Content, Simulation)
-
1.3 RELEASED 2018 November > Transfer tables (Gameplay, Simulation, Visual) --> Add transfer tables (Audio, Gameplay, Infrastructure, Simulation, Visual)
-
1.3 RELEASED 2018 November > User definable sound attenuation factor in cab and passenger views (Audio) --> Enable user defined sound attenuation factor in cab and passenger views (Audio, Content, Simulation)
-
1.3 RELEASED 2018 November > Variation of Wagon Mass with Load (Gameplay, Simulation) --> Enable variable mass physics for wagons and locomotives (Simulation)
-
1.3 RELEASED 2018 November > Walking people (Content, Visual) --> Enable walking people using car spawners (Editor, Simulation)
-
1.4 RELEASED 2021 October > 3rd and 4th pantograph (Gameplay, Visual) --> Enable control of 3rd and 4th pantographs (Simulation)
-
1.4 RELEASED 2021 October > Add option to letterbox 2D cabs with a non-matching aspect ratio (Visual) --> Add letterboxing option for 2D cabs on mismatched aspect ratios (Visual)
-
1.4 RELEASED 2021 October > Add power key cab view control and startup sounds (Content, Gameplay) --> Add power key cab view control and startup sounds (Audio, Gameplay, Simulation, Visual)
-
1.4 RELEASED 2021 October > Adding reset to 3D cab and passenger view (Other) --> Add camera reset and position saving to 3D cab and passenger views (Gameplay, Visual)
-
1.4 RELEASED 2021 October > Analogue clock in cabview (Content, Gameplay, Visual) --> Add hour, minute and second dial controls to cab view (Gameplay, Visual)
-
1.4 RELEASED 2021 October > Bell animation (Content, Visual) --> Add ORTSBELL animation support (Visual)
-
1.4 RELEASED 2021 October > Briefings for timetable mode (Content, Gameplay) --> Add briefing text for timetable mode (Content)
-
1.4 RELEASED 2021 October > Cab view control for battery with sound triggers (Gameplay) --> Add cab view battery control with sound triggers (Audio, Gameplay)
-
1.4 RELEASED 2021 October > Command to release train control system emergency braking (Gameplay) --> Add keyboard command to release TCS emergency braking (Gameplay)
-
1.4 RELEASED 2021 October > Cruise control (Gameplay, Simulation) --> Enable cruise control (Gameplay, Simulation)
-
1.4 RELEASED 2021 October > Document engine and wagon parameters (Other) --> Add engine and wagon parameter documentation to manual (Other)
-
1.4 RELEASED 2021 October > Dragging scrollbars in-game (Other) --> Enable in-game window scrollbar dragging (Gameplay)
-
1.4 RELEASED 2021 October > Enable rotation of gauges in 2D cabs () --> Enable rotation of gauges in 2D cabs (Visual)
-
1.4 RELEASED 2021 October > Expand amount of TCS commands (Gameplay, Simulation) --> Enable additional TCS commands (Content, Simulation)
-
1.4 RELEASED 2021 October > Expand potential of TCS scripts (Content, Gameplay) --> Add TCS script hooks (Content, Simulation)
-
1.4 RELEASED 2021 October > Fading signal lamps (Visual) --> Add fading signal lamp transitions (Content, Visual)
-
1.4 RELEASED 2021 October > Further TCS handles related to signals and sound events (Simulation) --> Add TCS handles for subsequent signal names and sound events (Audio, Content, Simulation)
-
1.4 RELEASED 2021 October > Make Autopilot and Extended AI Shunting always-on (Gameplay) --> Enable Autopilot and Extended AI Shunting (Gameplay, Simulation)
-
1.4 RELEASED 2021 October > Manual call-on from dispatcher window (Gameplay) --> Enable manual call-on from dispatcher window (Gameplay, Simulation)
-
1.4 RELEASED 2021 October > Mouse wheel scrolling in-game (Other) --> Enable mouse wheel scrolling in-game windows (Gameplay)
-
1.4 RELEASED 2021 October > Move the 2/3 camera pivot to the center of the car (Visual) --> Enable centered third-person camera pivot on train car (Visual)
-
1.4 RELEASED 2021 October > Moving camera 2 and 3 smoothly along train (Visual) --> Add smooth camera movement along train (Gameplay, Visual)
-
1.4 RELEASED 2021 October > Print Position (Other) --> Add a print position command (Gameplay)
-
1.4 RELEASED 2021 October > Re-route AI trains through dispatcher window (Gameplay) --> Enable AI train re-routing via dispatcher window (Gameplay, Simulation)
-
1.4 RELEASED 2021 October > Road car camera (Visual) --> Add road car camera (Gameplay, Visual)
-
1.4 RELEASED 2021 October > Shadow only behind text in on-screen messages (Visual) --> Limit on-screen message shadow length to text width (Visual)
-
1.4 RELEASED 2021 October > Signed traction-braking cab control (Content, Visual) --> Add signed traction-braking display to cab view (Simulation, Visual)
-
1.4 RELEASED 2021 October > Sound triggers for player and AI trains (Audio, Gameplay) --> Add separate sound triggers for player and AI trains (Audio)
-
1.4 RELEASED 2021 October > Steam/HEP Generators (Diesel/Electric) (Gameplay, Simulation) --> Add steam and HEP generators (Content, Simulation)
-
1.4 RELEASED 2021 October > Store latest version number in registry (Infrastructure) --> Add the latest version number to the registry (Infrastructure)
-
1.4 RELEASED 2021 October > Switch from XNA to MonoGame (Other, Performance) --> Switch from XNA to MonoGame (Infrastructure, Visual)
-
1.4 RELEASED 2021 October > Timetable Evaluation Functions (Content, Other) --> Enable timetable evaluation functions (Content, Simulation)
-
1.4 RELEASED 2021 October > traction-braking control considering train brake (Gameplay) --> Integrate electric and pneumatic forces into traction braking control (Simulation)
-
1.4 RELEASED 2021 October > Trainspotter camera for stations and level crossings (Visual) --> Enable automatic trainspotter camera positioning at stations and crossings (Visual)
-
1.4 RELEASED 2021 October > Updating RailDriver SDK library (Infrastructure) --> Simplify RailDriver SDK library (Infrastructure)
-
1.4 RELEASED 2021 October > Upgrade to .NET framework 4.7.2 (Other) --> Upgrade all projects to .NET framework 4.7.2 (Infrastructure)
-
1.4 RELEASED 2021 October > Use Git version control on Launchpad (Other) --> Enable Git version control on Launchpad (Infrastructure)
-
1.4 RELEASED 2021 October > Visibility of reverse point indicator (Other) --> Improve reverse point indicator visibility (Visual)
-
1.4 RELEASED 2021 October > Weather File (Content, Gameplay, Visual) --> Enable dynamic weather variations via weather file (Content, Simulation, Visual)
-
1.5 RELEASED 2022 November > 64bit version (>4GB RAM usage) (Performance) --> Enable 64-bit support via .NET AnyCPU compilation (Infrastructure, Performance)
-
1.5 RELEASED 2022 November > Add Large Ejector control for vacuum braked steam locomotives. () --> Add independent large ejector control (Gameplay, Simulation)
-
1.5 RELEASED 2022 November > Air Brake and EP Brake options () --> Add graduated release and train pipe pressure control options for air brake and EP brake controllers (Content, Simulation)
-
1.5 RELEASED 2022 November > Brake pipe overcharge () --> Add brake pipe overcharge (Simulation)
-
1.5 RELEASED 2022 November > Broken Water Scoop () --> Disable water scoop when deployed off-trough (Simulation)
-
1.5 RELEASED 2022 November > Click for list of other improvements in 1.5 () --> Disable dynamic braking on supported diesel locomotives (Simulation)
-
1.5 RELEASED 2022 November > Distributed Power - American style remote control (Gameplay) --> Add American style distributed power (Gameplay, Simulation, Visual)
-
1.5 RELEASED 2022 November > Implement distinct triple valve behaviour on Air Twin Pipe braking systems (Simulation) --> Enable non-graduated release mode for triple valves on Air Twin Pipe braking systems (Simulation)
-
1.5 RELEASED 2022 November > steam boiler blow out () --> Add boiler blowout simulation and steam effects (Audio, Simulation, Visual)
-
1.5 RELEASED 2022 November > Tender Capacities in Tender WAG File (Content) --> Add tender capacities to WAG files (Content, Simulation)
-
1.5 RELEASED 2022 November > Vacuum brakes ejector vapor stream (Visual) --> Add continuous vacuum brake ejector vapor stream (Simulation, Visual)
-
1.5 RELEASED 2022 November > Vacuum Release Valve () --> Add vacuum release valves to vacuum braked vehicles and locomotives (Content, Gameplay, Simulation)
-
1.6 RELEASED 2025 September > Add Air Brake Flow Meters (Simulation) --> Add air brake flow meters (Gameplay, Simulation, Visual)
-
1.6 RELEASED 2025 September > Add KM_HOUR_MIN unit of measure to CabviewControls (Content) --> Add KM_HOUR_MIN unit of measure to cabview controls (Simulation)
-
1.6 RELEASED 2025 September > Add mousewheel support (Gameplay) --> Add mouse wheel support to movable controls (Gameplay)
-
1.6 RELEASED 2025 September > Add signed distance measurement for TCS scripts (Content) --> Add signed distance measurement for TCS scripts (Content, Simulation)
-
1.6 RELEASED 2025 September > Add Train Forces Popup Window () --> Add visual train forces display (Simulation, Visual)
-
1.6 RELEASED 2025 September > Add Train Info Tab to Help Window (F1) () --> Add train info tab to help window (Content, Simulation)
-
1.6 RELEASED 2025 September > Additional Air Brake Customization (Simulation) --> Add air brake valve and reservoir customization features (Content, Simulation)
-
1.6 RELEASED 2025 September > AI trains can trigger location events (Audio, Gameplay) --> Enable AI trains to trigger activity location events (Audio, Simulation, Visual)
-
1.6 RELEASED 2025 September > Auto save (Infrastructure) --> Add auto-save functionality (Infrastructure)
-
1.6 RELEASED 2025 September > Basic web switch panel (Infrastructure) --> Add web switch panel for tablet control with status reporting (Gameplay)
-
1.6 RELEASED 2025 September > Cache SD files for faster loading (Infrastructure) --> Enable SD file caching (Performance)
-
1.6 RELEASED 2025 September > Change in Car Operations Menu (Gameplay) --> Add action descriptions to car operations menu (Gameplay, Visual)
-
1.6 RELEASED 2025 September > Customise freight animations for 2D/3D cabs (Content, Gameplay, Visual) --> Add visibility options for freight animations per view type (Content)
-
1.6 RELEASED 2025 September > Define specific LightGlow for train (Content, Visual) --> Enable per-rotatable light glow file assignment in eng and wag files (Content, Visual)
-
1.6 RELEASED 2025 September > Ditch lights triggered by horn (Gameplay, Visual) --> Enable ditch light blinking on horn activation (Simulation, Visual)
-
1.6 RELEASED 2025 September > Electric locomotive hot start (Gameplay) --> Add electric locomotive hot start mode (Simulation)
-
1.6 RELEASED 2025 September > Extra line with all the arguments for debugging purposes in logfile (Other) --> Add arguments to single line in logfile (Infrastructure)
-
1.6 RELEASED 2025 September > Foundation for interactive content on secondary screens/devices (Gameplay, Infrastructure) --> Enable local web server and dynamic data APIs for secondary screens (Content, Infrastructure)
-
1.6 RELEASED 2025 September > Get alerted when main window out of focus (Gameplay) --> Enable red border when main window loses focus (Visual)
-
1.6 RELEASED 2025 September > Improved Default Snowflake Texture nd other assets (Visual) --> Improve default snowflake texture (Visual)
-
1.6 RELEASED 2025 September > Include new EP brake components (Simulation) --> Add emergency solenoid valve and selector valve to EP brake system (Simulation)
-
1.6 RELEASED 2025 September > Locomotive operation from control car driving trailers push pull cars (Content, Gameplay) --> Enable locomotive operation from control car (Gameplay, Simulation)
-
1.6 RELEASED 2025 September > Log potential issues with script names (Simulation) --> Add logging for script name conflicts and extension warnings (Content)
-
1.6 RELEASED 2025 September > More accurate sunrise and sunset colors (Visual) --> Improve sunrise and sunset sky colors (Simulation, Visual)
-
1.6 RELEASED 2025 September > Multiple light textures per signal (Content) --> Enable multiple light textures per signal (Visual)
-
1.6 RELEASED 2025 September > Multiple Preset Viewpoints for 3D Cabs (Visual) --> Add multiple preset camera viewpoints to 3D cabs (Visual)
-
1.6 RELEASED 2025 September > New Features for American Triple Valves (Simulation) --> Enable quick service, quick release, uniform charging, and accelerated application for American triple valves (Simulation)
-
1.6 RELEASED 2025 September > New Lighting Conditions (Gameplay, Visual) --> Add lighting conditions based on brake, reverser, doors, power, horn, MU, and DPU states (Simulation, Visual)
-
1.6 RELEASED 2025 September > Opt-in anonymous telemetry for system (Infrastructure) --> Add opt-in anonymous telemetry (Infrastructure)
-
1.6 RELEASED 2025 September > Publishing and Downloading Content (Content, Infrastructure) --> Add in-app content discovery and installation to menu (Content)
-
1.6 RELEASED 2025 September > Redesign the Map window (Infrastructure) --> Improve Map window (Visual)
-
1.6 RELEASED 2025 September > Refine sunrise and sunset times (Visual) --> Improve sunrise and sunset time accuracy (Simulation, Visual)
-
1.6 RELEASED 2025 September > Relay Valve for brakes (Simulation) --> Add proportional relay valve brake control (Simulation)
-
1.6 RELEASED 2025 September > Season, Weather, and Time-of-Day Based Sound Sources (Audio, Gameplay) --> Enable conditional sound playback by time, season, and weather (Audio, Content, Simulation)
-
1.6 RELEASED 2025 September > Timetable Mode--Estimated Departures (Gameplay) --> Enable dynamic estimated departures in timetable mode (Simulation)
-
1.6 RELEASED 2025 September > Traction and dynamic brake retardation (Content) --> Add traction and dynamic brake retardation ramp rates and delay (Simulation)
-
1.7 > Add Refresh button to detect new version available () --> Add refresh button to detect available updates (Other)
-
1.7 > Add Web page with Activity Events messages () --> Add web page with activity events messages (Visual)
-
1.7 > Automatically Calculate Friction Values if Missing (Content) --> Enable automatic calculation of Davis A, B, C resistance values (Content, Simulation)
-
1.7 > Consist editor (Editor) --> Add consist editor supporting MSTS import and rolling stock selection (Editor)
-
1.7 > Consist file format (Content, Editor) --> Add JSON file format for consists (Content)
-
1.7 > Data Logger: Configurable Interval, Configurable Units, More Train Data () --> Add configurable logging interval and units to data logger, enable whole-train physics data logging (Simulation)
-
1.7 > Dynamic braking authorization (Gameplay) --> Enable dynamic braking authorization via TCS (Simulation)
-
1.7 > Enable higher resolution terrain (Content, Visual) --> Enable variable number of height samples per patch (Content)
-
1.7 > Engine RPM Increase in Dynamic Braking (Simulation) --> Add variable engine RPM for dynamic braking (Content, Simulation)
-
1.7 > ETS only works on startup if required by consist (Gameplay) --> Enable ETS only when required by the consist (Simulation)
-
1.7 > Manually Override Articulation (Content) --> Enable manual override of articulation calculations (Simulation)
-
1.7 > New 3D model format (glTF) (Content, Visual) --> Add glTF 3D model format support (Content, Visual)
-
1.7 > Set Missing Texture Color depending on Build Mode (Content, Visual) --> Enable distinct missing texture colors for debug builds (Visual)
-
1.7 > Support additional diesel engines for Electric Train Heating (Simulation) --> Add auxiliary diesel generator support for electric train heating (Audio, Content, Simulation)
-
1.x > Add configurable camera sets for expanded viewing positions (Gameplay, Visual) --> Add configurable camera sets (Gameplay, Visual)
-
1.x > Additional diagnostics for file format checking (Content, Infrastructure) --> Add file format cross-reference diagnostics (Content, Infrastructure)
-
1.x > Advanced Shape Descriptor Controls (Content) --> Add advanced controls for shape descriptors (Content, Editor, Visual)
-
1.x > Allow disabling all in-game info/warning messages (Gameplay) --> Disable in-game information and warning messages (Visual)
-
1.x > Automatically adjust LOD to compensate for Zoom level (Visual) --> Scale effective viewing distance for LOD by zoom level (Performance, Visual)
-
1.x > Automatically adjust LOD values per screen resolution (Visual) --> Optimize LOD scaling for screen resolution (Visual)
-
1.x > Better MSTS/Kosmos Environments (Visual) --> Integrate MSTS and Kosmos environments (Content, Simulation, Visual)
-
1.x > Boiler water level gauge affected by incline (Gameplay, Visual) --> Improve boiler water level simulation based on track incline (Simulation)
-
1.x > Brake system selector switches () --> Add brake system selector switches (Gameplay, Simulation)
-
1.x > Built-in scripts for common systems (Content, Simulation) --> Add built-in scripts for common rolling stock subsystems (Content, Simulation)
-
1.x > Cab view control for previous signal's aspect (Content, Gameplay, Visual) --> Add cab signal display for previous aspect (Content, Visual)
-
1.x > Cab view, not camera, affected by vibrations (Gameplay, Visual) --> Improve cab vibration effects to affect view instead of camera (Simulation, Visual)
-
1.x > Configurable save location (Infrastructure) --> Add option to select save location (Other)
-
1.x > Consolidate weather simulation into a single place (Simulation, Visual) --> Integrate weather simulation components (Simulation, Visual)
-
1.x > Content directory file format (Infrastructure) --> Add new content directory structure (Infrastructure)
-
1.x > Content optimisation measure tool (Content, Infrastructure) --> Add content optimization measurement tool (Content, Performance)
-
1.x > Content-controlled numbering for locomotives (Content, Gameplay, Visual) --> Add content-controlled numbering to locomotives and wagons (Content, Visual)
-
1.x > Content-defined user-triggered animations (Gameplay, Visual) --> Add user-triggered animations to wag and eng files (Content, Gameplay, Visual)
-
1.x > Control door state from TCS (Content) --> Add TCS script hooks to control door state (Content)
-
1.x > Correct AI train behaviour for permissive signals (Gameplay) --> Improve AI train stopping behavior for permissive signals (Simulation)
-
1.x > Customized color of on-screen text (Gameplay, Visual) --> Add on-screen text color customization (Visual)
-
1.x > Darkness in tunnels (Gameplay, Visual) --> Disable ambient lighting in tunnels (Visual)
-
1.x > Deferred rendering of graphics (Visual) --> Add deferred rendering support to graphics (Infrastructure, Visual)
-
1.x > Diesel Sounds Based on Engine Load (Audio) --> Enable load dependent diesel engine sounds and multi-engine support (Audio, Simulation)
-
1.x > Door operation for loading of passengers (Gameplay) --> Enable door-dependent passenger loading (Gameplay, Simulation)
-
1.x > Exclude trees from being placed inside scenery objects (Visual) --> Disable tree placement on scenery objects in forest regions (Content, Visual)
-
1.x > External attached cameras should not be affected by vibrations (Visual) --> Disable vibration effects on external attached cameras (Visual)
-
1.x > External flying cameras should not be affected by gradient (Visual) --> Disable gradient effect on external flying cameras (Visual)
-
1.x > Forest regions with grid placement (Content, Editor, Visual) --> Add grid spacing and rotation to forest regions (Content, Visual)
-
1.x > Graphical presets (Gameplay, Performance, Visual) --> Add graphical quality presets (Visual)
-
1.x > Handbrake light cab view control (Content, Gameplay) --> Add handbrake status indicators to cab view controls (Simulation, Visual)
-
1.x > Improve RailDriver usability (Infrastructure) --> Enable RailDriver device by default and add tooltip to tab in disabled state (Gameplay, Visual)
-
1.x > Improved smoke for steam locomotives (Visual) --> Improve steam and smoke exhaust rendering for steam locomotives (Visual)
-
1.x > In game GUI refresh to focus on user (Gameplay, Infrastructure, Visual) --> Improve in-game GUI with gradients, tunnels, and water trough details (Visual)
-
1.x > In-game enable/disable of control confirmations on display (Gameplay, Visual) --> Add in-game keyboard toggle for control confirmation display (Gameplay, Visual)
-
1.x > Literals should be constants (0.275) (Other) --> Simplify literals to constants (Infrastructure)
-
1.x > Locomotive file format (Content, Editor) --> Add JSON file format for locomotive configurations (Content)
-
1.x > More bogies/wheels for rolling stock (Simulation, Visual) --> Enable higher bogie and wheelset limits for rolling stock (Simulation)
-
1.x > More stations in F10 Window (Gameplay) --> Add non-stopping stations to F10 window (Visual)
-
1.x > Non-absolute traction/braking force cab view control (Content, Gameplay, Visual) --> Add dial control for traction/braking force with negative values (Gameplay, Visual)
-
1.x > Realistic water (Visual) --> Improve sea and river water rendering with modern shaders (Visual)
-
1.x > Refactor TrainCar to simplify inheritance (Other) --> Simplify TrainCar inheritance hierarchy (Infrastructure)
-
1.x > Reload world data in-game (Infrastructure, Visual) --> Add in-game command to reload world assets (Content, Gameplay)
-
1.x > Scan log file for compatibility issues and display in menu (Other) --> Add log output display to menu (Infrastructure)
-
1.x > Separate 3D viewer from other code (Infrastructure) --> Add standalone 3D viewer library (Infrastructure, Visual)
-
1.x > Set train stopping position in timetables (Gameplay) --> Add timetable commands for platform stop positioning (Simulation)
-
1.x > Shape Hierarchy Attachment for More Wagon Addons (Content) --> Add ShapeHierarchy attachment support for wagon addon sub-objects (Infrastructure)
-
1.x > Slip indicator light for whole train cab view control (Content, Gameplay) --> Add cab view wheel slip indicators for trains and locomotives (Gameplay, Simulation, Visual)
-
1.x > Specify timings for door open/close animations/effects (Content, Gameplay, Visual) --> Add configurable door open and close timings (Content)
-
1.x > Speed up camera movement (Gameplay, Visual) --> Improve camera movement speeds (Gameplay, Visual)
-
1.x > Start activity with player headlights on (Gameplay, Visual) --> Add option to start activity with player headlights on (Gameplay, Visual)
-
1.x > Support 4x4 and 8x8 tiles (Content, Infrastructure, Visual) --> Enable 4x4 and 8x8 tiles (Infrastructure)
-
1.x > Support button remapping for RailDriver (Gameplay, Infrastructure) --> Enable RailDriver button remapping (Gameplay)
-
1.x > Support for various coupling types (Gameplay, Simulation) --> Add support for distinct coupling properties in automatic, chain, and bar couplings (Simulation)
-
1.x > Train car editor (Editor) --> Add train car editor (Content, Editor, Simulation)
-
1.x > Trigger engine power on/off sound streams in all cars (Audio, Content) --> Enable engine power sound triggers across all train cars (Audio, Simulation)
-
1.x > Update .NET framework (Infrastructure) --> Update .NET framework 4.8 libraries (Infrastructure)
-
1.x > Update third-party libraries (Infrastructure) --> Integrate updated third-party libraries (Infrastructure)
-
1.x > Virtual filesystem (Editor, Infrastructure) --> Add virtual filesystem for content packages (Content)
-
1.x > Wagon file format (Content, Editor) --> Add wagon JSON file format (Content)
-
1.x > Wagon Size and Centering Controls (Content) --> Add automatic wagon sizing, centering, and CoG controls (Content)
-
1.x > Web API for train data (Gameplay, Infrastructure) --> Add train data API and real-time subscription service (Infrastructure)
-
1.x > Wheel slip indication in cab (Gameplay, Visual) --> Add wheel slip indication, enable automatic circuit breaker cutout, and improve MU sanding distribution (Simulation, Visual)
-
2.x > 2D scenery placement editor (Editor) --> Add 2D scenery placement editor (Editor, Visual)
-
2.x > 2D terrain editor (Editor) --> Add 2D terrain editor (Content, Editor)
-
2.x > 2D track/road editor (Editor) --> Add 2D track/road editor with JSON file support (Editor)
-
2.x > 3D world editor (Editor) --> Add 3D world editor with JSON support (Editor)
-
2.x > Activity editor (Editor) --> Add JSON support to activity editor (Editor)
-
2.x > Activity file format (Content, Editor) --> Add JSON activity file format (Content)
-
2.x > Content-defined static cameras (Gameplay, Visual) --> Enable selection of route-defined static cameras via menus (Gameplay, Visual)
-
2.x > Defect detector (Gameplay) --> Add defect detector with axle counting and status reporting (Simulation)
-
2.x > Derailment / collision detection (Gameplay, Simulation) --> Add collision and derailment detection (Simulation)
-
2.x > Dispatcher mode (Gameplay, Visual) --> Add dispatcher mode (Gameplay, Simulation, Visual)
-
2.x > Gamepad and joystick support (Infrastructure) --> Add gamepad and joystick support with configurable mapping (Gameplay)
-
2.x > Heat shimmer effect diesel/steam exhaust (Visual) --> Add heat shimmer and exhaust particle effects to locomotives (Simulation, Visual)
-
2.x > Multiple light sources (Visual) --> Enable rendering of multiple light sources (Visual)
-
2.x > Next stage location-linked passing path (Simulation) --> Enable automatic platform selection for location-linked paths (Simulation)
-
2.x > Retarders for hump operations (Gameplay, Simulation) --> Enable hump retarder operations with speed monitoring and incremental control (Content, Gameplay, Simulation)
-
2.x > Route metadata editor (Editor) --> Add route metadata editor (Content, Editor)
-
2.x > Route metadata file format (Content, Editor) --> Add JSON route metadata file format (Content)
-
2.x > Scenery placement file format (Content, Editor) --> Add a JSON scenery placement file format (Editor, Infrastructure)
-
2.x > Sparks / burning embers for steam exhaust (Visual) --> Add exhaust sparks and heat shimmer effects (Simulation, Visual)
-
2.x > Terrain file format (Content, Editor) --> Add JSON terrain file format with metadata, height maps, and texture parameters (Content, Visual)
-
2.x > Terrain generator (Content, Editor) --> Add tool to generate terrain files from elevation data (Content)
-
2.x > Timetable editor (Editor) --> Add JSON format support to timetable editor (Content, Editor)
-
2.x > Track/road file format (Content, Editor) --> Add JSON file format for tracks and roads (Infrastructure)
-
Future > 2D lightning effects (Visual) --> Add 2D lightning effects to weather rendering (Visual)
-
Future > Add description parameter to consists, show text in menu (Content) --> Add consist descriptions to main window (Content, Visual)
-
Future > Add gauges and control types for cab views (Gameplay, Visual) --> Add user-defined gauges and control types for cab views (Content, Gameplay, Simulation, Visual)
-
Future > Add support for Fuel Tenders (Gameplay, Simulation) --> Add support for auxiliary diesel fuel tenders (Content, Simulation, Visual)
-
Future > Add Teloc (stepped) speedometer (Gameplay, Visual) --> Add stepped speedometer option for dial controls (Gameplay, Visual)
-
Future > Additional alerter reset options (Gameplay, Simulation) --> Enable configurable alerter reset keys and trigger conditions (Gameplay, Simulation)
-
Future > Additional animations for locomotives (Gameplay, Visual) --> Add locomotive animations (Visual)
-
Future > Advanced Coupler (Content, Gameplay, Simulation) --> Improve coupler slack expansion zones (Simulation)
-
Future > Air-using devices/depleting pressure (Gameplay, Simulation) --> Add pressure depletion for air and steam auxiliary devices (Simulation)
-
Future > Allow multiple electrification systems in the same route (Gameplay, Simulation) --> Enable multiple electrification systems in routes and dynamic locomotive power matching (Content, Simulation)
-
Future > Allow using shape animations for freight animation (Visual) --> Enable shape controller animations for freight cargo (Content, Visual)
-
Future > Animated wipers (2D cabviews) (Visual) --> Add animated wipers to 2D cabviews (Visual)
-
Future > Animated/dynamic coupling chains (Gameplay, Visual) --> Enable dynamic animation of wagon coupling chains and connections (Simulation, Visual)
-
Future > Behaviour of Activity Event pop-up (Gameplay) --> Add toggle to control pausing on activity events (Gameplay)
-
Future > Cab view controls for doors (Gameplay) --> Add cab view door status lights and controls (Audio, Gameplay, Visual)
-
Future > Cross-platform portability/support for Linux/macOS (Infrastructure) --> Add cross-platform support for Linux and macOS (Infrastructure)
-
Future > Customise Raildriver controls for non-US (Gameplay, Infrastructure) --> Enable raildriver handle direction reversal and full combined control range (Gameplay)
-
Future > Diesel exhaust flames (Visual) --> Add condition-based diesel exhaust flames and smoke (Simulation, Visual)
-
Future > Diesel hydraulic transmission (Gameplay, Simulation) --> Add hydraulic transmission simulation for diesel and turbo trains (Simulation)
-
Future > Display dispatch window on top (not behind) (Other) --> Enable dispatch window foreground display (Gameplay, Visual)
-
Future > Dynamic snow accumulation (Visual) --> Add dynamic snow accumulation and train-induced effects (Simulation, Visual)
-
Future > Echos in the canyon.... (Audio) --> Add environmental echo to whistle sounds (Audio)
-
Future > Editor-controlled route speed limits (Editor, Gameplay) --> Enable route speed limit overrides in activity and timetable editors (Editor)
-
Future > Engine configuration of maximum traction current before shutdown (circuit breaker open) (Gameplay, Simulation) --> Add maximum traction current limit for circuit breaker shutdown (Content, Simulation)
-
Future > Extension activity file (Content, Gameplay) --> Add extension activity file for OR-specific features (Content)
-
Future > Fade effect for signal lights (Visual) --> Add fade effect to signal lights (Visual)
-
Future > Forest region polygons (Content, Editor, Visual) --> Add polygons for forest regions (Content)
-
Future > Free-form activities (Gameplay) --> Enable free-form freight operations with custom consists and populated yards (Gameplay)
-
Future > Frequency-based trains in timetable mode (Gameplay) --> Enable frequency-based train scheduling in timetables (Gameplay, Simulation)
-
Future > Hide overhead wire for non-electrified parts of route (Gameplay, Visual) --> Disable overhead wire on non-electrified route sections (Content, Editor, Visual)
-
Future > Improvements to Fueling Facilities (Content, Gameplay, Visual) --> Enable multi-unit and multi-track fueling mechanics (Gameplay, Infrastructure, Simulation)
-
Future > In game route editing capabilities (Content, Editor, Gameplay, Visual) --> Enable in-game route editing capabilities (Editor)
-
Future > Include distant semaphore signals in track monitor (Gameplay, Visual) --> Add distant semaphore signals to track monitor (Visual)
-
Future > Keyboard Register (Other) --> Add a centralized keyboard command register with selection guidelines (Gameplay, Infrastructure)
-
Future > Lightning effects (Visual) --> Add lightning effects (Visual)
-
Future > Limited time acceleration (Gameplay) --> Add limited time acceleration (Gameplay)
-
Future > Load models (shapes) into forest regions (Visual) --> Add 3D model placement to forest regions (Visual)
-
Future > Mail bag pick up and drop off from moving train (Gameplay, Simulation, Visual) --> Add mail bag pickup and drop-off functions for TPO operations (Gameplay, Simulation)
-
Future > Manual transitioning in electric/diesel-electric locomotives (Gameplay, Simulation) --> Enable manual transitioning of traction motors (Gameplay, Simulation)
-
Future > Map or splash screen button in menu (Other) --> Add route splash screen button (Gameplay, Visual)
-
Future > Merge activities and timetables in the menu (Gameplay) --> Integrate activities and timetables in the menu (Gameplay)
-
Future > Multi-thread rendering (Infrastructure, Performance) --> Enable multi-thread rendering (Performance, Visual)
-
Future > Multiplayer server browser (Infrastructure) --> Add multiplayer server browser (Infrastructure)
-
Future > OHLE wire extensions (Content, Editor, Visual) --> Enable customizable OHLE wire spacing and offset parameters (Infrastructure, Visual)
-
Future > Only change facing switches with G key (Gameplay) --> Enable G key to target only facing switches (Gameplay)
-
Future > Open Rails Keyboard Design (Infrastructure) --> Simplify keyboard controls and add importable templates (Gameplay)
-
Future > Operational turntables in timetable mode (Gameplay, Simulation) --> Add automated operational turntables to timetable mode (Infrastructure, Simulation)
-
Future > Passenger request stops (Gameplay) --> Add passenger requested station stops (Simulation)
-
Future > Priorities for trains in timetables and activities (Gameplay, Simulation) --> Add configurable train priorities to timetable and service commands (Content, Simulation)
-
Future > Quilling/Playable Whistle/Horn (Audio, Gameplay) --> Enable quillable whistles and horns (Audio, Content, Gameplay, Simulation)
-
Future > Re-work multi-player (Infrastructure) --> Simplify multi-player architecture and enable dedicated server support (Infrastructure, Simulation)
-
Future > Real world signal delay (Gameplay) --> Add configurable delay to signal and switch state changes (Simulation)
-
Future > Reconnect to multiplayer servers (Gameplay, Infrastructure) --> Enable automatic reconnection to multiplayer servers after disconnect (Infrastructure)
-
Future > Refactor the air brake code (Infrastructure) --> Simplify air brake system and update pressure units to bar (Infrastructure, Simulation)
-
Future > Road vehicle animations (Visual) --> Add road vehicle wheel rotation, front wheel steering, and body/wheel trailing animations (Visual)
-
Future > Save route-specific game option (Infrastructure) --> Enable automatic saving of route-specific options (Infrastructure)
-
Future > Save/restore (auto-save even better) for multi-player (Infrastructure) --> Add save and restore for multiplayer (Infrastructure)
-
Future > Scheduled stops listed in F10 window (Gameplay) --> Add full stop list with scheduled and actual times to F10 window (Gameplay, Visual)
-
Future > Shadow override in options menu (Visual) --> Add option to shadow all shapes (Visual)
-
Future > Signal-controlled level crossings (Gameplay, Simulation) --> Integrate signals with level crossings (Simulation)
-
Future > Signalman role (Gameplay) --> Add multiplayer signalman and dispatcher role with 3D controls (Gameplay, Infrastructure, Simulation)
-
Future > Speed limits for wagons (Content, Gameplay) --> Add speed limits to wagons and enable minimum velocity constraint for consists (Content, Simulation)
-
Future > Standalone dispatcher that handles server/host admin (Gameplay) --> Add standalone dispatcher application (Gameplay, Simulation)
-
Future > Steam locomotive rods reflecting reverser position (Visual) --> Add steam locomotive valve gear animation based on reverser position (Simulation, Visual)
-
Future > Steam: Automatic Engineer, allowing fully manual fireman operations (Gameplay, Simulation) --> Enable fully manual fireman mode with automatic engineer (Gameplay, Simulation)
-
Future > Storm and lightning weather effects (Visual) --> Add storm and lightning weather effects (Visual)
-
Future > Support a texture layer/channel for objects to show weathering, grime, ambient occlusion etc. (Visual) --> Add weathering and ambient occlusion texture layers (Visual)
-
Future > Support for plug-ins (Infrastructure, Simulation) --> Add plugin support (Infrastructure)
-
Future > Support multiple track gauges in the same route. (Content, Gameplay, Simulation, Visual) --> Enable multiple track gauge support (Simulation, Visual)
-
Future > Synchronize sounds to visuals for steam effects (Audio, Visual) --> Integrate steam chuff sound synchronization with puff visuals (Audio, Simulation, Visual)
-
Future > Timetables for multi-player use (Gameplay) --> Enable timetables for multiplayer (Simulation)
-
Future > Timetables with optional variations/calendar-controlled changes (Gameplay) --> Add calendar-controlled timetable variations (Content)
-
Future > Train detail/picture button in menu (Other) --> Add a train detail picture to the menu (Visual)
-
Future > Train light glow (like signals) (Visual) --> Enable signal light glow for train lights (Visual)
-
Future > Train won't move because . . . (Gameplay) --> Add train movement failure diagnostics (Gameplay, Simulation)
-
Future > User-controlled engine/wagon weathering (Content, Editor, Gameplay, Visual) --> Add user-controlled weathering and crew visibility controls (Editor, Visual)
-
Future > User-selectable resolution for full-screen mode (Infrastructure, Visual) --> Add user-selectable full-screen resolution (Visual)
-
Future > Wait point - Wait until activation level set (Content, Gameplay) --> Add activity activation level wait point (Content, Simulation)
-
Future > Web API for input (Gameplay, Infrastructure) --> Add input support to the web API (Gameplay, Infrastructure)
-
Not planned at this time > Curtius-Kniffler / Adhesion Behaviour () --> Enable Curtius-Kniffler parameter adjustment for simple adhesion model (Simulation)
-
Not planned at this time > Increase horn volume at distance () --> Add distance scaling to horn volume (Audio)
-
Not planned at this time > Option to allow or not allow refuelling away from facilities () --> Enable or disable refueling away from designated facilities (Simulation)
-
Not planned at this time > Pace Setter (Gameplay) --> Add pace setting feature (Gameplay, Simulation, Visual)
-
Not planned at this time > Remove shadows when there is precipitation and sky overcast () --> Remove shadows during precipitation and overcast skies (Performance, Visual)
-
Not planned at this time > Screensaver vs Openrails () --> Enable simulation to resume after screensaver activation (Infrastructure)
-
Not planned at this time > Scroll extended F5 information (for long trains) and ability to highlight a line () --> Enable scrolling and line highlighting for extended F5 HUD information (Visual)
-
Not planned at this time > Termination of activities () --> Add parameter-based activity termination (Simulation)
-
Unsorted > [F9] Train Operations Improvement () --> Integrate train operations interface (Gameplay, Simulation, Visual)
-
Unsorted > #dispose command for trains leaving a route at speed () --> Add #dispose command for trains leaving route at speed (Simulation)
-
Unsorted > 3D Cab Features for Steam Locos--Firebox () --> Improve steam locomotive firebox interior detail and lighting effects (Visual)
-
Unsorted > 4 Suggestions and Ideas For Open Rails Roadmap () --> Add selectable 3D catenary systems for different regions (Content, Infrastructure)
-
Unsorted > A more realistic ai () --> Improve AI brake release timing (Simulation)
-
Unsorted > Add run up - run down type of throttles () --> Enable run-up and run-down throttle controllers (Gameplay, Simulation)
-
Unsorted > Add TCS hook for distance travelled by train () --> Add distance travelled data to TCS hook (Simulation)
-
Unsorted > Adding More than one crossing sound in the route editor () --> Enable multiple crossing sounds (Audio, Editor)
-
Unsorted > additional features for static trains in timetables () --> Add position adjustment, time constraints, and property settings for static trains in timetables (Audio, Editor, Simulation, Visual)
-
Unsorted > Adjustable Brake Feed Valves () --> Enable adjustable brake feed valves (Simulation)
-
Unsorted > AI train's doors in Timetable mode () --> Enable AI train doors at timetable station stops (Simulation)
-
Unsorted > Alertersystem & overspeedsystem need to be tuned! () --> Improve alerter and overspeed system timers and reset logic to match MSTS (Audio, Simulation)
-
Unsorted > Alertersystem need to be tuned Part 1 () --> Enable alerter reset via engine, train, and dynamic brake levers (Gameplay, Simulation)
-
Unsorted > Alertersystem need to be tuned part 2 () --> Enable separate reset conditions for standard and emergency alerter states (Infrastructure, Simulation)
-
Unsorted > Allow cars in a list or of a certain type to be spotted () --> Enable type or list-based car spotting (Simulation)
-
Unsorted > Allow Choices Within Eng Wag and Cvf files () --> Enable dynamic mode switching for multi-mode locomotives and rolling stock (Content, Gameplay, Simulation)
-
Unsorted > Allow for realistic operation of steam reverser control in cab view () --> Enable realistic steam reverser control in cab view (Gameplay, Simulation)
-
Unsorted > Allow freight anims to be changed by activity of timetable files. () --> Enable dynamic configuration of freight animations via activity and timetable files (Content, Visual)
-
Unsorted > Allow Multiple .SMS Files () --> Enable multiple SMS sound files for locomotives (Audio, Content)
-
Unsorted > Another type of Location Event () --> Add Location Event to Cancel AI Train Wait (Editor, Simulation)
-
Unsorted > Automatic Acceleration Throttle () --> Add automatic throttle notching controlled by traction current (Simulation)
-
Unsorted > Automatic Handbrake by some locomotives/trains (TGV) () --> Enable automatic handbrake activation based on main reservoir pressure threshold (Simulation)
-
Unsorted > Bi - Modular Engines () --> Add bi-mode locomotive support (Simulation)
-
Unsorted > Brake Force SMS Variable () --> Add BrakeForce SMS variable (Audio, Content)
-
Unsorted > Brakeman mode (Gameplay, Simulation) --> Enable a fixed-height brakeman walk camera and improve brake status indicators (Gameplay, Simulation, Visual)
-
Unsorted > Brakes types across Europe () --> Add European G-P-R brake modes, magnetic rail brakes, and wagon load parameters (Simulation)
-
Unsorted > Cable-Propelled Railcars () --> Add cable-propelled railcars (Content, Simulation)
-
Unsorted > Cabsignal animations cabview + soundtriggers on/off () --> Enable cabview system toggling with customizable keyboard shortcuts and audio triggers (Audio, Gameplay, Visual)
-
Unsorted > Cabview Requests () --> Add TCS scriptable signal buttons, multi-state displays, and compressor logic (Audio, Content, Gameplay, Simulation, Visual)
-
Unsorted > Circuitbreaker open by MaxCurrenValue () --> Add Max Current Circuit Breaker (Simulation)
-
Unsorted > Closing doors in two stages () --> Add two-stage door closing (Audio, Gameplay, Simulation)
-
Unsorted > Command in case cutspower & Enginebrake () --> Add command to override CUTSPOWER behavior regarding engine brake (Simulation)
-
Unsorted > Commuter Cab Car Physics () --> Add commuter cab car rolling stock class (Content, Gameplay, Simulation)
-
Unsorted > Completed activity marker () --> Add completed activity marker (Visual)
-
Unsorted > Compressor, pantograph or circuit breakers on EMU control cars and trailer cars () --> Enable compressors, pantographs, circuit breakers, and main reservoirs on EMU cars (Content, Simulation)
-
Unsorted > Customizable Particle Behaviors () --> Enable customizable particle behaviors and textures (Simulation, Visual)
-
Unsorted > Customize Dynamic Loads for Non-Bulk Commodities (Content, Gameplay, Visual) --> Enable configurable load steps and multiple load shapes for wagons (Simulation)
-
Unsorted > Cylinder Cocks on AI locos () --> Enable cylinder cocks on AI locomotives (Simulation, Visual)
-
Unsorted > Diesel RPM / Tachometer () --> Add diesel engine RPM to HUD display and enable tachometer in cabview files (Simulation, Visual)
-
Unsorted > Different Air Compressor Steam Usage Rates () --> Add distinct steam consumption rates for air compressors (Content, Simulation)
-
Unsorted > Different Skydome1.pn1 For Different Routes () --> Enable route-specific skydome files (Visual)
-
Unsorted > Discord RPC () --> Integrate Discord RPC (Other)
-
Unsorted > Dispatcher window () --> Improve dispatcher window visibility for track crossovers and route details (Gameplay, Visual)
-
Unsorted > Door state in light definitions () --> Add door state conditions to light definitions (Content, Visual)
-
Unsorted > Draw glass windows with SpriteBatch instead of ResolveBackBuffer() () --> Draw glass windows using SpriteBatch instead of ResolveBackBuffer (Performance, Visual)
-
Unsorted > Dual trains () --> Add multi-power locomotive support (Simulation)
-
Unsorted > Dynamic brakes () --> Optimize dynamic brake activation timing (Gameplay, Simulation)
-
Unsorted > Dynamic brakes (Problems) () --> Enable dynamic brake cutoff at minimum usable speed (Simulation)
-
Unsorted > Dynamic Roads, Walls, Fences, and More () --> Enable dynamic profile generation for roads, walls, and fences (Editor)
-
Unsorted > Editing paths from dispatcher/map window () --> Enable direct path editing in the dispatcher window (Gameplay, Simulation)
-
Unsorted > Environment () --> Add ground water pooling during rain (Visual)
-
Unsorted > Extra headlight states (Gameplay, Visual) --> Add medium headlight state and direction toggle (Gameplay, Visual)
-
Unsorted > Extra lights (e.g. passenger cars) (Gameplay, Visual) --> Add passenger car and caboose lighting controls (Gameplay, Simulation, Visual)
-
Unsorted > f Buttons () --> Add button toggles to F4 F5 F6 and F8 (Gameplay)
-
Unsorted > Fix Skydome Procedural Shape Distortion () --> Improve skydome texture application (Visual)
-
Unsorted > Fuel Stops in Timetable Mode () --> Enable partial fuel loads and automated refueling stops in timetable mode (Gameplay, Simulation)
-
Unsorted > Further development of animated loading () --> Add configurable transportable materials for animated loading via route-specific dat file (Content, Simulation)
-
Unsorted > Grade Chart () --> Add Route Grade Charts to Web Interface (Content)
-
Unsorted > Honk Wait Depart Feature () --> Add train horn honk and wait sequence after full stop (Audio, Simulation)
-
Unsorted > HUD and Control Confirmations that can be customised (Gameplay) --> Add HUD and control confirmation customization (Gameplay, Visual)
-
Unsorted > IA replace us () --> Enable AI takeover upon station arrival (Simulation)
-
Unsorted > Ideal & Realistic Autopilot () --> Add configurable autopilot throttle factor (Gameplay, Simulation)
-
Unsorted > Improve Semaphore Signalling () --> Improve semaphore signalling logic including approach control and loop interlocking (Simulation, Visual)
-
Unsorted > Improvements to Side Tank Engines () --> Add independent water tanks for side tank engines (Simulation)
-
Unsorted > Improvements to Steam Heat () --> Improve water tank capacity limits and enable multi-unit boiler coordination (Simulation)
-
Unsorted > Include Use Reverse Points in Manual () --> Add manual documentation for reverse points (Other)
-
Unsorted > Input Local Weather to trk file () --> Enable manual climate temperature input in route files (Content, Simulation)
-
Unsorted > Lights and Freight Anims () --> Enable conditional lights and headcodes on freight animations (Simulation, Visual)
-
Unsorted > Location Event Triggers AI Train Spawning () --> Add location-based spawn triggers for AI trains (Content, Simulation)
-
Unsorted > Locomotive Auto-Numbering () --> Enable automatic locomotive number assignment (Content, Visual)
-
Unsorted > Make AI traffic behave more realistically. () --> Add hill and curve deceleration factors to AI trains and road vehicles (Simulation)
-
Unsorted > Manual compressor + Compressor on/off display () --> Add manual compressor control and running status display (Audio, Simulation, Visual)
-
Unsorted > Manual ventilationsystem () --> Add manual and automatic locomotive ventilation linked to circuit breakers (Audio, Gameplay, Simulation)
-
Unsorted > Map page check boxes () --> Enable default checkbox selection on the timetable map page (Gameplay, Visual)
-
Unsorted > Migration to modern engine. () --> Migrate to modern graphics engine (Infrastructure, Performance, Visual)
-
Unsorted > Mirror and camera () --> Add cabin mirrors and platform cameras for driver views (Visual)
-
Unsorted > Missing texture warning improvement () --> Add .s file names to missing texture warnings (Content)
-
Unsorted > Moonlight Filter () --> Add moonlight brightness filter (Visual)
-
Unsorted > more than one profile/config - possible? () --> Add support for multiple configuration profiles (Infrastructure)
-
Unsorted > MU, DPU and AESS improvement () --> Enable MU, DPU and AESS engine management with ranking and GUI controls (Gameplay, Simulation)
-
Unsorted > Multiplayer jobs/job board (Gameplay) --> Add multiplayer job board (Gameplay, Infrastructure)
-
Unsorted > Multiplayer voice chatting (Audio, Other) --> Add multiplayer voice chat (Audio)
-
Unsorted > Multiple Bearing Types for Steam Locomotives () --> Add multiple bearing types for steam locomotives (Content, Simulation)
-
Unsorted > Multiple speed by train type () --> Enable multiple speed limits per signal based on train type (Content, Simulation)
-
Unsorted > Multiple stop platform at a station in timetable mode. () --> Enable dynamic platform assignment for train paths in timetable mode (Simulation)
-
Unsorted > Multiple views in cabin () --> Add configurable interior cabin views (Content, Visual)
-
Unsorted > New 2D Cab Editor () --> Add a new 2D cab editor (Editor)
-
Unsorted > New Dispatcher () --> Improve dispatcher window map navigation and signal display (Gameplay, Visual)
-
Unsorted > Next Train Screen () --> Add next train screen (Simulation, Visual)
-
Unsorted > Night Switching () --> Add brakeman's light to illuminate area behind last car (Visual)
-
Unsorted > Open loose consists from other activities while in explore mode () --> Add loose consists from other activities in explore mode (Content, Gameplay)
-
Unsorted > Open Rails Dispatcher Window () --> Enable selective time advancement in dispatcher window (Editor)
-
Unsorted > Open Rails suggestion - add option to start steam locomotives with manual firing turned on () --> Add option to enable manual firing during steam locomotive startup (Gameplay)
-
Unsorted > Open Rails suggestion - add visual indicator when manual firing is turned off/on as there is with other cab controls () --> Add visual indicator for manual firing toggle status (Visual)
-
Unsorted > Operating Hand Brake in Cab View () --> Enable handbrake control in cab view (Gameplay, Simulation)
-
Unsorted > Option to re-size fonts for large monitors (Infrastructure) --> Enable font resizing (Visual)
-
Unsorted > Optionnal stop in timetable mode () --> Disable optional stops in timetable mode (Gameplay)
-
Unsorted > ORTS Linevoltage changing Idea () --> Add support for multiple selectable line voltage levels (Content, Gameplay, Simulation)
-
Unsorted > ORTS Locomotive HUD () --> Add white borders and tinted background to locomotive HUD (Visual)
-
Unsorted > ORTSForestClearDistance per forest? () --> Enable per forest clearing distances (Content, Visual)
-
Unsorted > ORTSGraduatedReleaseAirBrakes parameter () --> Add ORTSGraduatedReleaseAirBrakes parameter to engine files (Simulation)
-
Unsorted > Pferdestärke - unit of power () --> Add Pferdestärke (PS) power unit support (Simulation)
-
Unsorted > Please add remote control option/controlcar section... We need this. () --> Add remote control and controlcar options (Gameplay, Simulation)
-
Unsorted > Port openrails.org from PHP to Jekyll and host it on GitHub Pages () --> Simplify openrails.org infrastructure with Jekyll and GitHub Pages (Infrastructure)
-
Unsorted > Prevent Camera View from Below Track Level () --> Disable camera view below track level (Visual)
-
Unsorted > Procedural Flexible Connections Between Rolling Stock () --> Enable procedural flexible connections between rolling stock (Simulation, Visual)
-
Unsorted > Projected speed on Track Monitor in MPH/min rather than actual projected speed () --> Add acceleration rate projection to track monitor (Simulation, Visual)
-
Unsorted > Proposed new Card : Recording and displaying Passing Times () --> Enable passing time recording and display (Simulation, Visual)
-
Unsorted > railroad crossing without gates and two flashing lights () --> Add barrier-free flashing light level crossings (Audio, Visual)
-
Unsorted > Random car load/work order generator (Editor, Gameplay) --> Add random carload and work order generation (Editor, Simulation)
-
Unsorted > Random signal light failures () --> Enable random signal light failures (Simulation)
-
Unsorted > Real time weather () --> Integrate live weather data (Content, Simulation, Visual)
-
Unsorted > Realization of 3d and superelevation () --> Add locking commands for superelevation in route file (Content, Simulation)
-
Unsorted > Reforms path system () --> Improve mission code structure for path definition (Gameplay, Simulation)
-
Unsorted > Region tags for rolling stock () --> Add region tags to rolling stock (Infrastructure)
-
Unsorted > Relinquish train to autopilot with a key press () --> Add key press toggle to switch train control between manual and autopilot (Gameplay)
-
Unsorted > Remove Inappropriate Control Confirmations () --> Remove control confirmations for incompatible locomotives (Gameplay, Visual)
-
Unsorted > Request for Dispatchwindow () --> Add dispatch window controls for line voltage interruption and coupling signals (Editor, Gameplay, Simulation)
-
Unsorted > Rivers & water () --> Add animated river water (Visual)
-
Unsorted > Save all Consists and their locations () --> Enable saving of consists and their locations (Gameplay)
-
Unsorted > Scenery Splines () --> Add Spline Support for Scenery (Editor, Visual)
-
Unsorted > Seperate ditchlights control () --> Add separate ditchlight control (Gameplay)
-
Unsorted > Set and Centered Requirement Before Loading/Unloading () --> Enable set and centered requirement before loading (Simulation)
-
Unsorted > Set maximum power output for ETS supply () --> Add maximum power output limits to ETS supply specifications (Simulation)
-
Unsorted > Siding names (Visual) --> Add siding names to both ends of markers (Visual)
-
Unsorted > Snow accumulation on rolling stock. () --> Add snow texture transitions for rolling stock during snowfall (Simulation, Visual)
-
Unsorted > Specifying Steam Locomotive Water Systems () --> Add steam locomotive water system configuration parameters (Content, Simulation, Visual)
-
Unsorted > Split the Manual in 2 (Other) --> Simplify user manual structure (Other)
-
Unsorted > Steam Diesel Assist Operations () --> Enable diesel helpers to apply dynamic brakes via MU commands (Simulation)
-
Unsorted > Steam Locomotive - Extra Switch For Class Lights () --> Add separate switch for class lights on steam locomotives (Gameplay)
-
Unsorted > Steam Locomotive - Per Axle Wheel Radius () --> Enable per axle wheel radius parameter in ENG file (Content, Simulation)
-
Unsorted > Steam Locomotive - Synchronize Cylinder Cock Effect () --> Integrate cylinder cock smoke effect with piston movement (Simulation, Visual)
-
Unsorted > Steam Locomotives - Wheel Slip Animation () --> Improve wheel slip animation smoothness (Visual)
-
Unsorted > Suggestions for Open Rails () --> Add single line token exchange and travelling post office equipment (Simulation)
-
Unsorted > Suggestions for your roadmap () --> Add animated coupling mechanisms, suspension animation, cab controls, and Linux support (Gameplay, Infrastructure, Simulation, Visual)
-
Unsorted > Switching Drivers Aid. () --> Improve switching drivers aid display size (Visual)
-
Unsorted > Tank Steam Locomotive Tender Coal Animation - 3D Cabs () --> Enable coal load animation in tank steam locomotive cabs (Simulation, Visual)
-
Unsorted > Tender First Max Velocity () --> Add separate maximum velocity limits (Simulation)
-
Unsorted > Translation () --> Integrate CROWDIN for translations (Infrastructure)
-
Unsorted > Two tone whistle () --> Enable two tone whistle controls (Audio, Gameplay)
-
Unsorted > UK unfitted wagon brakes () --> Add UK unfitted wagon brake simulation (Simulation)
-
Unsorted > Vacuum Brake Angle cocks and brake timings () --> Improve vacuum brake timing response to angle cock status (Simulation)
-
Unsorted > Variable Main Reservoir Charging Rates for Diesels () --> Add variable main reservoir charging rates based on prime mover RPM (Simulation)
-
Unsorted > Virtual Cabs - Smoke and Lights () --> Add smoke and light effects to Virtual Cabs (Visual)
-
Unsorted > Visual slack animations. () --> Add visual slack animations (Simulation, Visual)
-
Unsorted > Water Particle Physics for Special Effects () --> Improve water particle physics for tender overflow effects (Simulation, Visual)
-
Unsorted > Water Troughs in RE () --> Enable water trough placement on curves and tunnels (Content, Infrastructure, Simulation, Visual)
-
Unsorted > Water visual improvements () --> Improve water graphics (Visual)
-
Unsorted > Weather/rain effects on cab windows (Visual) --> Add rain effects to cab windows with wiper functionality (Simulation, Visual)
-
Unsorted > Whistle replies from AI trains (Gameplay) --> Add whistle replies from AI trains (Audio, Simulation)
-
Unsorted > Working Drawbridge () --> Add dynamic drawbridge with random activation and signal integration (Simulation)
Powered by the Content Parser System, copyright 2002 - 2026 James G. Ross.
|