Silver's Simple Site - Projects - Open Rails - Triage
Last updated: 2026-11-01 08:18 GMT
Last updated (release notes): 2026-11-01 06:14 GMT
What's Changed
New Features
Documentation and Localization
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updates key commands for Train Operations window and also Daylight Offset by @cjakeman in #1085
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ORTS_PLAYER_DIESEL_ENGINE_STATE manual fix by @albertosaurio65 in #1117
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Updating italian strings in #1150
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specifies precedence of DDS over ACE by @cjakeman in #1162
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docs: Add code guidelines for logging by @twpol in #1165
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docs: Add code guidelines for translations by @twpol in #1183
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Adds clarity for ORTSUserPreferenceRemoveForestTreesFromRoads by @cjakeman in #1189
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fix: Allow telemetry form to be completely localised by @twpol in #1195
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Fix documentation of Web Server API. by @rwf-rr in #1220
Bug Fixes
Other Changes
New Contributors
Full Changelog: github.com/openrails/openrails/compare/1.6.1...latest
GitHub Pull Request Triage
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adds Log Motion Data to DataLogger (bug) at 2026-06-18 15:29:42Z by Chris Jakeman
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added Control Rectangles (Ctrl+F5) for 3d locomotives (enhancement) at 2026-07-21 14:28:34Z by sweiland-openrails
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Launchpad Bug: no Control Rectange display for 3D locomotives () at 2026-07-21 14:18:26Z by Siebren Weiland
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MSTS legacy shaders (enhancement) at 2026-08-26 17:10:55Z by Victor Troitskii
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Fix multiplayer server crash from concurrent access to onlinePlayers (bug) at 2026-09-01 13:57:35Z by edwar64896
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Validate table dimensions in InterpolatorDiesel2D (bug) at 2026-09-01 15:06:04Z by edwar64896
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Replace Thread.Abort with cancellation in the route image fetch (bug) at 2026-09-02 00:23:49Z by edwar64896
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Correction for varying wind speed. (enhancement, for-unstable) at 2026-09-17 02:19:16Z by peternewell
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Steam Locomotive Steam Cylinder Exhaust Sounds (enhancement, for-unstable) at 2026-09-25 03:50:19Z by peternewell
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Procedural terrain materials (enhancement, for-unstable) at 2026-10-05 22:42:01Z by GokuMK
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Flexible Connections: Hoses, Hooks and Couplers (enhancement, for-unstable) at 2026-10-09 23:43:52Z by NarrativaFerroviaria
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Fix crash when Timetable file is empty or has empty first line. (bug) at 2026-10-23 20:29:55Z by Roger
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Issue: Form 'bug' matched labels($any(bug)) but not $or(object~patterns($any(discussion-bug)), object~patterns($any(discussion-feature)), launchpad.bugs~status(FixCommitted), launchpad.bugs~status(FixReleased), launchpad.bugs~status(InProgress), launchpad.specifications~direction(Approved), linesAdded($le(10)), linesDeleted($le(10)), trello.cards~section($all($not(Not planned at this time))), launchpad.bugs~status(Triaged))
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Add physics-driven head motion to the 3D cab (enhancement, for-unstable) at 2026-10-24 01:43:16Z by commentarykyle
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Add free look to the 3D cab (enhancement, for-unstable) at 2026-10-24 01:43:54Z by commentarykyle
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Launchpad Bug Triage
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Open Rails testing Version Update Error () at 2026-04-22 00:45:38Z by Bruce Sebring
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GitHub Pull Request: Adds missing code to repair Retry and Refresh buttons. (bug) at 2026-04-23 12:54:22Z by Chris Jakeman
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Launchpad Specification Triage
Trello Card Triage
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1.7 > Compressor, pantograph or circuit breakers on EMU control cars and trailer cars ()
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GitHub Pull Request: Power consumption for auxiliary devices (enhancement) at 2026-10-16 10:20:10Z by César Benito Lamata
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Trello Card Suggested Titles
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0.9 RELEASED 2013 June > Additional instruments supported: steam pressure gauge, accelerometers, cut-off, vacuum reservoir pressure and equalized reservoir pressure and moving scale meters --> Add cut-off, vacuum and scale meter support
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0.9 RELEASED 2013 June > Automatically remove trees on tracks --> Improve automatic removal of trees on tracks
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0.9 RELEASED 2013 June > Change cab function --> Improve MSTS cab function support in Open Rails
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0.9 RELEASED 2013 June > Distant mountains and adjustment for level of detail (experimental) --> Improve distant mountains and level of detail adjustment
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0.9 RELEASED 2013 June > Enable configurable field of view --> Add configurable field of view
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0.9 RELEASED 2013 June > Enable higher resolution cabs --> Add support for high-resolution cabs
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0.9 RELEASED 2013 June > Enable multiple free camera positions --> Add multiple free camera positions
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0.9 RELEASED 2013 June > Improved AI behaviour --> Improve AI Behaviour
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0.9 RELEASED 2013 June > Improved diesel exhaust smoke and all diesels now smoke --> Improve diesel exhaust smoke generation
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0.9 RELEASED 2013 June > Replay and exchange simulations --> Add replay and exchange simulations
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0.9 RELEASED 2013 June > Super-elevated track and tilting trains (experimental) --> Add super-elevated track and tilting trains (experimental)
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0.9 RELEASED 2013 June > Super-elevation and tilting trains --> Improve simulation for super-elevation and tilting trains
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0.9 RELEASED 2013 June > Updated multi-player dispatcher window --> Improve multi-player dispatcher window
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1.0 RELEASED 2015 May > 'Passing path' for signalling (experimental) --> Add passing path support for signalling (experimental)
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1.0 RELEASED 2015 May > 3D cabs are supported (experimental) --> Support 3D cabs
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1.0 RELEASED 2015 May > Absolute time waiting points (3HHMM) --> Add support for absolute time waiting points (3HHMM)
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1.0 RELEASED 2015 May > Activities can now start at speed --> Improve Activities Starting at Speed
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1.0 RELEASED 2015 May > Activities start in cab if cab view exists --> Improve activities starting in cab if cab view exists
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1.0 RELEASED 2015 May > Air piped and vacuum piped break system types added --> Add air and vacuum piped brake system types
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1.0 RELEASED 2015 May > Autopilot function to drive the train for you (experimental) --> Add an experimental autopilot function to drive the train for you
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1.0 RELEASED 2015 May > Car operations window: handbrake, power toggle and more --> Add Car Operations Window for Handbrake and Power Toggles
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1.0 RELEASED 2015 May > Clear, rain and snow sounds added --> Add clear, rain and snow sounds
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1.0 RELEASED 2015 May > Coal level shows in steam tenders --> Add coal level indicators to steam tenders
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1.0 RELEASED 2015 May > Dynamic FOV (mouse wheel) --> Add dynamic mouse wheel FOV
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1.0 RELEASED 2015 May > Gear boxes in diesel and steam locomotives now supported --> Support gearboxes in diesel and steam locomotives
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1.0 RELEASED 2015 May > Horn triggers bell is now supported --> Add horn bell trigger support
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1.0 RELEASED 2015 May > Hot start option for steam locomotives --> Add hot start option for steam locomotives
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1.0 RELEASED 2015 May > Improve sound looping --> Improve Sound Looping
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1.0 RELEASED 2015 May > Installer for easy set-up --> Add a user-friendly installer.
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1.0 RELEASED 2015 May > Loading screen replaces the text console --> Improve loading experience by replacing text console with graphical interface
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1.0 RELEASED 2015 May > Localized in 9 languages --> Support additional language translations
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1.0 RELEASED 2015 May > LOD bias control (experimental) --> Add support for LOD bias control
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1.0 RELEASED 2015 May > Many more cab view controls (steam especially) --> Add more cab view controls for steam locomotives
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1.0 RELEASED 2015 May > More monitoring devices --> Add more monitoring devices
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1.0 RELEASED 2015 May > More sound triggers --> Add more sound triggers
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1.0 RELEASED 2015 May > Mouse control in 2D cabs added --> Add mouse control in 2D cabs
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1.0 RELEASED 2015 May > MSTS environments such as KOSMOS are partially supported (experimental) --> Add support for MSTS environments
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1.0 RELEASED 2015 May > No more trackside camera 'bridge mode' --> Improve trackside camera controls
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1.0 RELEASED 2015 May > Odometer available --> Add an odometer
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1.0 RELEASED 2015 May > Pickup animations --> Improve pickup animations.
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1.0 RELEASED 2015 May > Quad tiles now work properly --> Improve quad tile rendering
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1.0 RELEASED 2015 May > Refuelling supported --> Support train refueling
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1.0 RELEASED 2015 May > Remove rain under bridges and in tunnels --> Improve rain rendering under bridges and tunnels
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1.0 RELEASED 2015 May > Restricted speed zones are now supported --> Add support for restricted speed zones
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1.0 RELEASED 2015 May > Signal light glow (experimental) --> Add experimental signal light glow support
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1.0 RELEASED 2015 May > Support hazards --> Support track hazards
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1.0 RELEASED 2015 May > Timetable mode added - brand-new alternative to MSTS-style activities for enjoying routes --> Add Timetable Mode
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1.0 RELEASED 2015 May > Walking around in passenger view --> Improve walking around in passenger view.
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1.1 RELEASED 2016 March > 3D cab digital gauges improved --> Improve 3D cab digital gauges
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1.1 RELEASED 2016 March > 3D cabs loaded by default when present --> Improve automatic loading of 3D cabs by default
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1.1 RELEASED 2016 March > Activity events can now dynamically change the weather --> Add dynamic weather changes for activity events
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1.1 RELEASED 2016 March > Activity restricted speed zones added --> Add activity restricted speed zones
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1.1 RELEASED 2016 March > Additional locomotive's brake status now shown in HUD --> Add locomotive brake status to HUD
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1.1 RELEASED 2016 March > Additional sound triggers added --> Add additional sound triggers
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1.1 RELEASED 2016 March > AI trains can now get permission to pass signals at danger --> Add support for AI trains passing signals at danger with permission
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1.1 RELEASED 2016 March > Auxiliary tender support added --> Add auxiliary tender support
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1.1 RELEASED 2016 March > Bailoff on twin pipe airbrakes improved --> Improve bailoff on twin pipe airbrakes
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1.1 RELEASED 2016 March > Blended dynamic brakes support added --> Add blended dynamic brakes support
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1.1 RELEASED 2016 March > Brake pipe pressure propagation improved --> Improve brake pipe pressure propagation
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1.1 RELEASED 2016 March > Code has been re-factored to ease future developments --> Improve codebase maintainability
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1.1 RELEASED 2016 March > Compressor information now shown in HUD --> Add compressor information to the HUD
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1.1 RELEASED 2016 March > Correction of faulty engine parameters added --> Improve engine parameter accuracy
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1.1 RELEASED 2016 March > Engine and independent brakes improved --> Improve engine and independent brakes
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1.1 RELEASED 2016 March > Engine brakes extended to work with tender --> Improve engine brakes extended to work with tender
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1.1 RELEASED 2016 March > Friction braking cab view control improved --> Improve friction braking cab view control
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1.1 RELEASED 2016 March > Gear cab view control added --> Add gear cab view control
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1.1 RELEASED 2016 March > Improved sound cut-off distances --> Improve sound cut-off distances
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1.1 RELEASED 2016 March > Join/split functionality with player and AI trains improved --> Improve join/split functionality with player and AI trains
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1.1 RELEASED 2016 March > Keyboard commands for cutting off power and setting brakes off added --> Add keyboard commands for cutting off power and setting brakes off
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1.1 RELEASED 2016 March > Loading/unloading animations for freight animations added --> Add loading and unloading animations for freight
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1.1 RELEASED 2016 March > Manual signalling mode can be engaged while moving --> Support manual signalling mode while moving
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1.1 RELEASED 2016 March > Multiplayer can now connect to domain names in addition to IPs --> Add multiplayer domain name connection support
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1.1 RELEASED 2016 March > Multiple freight animations added --> Add multiple freight animations
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1.1 RELEASED 2016 March > Night-switching of cab view in tunnels improved --> Improve night-switching of cab view in tunnels
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1.1 RELEASED 2016 March > Optimizated selection of track sounds --> Improve track sound selection
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1.1 RELEASED 2016 March > Options for improved weather visuals on supported systems --> Improve weather visuals on supported systems
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1.1 RELEASED 2016 March > Options to limit safe speed through curves, with penalties for breaches --> Add options to limit safe curve speeds with breach penalties
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1.1 RELEASED 2016 March > Projected speed cab view control added --> Add projected speed cab view control
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1.1 RELEASED 2016 March > Quick access to documentation from the menu --> Add quick access to documentation in menu
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1.1 RELEASED 2016 March > Refuelling from water troughs added --> Add refuelling from water troughs
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1.1 RELEASED 2016 March > Sound looping improved --> Improve sound looping
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1.1 RELEASED 2016 March > Stereo/mono cab sounds improved compatibility --> Improve stereo and mono cab sound compatibility
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1.1 RELEASED 2016 March > Super-elevation updated and harmonic-rocking improved --> Improve super-elevation and harmonic-rocking
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1.1 RELEASED 2016 March > Switching control to another train (AI and static) added --> Add support for switching control to another train (AI and static)
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1.1 RELEASED 2016 March > Train lights condition for service improved --> Improve train lights condition for service mode
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1.1 RELEASED 2016 March > Variable1 in gearless diesels improved --> Improve gearless diesel Variable1 settings
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1.1 RELEASED 2016 March > Variable2 in electrics improved --> Improve variable 2 in electrics
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1.1 RELEASED 2016 March > Variable3 in diesels and electrics improved --> Improve Variable3 in diesels and electrics
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1.2 RELEASED 2017 January > Air brake enhancements --> Improve air brake operation
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1.2 RELEASED 2017 January > Delay night cab texture loading --> Improve Night Cab Texture Loading
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1.2 RELEASED 2017 January > Disable shape warnings by default --> Improve default settings for shape warnings
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1.2 RELEASED 2017 January > Driver-controlled circuit breaker --> Add driver-controlled circuit breaker functionality
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1.2 RELEASED 2017 January > Improve tractive force & wheelslip calculation --> Improve tractive force and wheelslip calculation
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1.2 RELEASED 2017 January > Improved loading screen for routes --> Improve route loading screens
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1.2 RELEASED 2017 January > Improving management of time of day waiting points --> Improve management of time-of-day waiting points
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1.2 RELEASED 2017 January > Include files for tsection.dat --> Add include file support for tsection.dat
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1.2 RELEASED 2017 January > Multiple car spawner lists --> Add multiple car spawner lists
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1.2 RELEASED 2017 January > Non inclining tracking cameras (#2 and #3) --> Improve non-inclining tracking cameras #2 and #3 behavior during super-elevation
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1.2 RELEASED 2017 January > Restoring train tilting feature --> Support train tilting feature
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1.2 RELEASED 2017 January > Show car ID in operations window --> Add car ID to operations window.
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1.2 RELEASED 2017 January > Steam locomotive wheel slip --> Improve steam locomotive wheel slip alarm functionality
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1.2 RELEASED 2017 January > Tonnage/Load information in HUD --> Add load information to the HUD.
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1.2 RELEASED 2017 January > Wheel skid for excessive braking --> Add wheel skid for excessive braking
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1.2 RELEASED 2017 January > Working turntables --> Add support for operating turntables
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1.3 RELEASED 2018 November > Activity end evaluation --> Add activity end evaluation
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1.3 RELEASED 2018 November > Activity randomization --> Add user-selectable activity randomization
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1.3 RELEASED 2018 November > Add cab radio push button cab control --> Add cab radio push button control
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1.3 RELEASED 2018 November > Addition of missing cab animations --> Add missing cab animations and mouse controls
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1.3 RELEASED 2018 November > Additional signal script functions --> Add additional signal script functions
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1.3 RELEASED 2018 November > Additional signal types --> Add additional signal types
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1.3 RELEASED 2018 November > Additional timetable functions --> Add new timetable functions and parameters
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1.3 RELEASED 2018 November > Additional Train Force due to Wind and Buff/Drafting Forces Consideration --> Add wind and buff/draft forces to trains
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1.3 RELEASED 2018 November > Adjustable signal glow settings --> Add adjustable signal glow settings
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1.3 RELEASED 2018 November > Adjustments of stop times for passenger trains --> Add maximum stop time limits for passenger trains
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1.3 RELEASED 2018 November > Attach/detach in timetable mode --> Add attach/detach commands for timetable mode
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1.3 RELEASED 2018 November > Automatic curve squeal sound --> Add automatic curve squeal sound support
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1.3 RELEASED 2018 November > Automatic switch sounds when trains pass over --> Add Automatic Switch Sounds
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1.3 RELEASED 2018 November > Check arrival at station stop without using the Traveller --> Improve station stop detection using track circuit data
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1.3 RELEASED 2018 November > Command-line tool to load all supported file formats --> Add a command-line tool to load all supported file formats.
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1.3 RELEASED 2018 November > Common script for signal types --> Add support for common signal scripts in configuration
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1.3 RELEASED 2018 November > Conditional load of day textures --> Improve Conditional Load of Day Textures
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1.3 RELEASED 2018 November > Enhanced passenger view --> Improve passenger view selection and gauge display
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1.3 RELEASED 2018 November > Event syncs AI train by modifying its waiting point --> Improve AI Train Motion Synchronization
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1.3 RELEASED 2018 November > Exclude trees from being placed on roads --> Add tree exclusion on roads in forest regions
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1.3 RELEASED 2018 November > Explore route in activity mode --> Add Route Exploration in Activity Mode
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1.3 RELEASED 2018 November > Fuel gauge cabview control for steam locos --> Support fuel gauge cabview control for steam locos
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1.3 RELEASED 2018 November > Improvements to steam code --> Improve steam locomotive code consistency and add engine parameters
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1.3 RELEASED 2018 November > Improving manual weather change --> Improve manual weather change
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1.3 RELEASED 2018 November > Make ShadowAllShapes option accessible to players --> Add ShadowAllShapes option to options menu
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1.3 RELEASED 2018 November > Mouse control for 3D cabs --> Add mouse control for 3D cabs.
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1.3 RELEASED 2018 November > Multiple level crossing sounds --> Add support for multiple level crossing sound files in .w files
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1.3 RELEASED 2018 November > Open/close doors on AI trains --> Add open/close doors on AI trains
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1.3 RELEASED 2018 November > Random restart delays in timetable mode --> Add random restart delays in timetable mode.
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1.3 RELEASED 2018 November > Runtime correction of faulty eng parameters --> Improve runtime correction of engine parameters
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1.3 RELEASED 2018 November > Save and resume in multiplayer mode --> Add multiplayer save and resume support
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1.3 RELEASED 2018 November > Signal variables --> Add signal variables
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1.3 RELEASED 2018 November > Speed control command in timetable editor --> Add per-train maximum speed control to the timetable editor
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1.3 RELEASED 2018 November > Standalone extensions to activity files --> Add standalone extension support for Open Rails activities
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1.3 RELEASED 2018 November > Station label intensity by distance --> Add Station Label Intensity by Distance
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1.3 RELEASED 2018 November > Steam generator effects --> Add visual and performance effects for steam generators
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1.3 RELEASED 2018 November > Steam locomotive vacuum brake ejector --> Add steam locomotive vacuum brake ejector controls
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1.3 RELEASED 2018 November > Timetable pools --> Add pool support to timetable mode
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1.3 RELEASED 2018 November > Transfer tables --> Support transfer tables
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1.3 RELEASED 2018 November > User definable sound attenuation factor in cab and passenger views --> Add user-definable sound attenuation factor in cab and passenger views
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1.3 RELEASED 2018 November > Variation of Wagon Mass with Load --> Improve physics simulation accuracy with variable mass and load settings
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1.3 RELEASED 2018 November > Walking people --> Add pedestrian inclination control in car spawner slopes
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1.4 RELEASED 2021 October > 3rd and 4th pantograph --> Add 3rd and 4th pantograph control
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1.4 RELEASED 2021 October > Adding reset to 3D cab and passenger view --> Add reset to 3D cab and passenger view
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1.4 RELEASED 2021 October > Analogue clock in cabview --> Add analogue clock to cab view
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1.4 RELEASED 2021 October > Bell animation --> Add bell animations.
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1.4 RELEASED 2021 October > Briefings for timetable mode --> Add timetable briefings
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1.4 RELEASED 2021 October > Cab view control for battery with sound triggers --> Add Battery Switch Control and Sound Triggers in Cab View
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1.4 RELEASED 2021 October > Command to release train control system emergency braking --> Add keyboard command to reset train control system emergency braking
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1.4 RELEASED 2021 October > Cruise control --> Add Cruise Control
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1.4 RELEASED 2021 October > Document engine and wagon parameters --> Add a table listing all engine and wagon parameters in the Open Rails manual
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1.4 RELEASED 2021 October > Dragging scrollbars in-game --> Add support for dragging scrollbars in-game
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1.4 RELEASED 2021 October > Enable rotation for digital 2D cabview controls --> Add rotation for digital 2D cabview controls
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1.4 RELEASED 2021 October > Enable rotation of gauges in 2D cabs --> Add gauge rotation support for 2D cabs
-
1.4 RELEASED 2021 October > Expand amount of TCS commands --> Add 48 TCS commands
-
1.4 RELEASED 2021 October > Expand potential of TCS scripts --> Improve TCS script hooks for cabview controls and route info
-
1.4 RELEASED 2021 October > Fading signal lamps --> Improve signal lamp transitions.
-
1.4 RELEASED 2021 October > Further TCS handles related to signals and sound events --> Add support for signal name retrieval and sound event control via TCS handles
-
1.4 RELEASED 2021 October > Make Autopilot and Extended AI Shunting always-on --> Improve Autopilot and AI Shunting Defaults
-
1.4 RELEASED 2021 October > Manual call-on from dispatcher window --> Add manual call-on from dispatcher window
-
1.4 RELEASED 2021 October > Mouse wheel scrolling in-game --> Add mouse wheel scrolling support for in-game windows.
-
1.4 RELEASED 2021 October > Move the 2/3 camera pivot to the center of the car --> Add center-of-car camera pivot option
-
1.4 RELEASED 2021 October > Moving camera 2 and 3 smoothly along train --> Add support for smoothly moving cameras 2 and 3 along train
-
1.4 RELEASED 2021 October > Print Position --> Add print position command for Open Rails
-
1.4 RELEASED 2021 October > Re-route AI trains through dispatcher window --> Support re-routing AI trains through dispatcher window
-
1.4 RELEASED 2021 October > Road car camera --> Add road car camera support
-
1.4 RELEASED 2021 October > Shadow only behind text in on-screen messages --> Improve shadow rendering for on-screen messages
-
1.4 RELEASED 2021 October > Signed traction-braking cab control --> Add signed traction-braking cab control
-
1.4 RELEASED 2021 October > Sound triggers for player and AI trains --> Add sound triggers for AI-driven trains
-
1.4 RELEASED 2021 October > Steam/HEP Generators (Diesel/Electric) --> Add steam and HEP generator compatibility for rolling stock
-
1.4 RELEASED 2021 October > Store latest version number in registry --> Support content installation via registry version check
-
1.4 RELEASED 2021 October > Switch from XNA to MonoGame --> Improve Open Rails engine by replacing XNA with MonoGame
-
1.4 RELEASED 2021 October > Timetable Evaluation Functions --> Add timetable evaluation functions
-
1.4 RELEASED 2021 October > traction-braking control considering train brake --> Improve traction-braking control considering train brake
-
1.4 RELEASED 2021 October > Trainspotter camera for stations and level crossings --> Improve train spotter camera near stations and level crossings
-
1.4 RELEASED 2021 October > Updating RailDriver SDK library --> Improve the RailDriver SDK library for 64-bit mode.
-
1.4 RELEASED 2021 October > Upgrade to .NET framework 4.7.2 --> Improve .NET Framework 4.7.2 support
-
1.4 RELEASED 2021 October > Use Git version control on Launchpad --> Support Git version control on Launchpad
-
1.4 RELEASED 2021 October > Visibility of reverse point indicator --> Improve visibility of reverse point indicator
-
1.4 RELEASED 2021 October > Weather File --> Add support for variable weather patterns using a weather file
-
1.5 RELEASED 2022 November > 64bit version (>4GB RAM usage) --> Add fully-functional 64-bit version of Open Rails
-
1.5 RELEASED 2022 November > Add Large Ejector control for vacuum braked steam locomotives. --> Add Large Ejector Control for Vacuum Braked Steam Locomotives
-
1.5 RELEASED 2022 November > Air Brake and EP Brake options --> Add engine file options for graduated air and EP brake release
-
1.5 RELEASED 2022 November > Brake pipe overcharge --> Add brake pipe overcharge
-
1.5 RELEASED 2022 November > Broken Water Scoop --> Add broken water scoop simulation
-
1.5 RELEASED 2022 November > Click for list of other improvements in 1.5 --> Improve train acceleration performance
-
1.5 RELEASED 2022 November > Distributed Power - American style remote control --> <concise summary>
-
1.5 RELEASED 2022 November > Implement distinct triple valve behaviour on Air Twin Pipe braking systems --> Add distinct triple valve behaviour on Air Twin Pipe braking systems
-
1.5 RELEASED 2022 November > steam boiler blow out --> Improve steam locomotive boiler blowout visuals and controls
-
1.5 RELEASED 2022 November > Tender Capacities in Tender WAG File --> Add coal and water capacity specifications to the WAG file
-
1.5 RELEASED 2022 November > Vacuum brakes ejector vapor stream --> Add vacuum brake ejector vapor stream
-
1.5 RELEASED 2022 November > Vacuum Release Valve --> Add vacuum release valves to vacuum braked vehicles
-
1.6 RELEASED 2025 September > Add Air Brake Flow Meters --> Add air brake flow meters
-
1.6 RELEASED 2025 September > Add lighting conditions based on brake, reverser, doors, power, horn, MU, and DPU states --> Add lighting conditions based on brake reverser doors power horn mu and dpu states
-
1.6 RELEASED 2025 September > Add signed distance measurement for TCS scripts --> Add signed distance measurement to TCS scripts
-
1.6 RELEASED 2025 September > Add Train Info Tab to Help Window (F1) --> Add train info tab to help window
-
1.6 RELEASED 2025 September > Basic web switch panel --> Add basic web switch control panel for Open Rails
-
1.6 RELEASED 2025 September > Cache SD files for faster loading --> Improve loading speed by caching SD files
-
1.6 RELEASED 2025 September > Change in Car Operations Menu --> Improve brake action display in car operations menu
-
1.6 RELEASED 2025 September > Customise freight animations for 2D/3D cabs --> Add visibility options for cab-dependent freight animations
-
1.6 RELEASED 2025 September > Define specific LightGlow for train --> Add support for custom LightGlow files in rolling stock assets.
-
1.6 RELEASED 2025 September > Ditch lights triggered by horn --> Improve automatic blinking of ditch lights when activating the horn.
-
1.6 RELEASED 2025 September > Enable AI trains to trigger activity location events --> Add support for AI trains triggering activity location events
-
1.6 RELEASED 2025 September > Enable conditional sound playback by time, season, and weather --> Add conditional sound playback based on time, season, and weather
-
1.6 RELEASED 2025 September > Enable local web server and dynamic data APIs for secondary screens --> Add local web server and dynamic data APIs for secondary screens
-
1.6 RELEASED 2025 September > Extra line with all the arguments for debugging purposes in logfile --> Add single-line argument export for Visual Studio debugging
-
1.6 RELEASED 2025 September > Improve sunrise and sunset time --> Improve sunrise and sunset times
-
1.6 RELEASED 2025 September > Improved Default Snowflake Texture nd other assets --> Improve default snowflake texture and other assets
-
1.6 RELEASED 2025 September > Include new EP brake components --> Add new EP brake components
-
1.6 RELEASED 2025 September > Locomotive operation from control car driving trailers push pull cars --> Improve locomotive operation from control cars
-
1.6 RELEASED 2025 September > Log potential issues with script names --> Add warnings for script filename conflicts
-
1.6 RELEASED 2025 September > Multiple light textures per signal --> Add multiple light textures per signal
-
1.6 RELEASED 2025 September > Multiple Preset Viewpoints for 3D Cabs --> Add multiple preset viewpoints for 3d cabs
-
1.6 RELEASED 2025 September > New Features for American Triple Valves --> Improve American Triple Valve Features
-
1.6 RELEASED 2025 September > Redesign the Map window --> Improve the map window
-
1.6 RELEASED 2025 September > Relay Valve for brakes --> Add relay valve support for brakes
-
1.6 RELEASED 2025 September > Timetable Mode--Estimated Departures --> Add estimated departures to timetable mode
-
1.6 RELEASED 2025 September > Traction and dynamic brake retardation --> Improve traction and dynamic brake ramp rate settings
-
1.7 > Add override of rolling stock articulation --> Add support for rolling stock articulation overrides
-
1.7 > Consist editor --> Add Open Rails consist editor for new file formats
-
1.7 > Consist file format --> Add JSON Consist File Format
-
1.x > Add TCS script hooks to control door state --> Add TCS script hooks to control passenger doors
-
1.x > Advanced Shape Descriptor Controls --> Improve rolling stock creation tools
-
1.x > Allow disabling all in-game info/warning messages --> Add support for disabling all in-game info and warning messages
-
1.x > Automatically adjust LOD to compensate for Zoom level --> Improve Automatic Zoom-Based LOD Adjustment
-
1.x > Automatically adjust LOD values per screen resolution --> Improve LOD values based on screen resolution
-
1.x > Better MSTS/Kosmos Environments --> Add MSTS and Kosmos environment support
-
1.x > Boiler water level gauge affected by incline --> Add slope influence to water gauge
-
1.x > Built-in scripts for common systems --> Add built-in scripts for common train subsystems
-
1.x > Cab view control for previous signal's aspect --> Add previous signal aspect cab view control
-
1.x > Cab view, not camera, affected by vibrations --> Improve cab view handling regarding vehicle vibrations
-
1.x > Consolidate weather simulation into a single place --> Improve Weather Simulation and Visual Consistency
-
1.x > Content directory file format --> Improve the content directory file format for Open Rails
-
1.x > Content optimisation measure tool --> Add content optimization analysis tool
-
1.x > Content-controlled numbering for locomotives --> Add custom labels for locomotives and wagons.
-
1.x > Content-defined user-triggered animations --> Add customizable, user-triggered animations to wag and eng files
-
1.x > Correct AI train behaviour for permissive signals --> Improve AI train behaviour for permissive signals
-
1.x > Darkness in tunnels --> Improve tunnel darkness regardless of time of day
-
1.x > Deferred rendering of graphics --> Improve graphics with deferred rendering
-
1.x > Disable gradient effect on external flying cameras --> Improve external flying camera rendering by disabling gradient effects
-
1.x > Disable vibration effects on external attached cameras --> Improve realism on external attached cameras
-
1.x > Door operation for loading of passengers --> Improve automatic passenger loading
-
1.x > Exclude trees from being placed inside scenery objects --> Add support for excluding trees from being placed on scenery objects
-
1.x > Forest regions with grid placement --> Add Custom Grid Placement Options for Forest Regions
-
1.x > Handbrake light cab view control --> Add handbrake light cab view control
-
1.x > Improve RailDriver usability --> Improve RailDriver tab visibility and defaults
-
1.x > Improved smoke for steam locomotives --> Improve visual distinction between steam and smoke exhaust for locomotives
-
1.x > In game GUI refresh to focus on user --> Improve In-Game GUI to Display Detailed Train Route Information
-
1.x > In-game enable/disable of control confirmations on display --> Add in-game control confirmation toggle
-
1.x > Literals should be constants (0.275) --> Improve consistency of train simulation parameters
-
1.x > Locomotive file format --> Add new locomotive JSON file format
-
1.x > More bogies/wheels for rolling stock --> Support higher bogie and wheelset counts for rolling stock
-
1.x > Non-absolute traction/braking force cab view control --> Add support for negative force values in MSTS cab views.
-
1.x > Realistic water --> Improve realistic water rendering using modern GPU shaders.
-
1.x > Refactor TrainCar to simplify inheritance --> Improve TrainCar inheritance to support non-MSTS formats
-
1.x > Reload world data in-game --> Add in-game world asset reloading
-
1.x > Scan log file for compatibility issues and display in menu --> Improve compatibility logging visibility in menu
-
1.x > Separate 3D viewer from other code --> Support multiple camera views with a separate 3D viewer library.
-
1.x > Set train stopping position in timetables --> Add train stopping position commands to timetables
-
1.x > Shape Hierarchy Attachment for More Wagon Addons --> Add shape hierarchy attachment for rolling stock addons
-
1.x > Slip indicator light for whole train cab view control --> Add whole train wheel slip indicator to cab view control
-
1.x > Specify timings for door open/close animations/effects --> Add configurable door animation timings for wagon content
-
1.x > Speed up camera movement --> Improve camera movement speeds
-
1.x > Start activity with player headlights on --> Add option to configure player locomotive headlights at start of activity
-
1.x > Support for various coupling types --> Support various coupling types
-
1.x > Train car editor --> Add an Open Rails train car editor for new JSON file formats
-
1.x > Trigger engine power on/off sound streams in all cars --> Improve engine power on/off sound stream triggers for all cars.
-
1.x > Update .NET framework --> Improve .NET framework 4.8 compatibility
-
1.x > Update third-party libraries --> Improve third-party libraries for stability and performance
-
1.x > Virtual filesystem --> Add support for referencing other content packages
-
1.x > Wagon file format --> Add support for wagon data using a new JSON format
-
1.x > Web API for train data --> Add Web API support for train data
-
1.x > Wheel slip indication in cab --> Add wheel slip indication and engine cut-out
-
2.x > 2D scenery placement editor --> Add 2d scenery placement editor
-
2.x > 2D terrain editor --> Add 2D terrain editor for new file formats
-
2.x > 2D track/road editor --> Add a 2D Track and Road Editor
-
2.x > 3D world editor --> Add a 3D world editor for JSON file support
-
2.x > Activity editor --> Add JSON file format support to Open Rails activity editor
-
2.x > Activity file format --> Add JSON activity file format support
-
2.x > Content-defined static cameras --> Add content-defined static cameras and multiplayer webcams
-
2.x > Defect detector --> Add a working defect detector with random train issues.
-
2.x > Derailment / collision detection --> Improve collision detection and derailment mechanics
-
2.x > Dispatcher mode --> Add dispatcher mode with signaling control
-
2.x > Gamepad and joystick support --> Add gamepad and joystick support
-
2.x > Heat shimmer effect diesel/steam exhaust --> Add heat shimmer and particle effects to train locomotive exhausts
-
2.x > Multiple light sources --> Support rendering of multiple light sources
-
2.x > Next stage location-linked passing path --> Improve alternative passing paths defined per location
-
2.x > Retarders for hump operations --> Add retarders for hump operations
-
2.x > Route metadata editor --> Add route metadata editor
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2.x > Route metadata file format --> Add JSON Route Metadata File Format
-
2.x > Scenery placement file format --> Add a new JSON scenery placement file format
-
2.x > Sparks / burning embers for steam exhaust --> Add train exhaust sparks and smoke effects
-
2.x > Terrain file format --> Add structured JSON and binary terrain file format support.
-
2.x > Terrain generator --> Add Terrain Generator Tool for Elevation Data
-
2.x > Timetable editor --> Support Open Rails timetable editor for new file formats (JSON)
-
2.x > Track/road file format --> Add JSON support for track and road files
-
Future > 2D lightning effects --> Add 2D lightning effects to the weather
-
Future > Add description parameter to consists, show text in menu --> Add consist description text to main menu
-
Future > Add gauges and control types for cab views --> Add support for custom gauges and control types in cab views
-
Future > Add support for Fuel Tenders --> Add support for diesel locomotive fuel tenders
-
Future > Add Teloc (stepped) speedometer --> Add stepped speedometer to cab view controls
-
Future > Additional alerter reset options --> Add alerter reset options
-
Future > Additional animations for locomotives --> Add locomotive animations
-
Future > Advanced Coupler --> Improve coupler behavior
-
Future > Air-using devices/depleting pressure --> Improve air-using device pressure depletion simulation
-
Future > Allow multiple electrification systems in the same route --> Support multiple electrification systems within a route segment.
-
Future > Allow using shape animations for freight animation --> Add visual controls for shape-based freight animations
-
Future > Animated wipers (2D cabviews) --> Add animated wipers (2D cabviews)
-
Future > Animated/dynamic coupling chains --> Add animated coupling chains
-
Future > Behaviour of Activity Event pop-up --> Improve activity event pause behavior
-
Future > Cab view controls for doors --> Add cab view door display controls and sound streams
-
Future > Cross-platform portability/support for Linux/macOS --> Add cross-platform support for Linux and macOS.
-
Future > Customise Raildriver controls for non-US --> Add customizable Raildriver controls for non-US locomotives
-
Future > Diesel exhaust flames --> Add GE and EMD diesel exhaust flame simulation
-
Future > Diesel hydraulic transmission --> Add hydraulic transmission simulation for diesel and turbo trains
-
Future > Display dispatch window on top (not behind) --> Improve dispatch window visibility with Ctrl+9
-
Future > Dynamic snow accumulation --> Add dynamic snow accumulation and drift physics
-
Future > Echos in the canyon.... --> Add acoustic echo effects to routes
-
Future > Editor-controlled route speed limits --> Add route speed limit override support
-
Future > Engine configuration of maximum traction current before shutdown (circuit breaker open) --> Add engine configuration option for maximum traction current limit
-
Future > Extension activity file --> Add extension .act file support for OR-specific features
-
Future > Fade effect for signal lights --> Add fade effect for signal lights
-
Future > Forest region polygons --> Add N-sided polygon forest regions
-
Future > Free-form activities --> Add free-form activities
-
Future > Frequency-based trains in timetable mode --> Add frequency-based trains in timetable mode
-
Future > Hide overhead wire for non-electrified parts of route --> Add support for hiding overhead wires in non-electrified sections
-
Future > Improvements to Fueling Facilities --> Improve fueling facility flexibility and multi-unit refueling
-
Future > In game route editing capabilities --> Add live route and world editing
-
Future > Include distant semaphore signals in track monitor --> Add Distant Semaphore Signal Indicators to Track Monitor
-
Future > Keyboard Register --> Add a centralized keyboard command registry for developers.
-
Future > Lightning effects --> Add dynamic lightning effects
-
Future > Limited time acceleration --> Add support for limited time acceleration
-
Future > Load models (shapes) into forest regions --> Add support for loading forest models into terrain regions
-
Future > Mail bag pick up and drop off from moving train --> Add TPO mail pickup and drop off from moving train
-
Future > Manual transitioning in electric/diesel-electric locomotives --> Add manual transitioning for electric/diesel-electric locomotives
-
Future > Map or splash screen button in menu --> Add a splash screen button to the route menu
-
Future > Merge activities and timetables in the menu --> Improve activity and timetable organization in the game menu
-
Future > Multi-thread rendering --> Add multi-thread rendering
-
Future > Multiplayer server browser --> Add a dedicated multiplayer server browser
-
Future > OHLE wire extensions --> Add user-definable OHLE wire configuration parameters
-
Future > Only change facing switches with G key --> Improve G key functionality for facing switches
-
Future > Open Rails Keyboard Design --> Improve Open Rails keyboard controls for consistency and add user importable templates
-
Future > Operational turntables in timetable mode --> Add automated operational turntables to timetable mode
-
Future > Passenger request stops --> Add passenger-requested stops
-
Future > Priorities for trains in timetables and activities --> Add configurable train priorities for timetable routing
-
Future > Quilling/Playable Whistle/Horn --> Add support for quillable whistle and horn mechanics
-
Future > Re-work multi-player --> Improve multi-player support
-
Future > Real world signal delay --> Add realistic clearing delays for signals and switches
-
Future > Reconnect to multiplayer servers --> Add automatic reconnect functionality in multiplayer
-
Future > Refactor the air brake code --> Improve air brake system maintainability
-
Future > Road vehicle animations --> Add road vehicle animations
-
Future > Save route-specific game option --> Add route-specific game option saving
-
Future > Save/restore (auto-save even better) for multi-player --> Add Multiplayer Save and Restore Functionality
-
Future > Scheduled stops listed in F10 window --> Improve F10 window to show full list of scheduled stops with times
-
Future > Shadow override in options menu --> Add advanced option to override content shadow selection in options menu
-
Future > Signal-controlled level crossings --> Improve interaction between signals and level crossings
-
Future > Signalman role --> add multiplayer signalman role
-
Future > Speed limits for wagons --> Improve train speed limit calculations for locomotive consists
-
Future > Standalone dispatcher that handles server/host admin --> Add a standalone dispatcher application within Open Rails
-
Future > Steam locomotive rods reflecting reverser position --> Improve steam locomotive rod movement to reflect reverser position changes.
-
Future > Steam: Automatic Engineer, allowing fully manual fireman operations --> Improve Steam Operations with Separate Fireman and Driver Controls
-
Future > Storm and lightning weather effects --> Improve storm and lightning weather effects
-
Future > Support a texture layer/channel for objects to show weathering, grime, ambient occlusion etc. --> Support a texture channel for objects to show weathering and ambient occlusion
-
Future > Support for plug-ins --> Add Plugin Support
-
Future > Support multiple track gauges in the same route. --> Support multiple track gauges in a single route.
-
Future > Synchronize sounds to visuals for steam effects --> Improve Steam Sound and Visual Synchronization
-
Future > Timetables for multi-player use --> Add multiplayer timetable support
-
Future > Timetables with optional variations/calendar-controlled changes --> Add calendar-controlled timetable variations
-
Future > Train detail/picture button in menu --> Add train detail and picture button in menu
-
Future > Train light glow (like signals) --> Improve train light glow effects
-
Future > Train won't move because . . . --> Add on-screen notifications to help users identify why a train won't move under power.
-
Future > User-controlled engine/wagon weathering --> Add customizable weathering and crew options to the editor
-
Future > User-selectable resolution for full-screen mode --> Add user-selectable resolution for full-screen mode
-
Future > VR Headset Compatibility --> Add VR headset compatibility
-
Future > Wait point - Wait until activation level set --> Add activity-level-based AI train wait points
-
Future > Web API for input --> Add web API input support
-
Not planned at this time > Curtius-Kniffler / Adhesion Behaviour --> Add Curtius-Kniffler Parameters for Simple Adhesion Model
-
Not planned at this time > Increase horn volume at distance --> Improve horn volume at distance
-
Not planned at this time > Option to allow or not allow refuelling away from facilities --> Add option to allow refuelling away from facilities
-
Not planned at this time > Pace Setter --> Add pace setter functionality
-
Not planned at this time > Remove shadows when there is precipitation and sky overcast --> Improve performance during precipitation and overcast
-
Not planned at this time > Screensaver vs Openrails --> Improve screen saver compatibility
-
Not planned at this time > Scroll extended F5 information (for long trains) and ability to highlight a line --> Improve F5 HUD information scrolling and line highlighting
-
Not planned at this time > Termination of activities --> Add parameter-based activity termination
-
Unsorted > [F9] Train Operations Improvement --> Improve train operations interface
-
Unsorted > #dispose command for trains leaving a route at speed --> Add #dispose command functionality to ignore end-of-track signals when trains leave route at speed
-
Unsorted > 3D Cab Features for Steam Locos--Firebox --> Improve Steam Loco Firebox Visualization in 3D Cab Views
-
Unsorted > 4 Suggestions and Ideas For Open Rails Roadmap --> Improve visual fidelity and simulation with real-time weather, accurate sunrise calculations, and selectable infrastructure systems
-
Unsorted > A more realistic ai --> Improve realistic AI braking before starting
-
Unsorted > Add run up - run down type of throttles --> Add Run Up / Run Down Throttles
-
Unsorted > Adding More than one crossing sound in the route editor --> Add more than one crossing sound in the route editor
-
Unsorted > additional features for static trains in timetables --> Improve static train positioning, time limitations, and properties within timetables
-
Unsorted > Adjustable Brake Feed Valves --> Add in-game adjustable brake pipe pressure
-
Unsorted > AI train's doors in Timetable mode --> Improve AI train door operation in timetable mode
-
Unsorted > Alertersystem & overspeedsystem need to be tuned! --> Improve alert and overspeed system behavior in MSTS content
-
Unsorted > Alertersystem need to be tuned Part 1 --> Improve alerter reset system
-
Unsorted > Alertersystem need to be tuned part 2 --> Improve VigilanceMonitor Emergency Reset Behavior
-
Unsorted > Allow cars in a list or of a certain type to be spotted --> Add support for specifying car types or lists in activities.
-
Unsorted > Allow Choices Within Eng Wag and Cvf files --> Add selectable voltage and braking modes within eng and cvf files
-
Unsorted > Allow for realistic operation of steam reverser control in cab view --> Add realistic steam reverser control operation in cab view
-
Unsorted > Allow freight anims to be changed by activity of timetable files. --> Improve control of freight anims via activity and timetable files
-
Unsorted > Allow Multiple .SMS Files --> Add support for multiple SMS file definitions per category.
-
Unsorted > Another type of Location Event --> Add a new type of location event to cancel AI train waits
-
Unsorted > Automatic Acceleration Throttle --> Improve automatic acceleration throttle
-
Unsorted > Automatic Handbrake by some locomotives/trains (TGV) --> Improve automatic handbrake functionality for high-speed trains
-
Unsorted > Auxiliary power consumption --> Add support for configurable auxiliary power loads and bidirectional electric train supply
-
Unsorted > Bi - Modular Engines --> Add Bi-Modular Engine Support
-
Unsorted > Brake Force SMS Variable --> Add a brake force SMS variable
-
Unsorted > Brakeman mode --> Add a Brakeman Walk Cam Mode
-
Unsorted > Brakes types across Europe --> Add European Braking Parameters to Open Rails
-
Unsorted > Cable-Propelled Railcars --> Add cable-propelled railcar support
-
Unsorted > Cabsignal animations cabview + soundtriggers on/off --> Add Cabview Signal On/Off Toggle and Sound Control
-
Unsorted > Cabview Requests --> Add Open Rails Cabview Buttons and Displays with Audio Feedback
-
Unsorted > Circuitbreaker open by MaxCurrenValue --> Add current-based circuit breaker maximum current support
-
Unsorted > Closing doors in two stages --> Improve two-stage door closing
-
Unsorted > Command in case cutspower & Enginebrake --> Add engine brake cut power override command
-
Unsorted > Commuter Cab Car Physics --> Add commuter cab car physics
-
Unsorted > Completed activity marker --> Add a completed activity marker
-
Unsorted > Compressor, pantograph or circuit breakers on EMU control cars and trailer cars --> Add flexible equipment distribution options for modern EMU cars
-
Unsorted > Customizable Particle Behaviors --> Improve Customizable Particle Behaviors
-
Unsorted > Customize Dynamic Loads for Non-Bulk Commodities --> Improve dynamic load customization options
-
Unsorted > Cylinder Cocks on AI locos --> Improve cylinder cock operation on AI and helper locos
-
Unsorted > Diesel RPM / Tachometer --> Add engine RPM display for diesel locomotives
-
Unsorted > Different Air Compressor Steam Usage Rates --> Add configurable steam usage rates for air compressors
-
Unsorted > Different Skydome1.pn1 For Different Routes --> Support distinct Skydome1.png textures per route or region
-
Unsorted > Discord RPC --> Add Discord RPC Integration
-
Unsorted > Dispatcher window --> Improve dispatcher window visibility for crossovers
-
Unsorted > Door state in light definitions --> Add Conditional Lighting based on Door States
-
Unsorted > Draw glass windows with SpriteBatch instead of ResolveBackBuffer() --> Improve glass window rendering using SpriteBatch
-
Unsorted > Dual trains --> Add dual-mode locomotives using a single .eng file
-
Unsorted > Dynamic brakes (Problems) --> Improve Dynamic Brake Auto Bail-Off Behavior
-
Unsorted > Dynamic brakes --> Add adjustable dynamic brake activation delay
-
Unsorted > Dynamic Roads, Walls, Fences, and More --> Add Dynamic Infrastructure Generation
-
Unsorted > Editing paths from dispatcher/map window --> Improve dispatcher path editing with auto signalling control.
-
Unsorted > Environment --> Add realistic water accumulation effects during rain
-
Unsorted > Extra headlight states --> Add extra headlight intensity states and directional toggles
-
Unsorted > Extra lights (e.g. passenger cars) --> Add passenger car and caboose lighting controls
-
Unsorted > f Buttons --> Add F4, F5, F6 & F8 Buttons
-
Unsorted > Fix Skydome Procedural Shape Distortion --> Improve Skydome Texture Application
-
Unsorted > Fuel Stops in Timetable Mode --> Support automated fuel stop scheduling in timetable mode
-
Unsorted > Further development of animated loading --> Add configurable material definitions for animated loading
-
Unsorted > Grade Chart --> Add route grade charts to web interface
-
Unsorted > Honk Wait Depart Feature --> Add Pre-Departure Horn Sequence to AI Trains
-
Unsorted > HUD and Control Confirmations that can be customised --> Add customizable HUD and control confirmations
-
Unsorted > IA replace us --> Add ability to deactivate AI control at key points.
-
Unsorted > Ideal & Realistic Autopilot --> Add An Adjustable Autopilot Adherence Factor
-
Unsorted > Improve Semaphore Signalling --> Improve Open Rails semaphore signalling
-
Unsorted > Improvements to Side Tank Engines --> Improve water tank management for side tank engines
-
Unsorted > Improvements to Steam Heat --> Improve Steam Heat Water Tank Capacity and Multi-Unit Operation
-
Unsorted > Include Use Reverse Points in Manual --> Improve reverse point documentation in manual
-
Unsorted > Input Local Weather to trk file --> Add Local Weather Input to Route Files
-
Unsorted > Lights and Freight Anims --> Improve freight animation lights and conditional rules
-
Unsorted > Location Event Triggers AI Train Spawning --> Add location and event triggers for AI train spawning
-
Unsorted > Locomotive Auto-Numbering --> Add locomotive auto-numbering
-
Unsorted > Make AI traffic behave more realistically. --> Improve AI traffic behavior on hills and curves
-
Unsorted > Manual compressor + Compressor on/off display --> Add manual compressor control and display
-
Unsorted > Manual ventilationsystem --> Add manual ventilation control to Open Rails
-
Unsorted > Map page check boxes --> Improve timetable map checkbox defaults
-
Unsorted > Migration to modern engine. --> Add Modern Engine Support
-
Unsorted > Mirror and camera --> Add platform and cab camera support
-
Unsorted > Missing texture warning improvement --> Improve missing texture warnings by adding .s file names
-
Unsorted > Moonlight Filter --> Add moonlight filter
-
Unsorted > more than one profile/config - possible? --> Support multiple profiles
-
Unsorted > MU, DPU and AESS improvement --> Improve MU, DPU and AESS functionality
-
Unsorted > Multiplayer jobs/job board --> Add multiplayer job board and server hosting
-
Unsorted > Multiplayer voice chatting --> Add multiplayer voice chat support
-
Unsorted > Multiple Bearing Types for Steam Locomotives --> Add Multiple Bearing Type Options for Steam Locomotives
-
Unsorted > Multiple speed by train type --> Add multiple speed limits by train type
-
Unsorted > Multiple stop platform at a station in timetable mode. --> Add support for multiple stop platforms at stations in timetable mode.
-
Unsorted > Multiple views in cabin --> Add multiple views in cabin
-
Unsorted > New 2D Cab Editor --> Add a new 2D cab editor
-
Unsorted > New Dispatcher --> Improve dispatcher window usability in multiplayer mode
-
Unsorted > Next Train Screen --> Add next train screen functionality
-
Unsorted > Night Switching --> Add brakeman's light for night switching
-
Unsorted > Open loose consists from other activities while in explore mode --> Add loose consists from other activities while in explore mode
-
Unsorted > Open Rails Dispatcher Window --> Add time advancement for dispatcher traffic view
-
Unsorted > Open Rails suggestion - add option to start steam locomotives with manual firing turned on --> Add option to start steam locomotives with manual firing turned on
-
Unsorted > Open Rails suggestion - add visual indicator when manual firing is turned off/on as there is with other cab controls --> Add visual indicator for manual firing
-
Unsorted > Operating Hand Brake in Cab View --> Add handbrake control in cab view
-
Unsorted > Option to re-size fonts for large monitors --> Add option to scale font size for large monitors
-
Unsorted > Optionnal stop in timetable mode --> Add option to cancel scheduled stops for late trains in timetable mode
-
Unsorted > ORTS Linevoltage changing Idea --> Add in-game line voltage control system
-
Unsorted > ORTS Locomotive HUD --> Improve locomotive HUD display consistency
-
Unsorted > ORTSForestClearDistance per forest? --> Improve forest clearing distance per plant type
-
Unsorted > ORTSGraduatedReleaseAirBrakes parameter --> Add ORTSGraduatedReleaseAirBrakes Engine Parameter
-
Unsorted > Pferdestärke - unit of power --> Add support for German power unit Pferdestärke (PS)
-
Unsorted > Please add remote control option/controlcar section... We need this. --> Add remote control and control car sections
-
Unsorted > Port openrails.org from PHP to Jekyll and host it on GitHub Pages --> Improve Open Rails website infrastructure using GitHub Pages
-
Unsorted > Prevent Camera View from Below Track Level --> Improve camera view position above track level
-
Unsorted > Procedural Flexible Connections Between Rolling Stock --> Add procedural flexible connections between rolling stock
-
Unsorted > Projected speed on Track Monitor in MPH/min rather than actual projected speed --> Add projected acceleration rate option to Track Monitor
-
Unsorted > Proposed new Card : Recording and displaying Passing Times --> Add option to record and display passing times
-
Unsorted > railroad crossing without gates and two flashing lights --> Add barrier-free railroad crossing with two flashing lights and dedicated sounds
-
Unsorted > Random car load/work order generator --> Add random car load and work order generator
-
Unsorted > Random signal light failures --> Add random signal light failures
-
Unsorted > Real time weather --> Add Real-time Weather
-
Unsorted > Realization of 3d and superelevation --> Add Super Elevation Locking Commands to Route Files
-
Unsorted > Reforms path system --> Improve the path system using mission codes
-
Unsorted > Region tags for rolling stock --> Add region tags for rolling stock.
-
Unsorted > Relinquish train to autopilot with a key press --> Add key press command to relinquish train control to autopilot
-
Unsorted > Remove Inappropriate Control Confirmations --> Improve control confirmations to only display when compatible with locomotive type
-
Unsorted > Request for Dispatchwindow --> Add emergency voltage and signal controls to dispatch window
-
Unsorted > Rivers & water --> Add animated water to rivers
-
Unsorted > Save all Consists and their locations --> Support consistent saving of train consists and their locations
-
Unsorted > Scenery Splines --> Add scenery spline support
-
Unsorted > Seperate ditchlights control --> Add separate ditchlight control
-
Unsorted > Set and Centered Requirement Before Loading/Unloading --> Add set and centered requirement before loading or unloading
-
Unsorted > Set maximum power output for ETS supply --> Add maximum power output limits for ETS supplies
-
Unsorted > Siding names --> Improve passing siding name visibility
-
Unsorted > Snow accumulation on rolling stock. --> Add snow accumulation and texture transitions on rolling stock
-
Unsorted > Specifying Steam Locomotive Water Systems --> Add support for configurable steam locomotive water systems
-
Unsorted > Split the Manual in 2 --> Improve manual content structure by separating basic and advanced material
-
Unsorted > Steam Diesel Assist Operations --> Improve Steam Diesel Helper Dynamic Brakes
-
Unsorted > Steam Locomotive - Extra Switch For Class Lights --> Add separate switch for class lights
-
Unsorted > Steam Locomotive - Per Axle Wheel Radius --> Add per axle wheel radius parameter to ENG files
-
Unsorted > Steam Locomotive - Synchronize Cylinder Cock Effect --> Improve steam locomotive cylinder cock smoke synchronization
-
Unsorted > Steam Locomotives - Wheel Slip Animation --> Improve Steam Locomotive Wheel Slip Animation
-
Unsorted > Suggestions for Open Rails --> Add single line token exchange and travelling post office mailbag exchange equipment
-
Unsorted > Suggestions for your roadmap --> Add detailed train animations and Linux platform support
-
Unsorted > Switching Drivers Aid. --> Improve Switching Drivers Aid Display Size
-
Unsorted > Tank Steam Locomotive Tender Coal Animation - 3D Cabs --> Add Coal Load Animation for Tank Steam Locomotives
-
Unsorted > Tender First Max Velocity --> Support different max velocities for chimney and tender first operation
-
Unsorted > Translation --> Request Crowdin Project for Localization Support
-
Unsorted > Two tone whistle --> Add support for two-tone whistle controls.
-
Unsorted > UK unfitted wagon brakes --> Add support for UK 'unfitted' wagon brakes
-
Unsorted > Vacuum Brake Angle cocks and brake timings --> Improve vacuum brake timing accuracy when angle cocks isolate train sections
-
Unsorted > Variable Main Reservoir Charging Rates for Diesels --> Add Variable Main Reservoir Charging Rates for Diesels
-
Unsorted > Virtual Cabs - Smoke and Lights --> Add smoke and light effects to Virtual Cabs.
-
Unsorted > Visual slack animations. --> Add visual slack animations for speedometers and cab views
-
Unsorted > Water Particle Physics for Special Effects --> Improve water particle physics for special effects
-
Unsorted > Water Troughs in RE --> Improve water trough placement on curved and tunnel sections
-
Unsorted > Water visual improvements --> Improve Water Visuals
-
Unsorted > Weather/rain effects on cab windows --> Add rain and weather effects to cab windows with wiper animation
-
Unsorted > Whistle replies from AI trains --> Add AI Train Whistle Replies
-
Unsorted > Working Drawbridge --> Add signal-controlled drawbridges
Trello Card Suggested Labels
-
0.9 RELEASED 2013 June > Add cab sway Visual --> Simulation, Visual
-
0.9 RELEASED 2013 June > Add more working cab instruments Visual --> Simulation, Visual
-
0.9 RELEASED 2013 June > Add steam emission from cylinder cocks Visual --> Simulation, Visual
-
0.9 RELEASED 2013 June > Add track circuits for improved signalling Simulation --> Infrastructure, Simulation
-
0.9 RELEASED 2013 June > Additional instruments supported: steam pressure gauge, accelerometers, cut-off, vacuum reservoir pressure and equalized reservoir pressure and moving scale meters Visual --> Simulation, Visual
-
0.9 RELEASED 2013 June > Automatically remove trees on tracks Visual --> Infrastructure, Simulation, Visual
-
0.9 RELEASED 2013 June > Change cab function Gameplay, Simulation --> Content, Simulation
-
0.9 RELEASED 2013 June > Distant mountains and adjustment for level of detail (experimental) Visual --> Content, Performance, Visual
-
0.9 RELEASED 2013 June > Enable configurable field of view Visual --> Gameplay, Visual
-
0.9 RELEASED 2013 June > Enable higher resolution cabs Visual --> Performance, Visual
-
0.9 RELEASED 2013 June > Improved AI behaviour Simulation --> Gameplay, Simulation
-
0.9 RELEASED 2013 June > Improved diesel exhaust smoke and all diesels now smoke Visual --> Simulation, Visual
-
0.9 RELEASED 2013 June > Replay and exchange simulations Gameplay --> Content, Simulation
-
0.9 RELEASED 2013 June > Super-elevated track and tilting trains (experimental) Simulation, Visual --> Content, Infrastructure, Simulation
-
0.9 RELEASED 2013 June > Super-elevation and tilting trains Simulation, Visual --> Content, Simulation
-
0.9 RELEASED 2013 June > Support distant mountains Visual --> Performance, Visual
-
0.9 RELEASED 2013 June > Updated multi-player dispatcher window Gameplay --> Gameplay, Infrastructure, Simulation, Visual
-
1.0 RELEASED 2015 May > 'Passing path' for signalling (experimental) Simulation --> Infrastructure, Simulation
-
1.0 RELEASED 2015 May > 3D cabs are supported (experimental) Visual --> Content, Simulation, Visual
-
1.0 RELEASED 2015 May > Absolute time waiting points (3HHMM) Simulation --> Content, Simulation
-
1.0 RELEASED 2015 May > Activities can now start at speed Simulation --> Gameplay, Simulation
-
1.0 RELEASED 2015 May > Activities start in cab if cab view exists Gameplay --> Audio, Simulation, Visual
-
1.0 RELEASED 2015 May > Air piped and vacuum piped break system types added Simulation --> Content, Simulation
-
1.0 RELEASED 2015 May > Autopilot function to drive the train for you (experimental) Gameplay --> Gameplay, Simulation
-
1.0 RELEASED 2015 May > Car operations window: handbrake, power toggle and more Gameplay, Simulation --> Gameplay, Simulation, Visual
-
1.0 RELEASED 2015 May > Clear, rain and snow sounds added Audio --> Audio, Simulation
-
1.0 RELEASED 2015 May > Coal level shows in steam tenders Visual --> Content, Simulation, Visual
-
1.0 RELEASED 2015 May > Dynamic FOV (mouse wheel) Visual --> Simulation, Visual
-
1.0 RELEASED 2015 May > Gear boxes in diesel and steam locomotives now supported Simulation --> Content, Simulation
-
1.0 RELEASED 2015 May > Horn triggers bell is now supported Audio --> Audio, Simulation
-
1.0 RELEASED 2015 May > Hot start option for steam locomotives Gameplay --> Content, Simulation
-
1.0 RELEASED 2015 May > Improve steam and smoke effects (with wind and other variations) Visual --> Simulation, Visual
-
1.0 RELEASED 2015 May > Loading screen replaces the text console Visual --> Gameplay, Visual
-
1.0 RELEASED 2015 May > Localized in 9 languages Other --> Content, Other
-
1.0 RELEASED 2015 May > LOD bias control (experimental) Visual --> Performance, Visual
-
1.0 RELEASED 2015 May > Many more cab view controls (steam especially) Gameplay, Visual --> Gameplay, Simulation, Visual
-
1.0 RELEASED 2015 May > More monitoring devices Simulation --> Simulation, Visual
-
1.0 RELEASED 2015 May > More sound triggers Audio --> Audio, Simulation
-
1.0 RELEASED 2015 May > Mouse control in 2D cabs added Gameplay --> Gameplay, Simulation
-
1.0 RELEASED 2015 May > MSTS environments such as KOSMOS are partially supported (experimental) Visual --> Content, Infrastructure, Simulation
-
1.0 RELEASED 2015 May > No more trackside camera 'bridge mode' Visual --> Gameplay, Simulation, Visual
-
1.0 RELEASED 2015 May > Odometer available Gameplay --> Simulation, Visual
-
1.0 RELEASED 2015 May > Quad tiles now work properly Visual --> Content, Visual
-
1.0 RELEASED 2015 May > Refuelling supported Gameplay, Simulation --> Infrastructure, Simulation
-
1.0 RELEASED 2015 May > Restricted speed zones are now supported Gameplay --> Content, Simulation
-
1.0 RELEASED 2015 May > Signal light glow (experimental) Visual --> Infrastructure, Visual
-
1.0 RELEASED 2015 May > Support hazards Gameplay, Visual --> Content, Simulation
-
1.0 RELEASED 2015 May > Walking around in passenger view Visual --> Content, Gameplay, Visual
-
1.1 RELEASED 2016 March > 3D cab digital gauges improved Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > 3D cabs loaded by default when present Visual --> Content, Simulation, Visual
-
1.1 RELEASED 2016 March > Activity events can now dynamically change the weather Gameplay, Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > Activity restricted speed zones added Gameplay --> Infrastructure, Simulation
-
1.1 RELEASED 2016 March > Add EP brake partial release support Simulation --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Additional locomotive's brake status now shown in HUD Gameplay --> Simulation, Visual
-
1.1 RELEASED 2016 March > Additional sound triggers added Audio --> Audio, Content, Simulation
-
1.1 RELEASED 2016 March > AI trains can now get permission to pass signals at danger Simulation --> Infrastructure, Simulation
-
1.1 RELEASED 2016 March > Auxiliary tender support added Simulation --> Content, Simulation
-
1.1 RELEASED 2016 March > Bailoff on twin pipe airbrakes improved Simulation --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Blended dynamic brakes support added Simulation --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Brake pipe pressure propagation improved Simulation --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Code has been re-factored to ease future developments Other --> Infrastructure, Simulation
-
1.1 RELEASED 2016 March > Compressor information now shown in HUD Gameplay --> Simulation, Visual
-
1.1 RELEASED 2016 March > Correction of faulty engine parameters added Other --> Content, Simulation
-
1.1 RELEASED 2016 March > Engine and independent brakes improved Simulation --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Engine brakes extended to work with tender Simulation --> Content, Simulation
-
1.1 RELEASED 2016 March > Friction braking cab view control improved Gameplay, Visual --> Gameplay, Simulation, Visual
-
1.1 RELEASED 2016 March > Gear cab view control added Gameplay, Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > Improved sound cut-off distances Audio --> Audio, Simulation
-
1.1 RELEASED 2016 March > Join/split functionality with player and AI trains improved Gameplay, Simulation --> Content, Gameplay, Simulation
-
1.1 RELEASED 2016 March > Keyboard commands for cutting off power and setting brakes off added Gameplay --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Loading/unloading animations for freight animations added Gameplay, Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > Manual signalling mode can be engaged while moving Gameplay --> Gameplay, Infrastructure, Simulation
-
1.1 RELEASED 2016 March > Multiplayer can now connect to domain names in addition to IPs Other --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Multiple freight animations added Visual --> Content, Visual
-
1.1 RELEASED 2016 March > Optimizated selection of track sounds Audio, Performance --> Audio, Performance, Simulation
-
1.1 RELEASED 2016 March > Options for improved weather visuals on supported systems Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > Options to limit safe speed through curves, with penalties for breaches Gameplay --> Gameplay, Simulation
-
1.1 RELEASED 2016 March > Projected speed cab view control added Gameplay, Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > Quick access to documentation from the menu Other --> Content, Other
-
1.1 RELEASED 2016 March > Refuelling from water troughs added Gameplay --> Infrastructure, Simulation
-
1.1 RELEASED 2016 March > Sound looping improved Audio --> Audio, Simulation
-
1.1 RELEASED 2016 March > Stereo/mono cab sounds improved compatibility Audio --> Audio, Content
-
1.1 RELEASED 2016 March > Super-elevation updated and harmonic-rocking improved Simulation, Visual --> Infrastructure, Simulation
-
1.1 RELEASED 2016 March > Train lights condition for service improved Gameplay, Visual --> Simulation, Visual
-
1.1 RELEASED 2016 March > Variable1 in gearless diesels improved Audio --> Content, Simulation
-
1.1 RELEASED 2016 March > Variable2 in electrics improved Audio --> Simulation
-
1.1 RELEASED 2016 March > Variable3 in diesels and electrics improved Audio --> Content, Simulation, Visual
-
1.2 RELEASED 2017 January > Add mileposts to Track Monitor Gameplay --> Infrastructure, Simulation, Visual
-
1.2 RELEASED 2017 January > Air brake enhancements Gameplay --> Gameplay, Simulation, Visual
-
1.2 RELEASED 2017 January > Delay night cab texture loading Performance --> Simulation, Visual
-
1.2 RELEASED 2017 January > Disable shape warnings by default Other --> Simulation, Visual
-
1.2 RELEASED 2017 January > Improve tractive force & wheelslip calculation Content, Gameplay --> Content, Gameplay, Simulation
-
1.2 RELEASED 2017 January > Improved loading screen for routes Visual --> Other, Visual
-
1.2 RELEASED 2017 January > Improving management of time of day waiting points Gameplay --> Gameplay, Simulation
-
1.2 RELEASED 2017 January > Include files for tsection.dat Other --> Content, Infrastructure, Simulation
-
1.2 RELEASED 2017 January > Multiple car spawner lists Visual --> Editor, Simulation
-
1.2 RELEASED 2017 January > Non inclining tracking cameras (#2 and #3) Visual --> Simulation, Visual
-
1.2 RELEASED 2017 January > Restoring train tilting feature Visual --> Content, Simulation
-
1.2 RELEASED 2017 January > Show car ID in operations window Gameplay --> Gameplay, Visual
-
1.2 RELEASED 2017 January > Steam locomotive wheel slip Gameplay --> Content, Simulation, Visual
-
1.2 RELEASED 2017 January > Tonnage/Load information in HUD Other --> Simulation, Visual
-
1.2 RELEASED 2017 January > Wheel skid for excessive braking Simulation --> Content, Gameplay, Simulation
-
1.2 RELEASED 2017 January > Working turntables Gameplay, Simulation, Visual --> Gameplay, Infrastructure, Simulation, Visual
-
1.3 RELEASED 2018 November > Activity end evaluation Gameplay --> Gameplay, Visual
-
1.3 RELEASED 2018 November > Activity randomization Gameplay --> Gameplay, Simulation
-
1.3 RELEASED 2018 November > Add cab radio push button cab control Audio, Gameplay --> Audio, Simulation, Visual
-
1.3 RELEASED 2018 November > Addition of missing cab animations Gameplay, Visual --> Gameplay, Simulation, Visual
-
1.3 RELEASED 2018 November > Additional signal script functions Content, Gameplay --> Performance, Simulation
-
1.3 RELEASED 2018 November > Additional signal types Content, Gameplay --> Content, Infrastructure, Simulation
-
1.3 RELEASED 2018 November > Additional timetable functions Content, Gameplay --> Content, Simulation
-
1.3 RELEASED 2018 November > Additional Train Force due to Wind and Buff/Drafting Forces Consideration Simulation --> Gameplay, Simulation
-
1.3 RELEASED 2018 November > Adjustable signal glow settings Content, Visual --> Infrastructure, Simulation, Visual
-
1.3 RELEASED 2018 November > Adjustments of stop times for passenger trains Content, Gameplay --> Content, Gameplay, Simulation
-
1.3 RELEASED 2018 November > Attach/detach in timetable mode Content, Gameplay --> Content, Gameplay, Simulation
-
1.3 RELEASED 2018 November > Automatic curve squeal sound Audio, Gameplay --> Audio, Content, Simulation
-
1.3 RELEASED 2018 November > Automatic switch sounds when trains pass over Audio --> Audio, Simulation
-
1.3 RELEASED 2018 November > Check arrival at station stop without using the Traveller Performance --> Infrastructure, Performance, Simulation
-
1.3 RELEASED 2018 November > Command-line tool to load all supported file formats Content --> Content, Other
-
1.3 RELEASED 2018 November > Common script for signal types Content, Other --> Content, Infrastructure, Simulation
-
1.3 RELEASED 2018 November > Conditional load of day textures Performance --> Content, Performance, Visual
-
1.3 RELEASED 2018 November > Enhanced passenger view Gameplay, Visual --> Content, Gameplay, Visual
-
1.3 RELEASED 2018 November > Event syncs AI train by modifying its waiting point Content, Gameplay --> Gameplay, Simulation
-
1.3 RELEASED 2018 November > Exclude trees from being placed on roads Visual --> Editor, Infrastructure, Visual
-
1.3 RELEASED 2018 November > Explore route in activity mode Gameplay --> Gameplay, Simulation, Visual
-
1.3 RELEASED 2018 November > Fuel gauge cabview control for steam locos Gameplay, Visual --> Simulation, Visual
-
1.3 RELEASED 2018 November > Improvements to steam code Gameplay, Simulation --> Content, Performance, Simulation
-
1.3 RELEASED 2018 November > Improving manual weather change Gameplay, Visual --> Gameplay, Simulation, Visual
-
1.3 RELEASED 2018 November > Make ShadowAllShapes option accessible to players Other --> Performance, Visual
-
1.3 RELEASED 2018 November > Mouse control for 3D cabs Gameplay --> Gameplay, Simulation
-
1.3 RELEASED 2018 November > Multiple level crossing sounds Audio, Content --> Audio, Infrastructure, Simulation
-
1.3 RELEASED 2018 November > Open/close doors on AI trains Visual --> Simulation, Visual
-
1.3 RELEASED 2018 November > Random restart delays in timetable mode Content, Gameplay --> Gameplay, Simulation
-
1.3 RELEASED 2018 November > Runtime correction of faulty eng parameters Other --> Content, Simulation
-
1.3 RELEASED 2018 November > Save and resume in multiplayer mode Other --> Gameplay, Simulation
-
1.3 RELEASED 2018 November > Signal variables Content, Gameplay --> Content, Simulation
-
1.3 RELEASED 2018 November > Speed control command in timetable editor Content, Gameplay --> Editor, Simulation
-
1.3 RELEASED 2018 November > Standalone extensions to activity files Content --> Content, Editor, Simulation
-
1.3 RELEASED 2018 November > Steam generator effects Visual --> Performance, Visual
-
1.3 RELEASED 2018 November > Steam locomotive vacuum brake ejector Simulation, Visual --> Content, Simulation
-
1.3 RELEASED 2018 November > Timetable pools Content, Gameplay --> Content, Editor, Infrastructure, Simulation
-
1.3 RELEASED 2018 November > Transfer tables Gameplay, Simulation, Visual --> Audio, Content, Infrastructure, Simulation, Visual
-
1.3 RELEASED 2018 November > User definable sound attenuation factor in cab and passenger views Audio --> Audio, Editor, Simulation
-
1.3 RELEASED 2018 November > Variation of Wagon Mass with Load Gameplay, Simulation --> Gameplay, Performance, Simulation
-
1.3 RELEASED 2018 November > Walking people Content, Visual --> Editor, Simulation
-
1.4 RELEASED 2021 October > 3rd and 4th pantograph Gameplay, Visual --> Content, Simulation
-
1.4 RELEASED 2021 October > Add option to letterbox 2D cabs with a non-matching aspect ratio Visual --> Simulation, Visual
-
1.4 RELEASED 2021 October > Add power key cab view control and startup sounds Content, Gameplay --> Audio, Content, Simulation, Visual
-
1.4 RELEASED 2021 October > Adding reset to 3D cab and passenger view Other --> Gameplay, Simulation, Visual
-
1.4 RELEASED 2021 October > Analogue clock in cabview Content, Gameplay, Visual --> Editor, Visual
-
1.4 RELEASED 2021 October > Bell animation Content, Visual --> Audio, Content, Simulation, Visual
-
1.4 RELEASED 2021 October > Briefings for timetable mode Content, Gameplay --> Content, Simulation
-
1.4 RELEASED 2021 October > Cab view control for battery with sound triggers Gameplay --> Audio, Gameplay, Simulation, Visual
-
1.4 RELEASED 2021 October > Command to release train control system emergency braking Gameplay --> Gameplay, Simulation
-
1.4 RELEASED 2021 October > Document engine and wagon parameters Other --> Content, Simulation
-
1.4 RELEASED 2021 October > Dragging scrollbars in-game Other --> Other, Visual
-
1.4 RELEASED 2021 October > Enable rotation for digital 2D cabview controls Visual --> Gameplay, Visual
-
1.4 RELEASED 2021 October > Enable rotation of gauges in 2D cabs --> Content, Simulation, Visual
-
1.4 RELEASED 2021 October > Expand potential of TCS scripts Content, Gameplay --> Gameplay, Infrastructure, Simulation
-
1.4 RELEASED 2021 October > Fading signal lamps Visual --> Editor, Infrastructure, Visual
-
1.4 RELEASED 2021 October > Further TCS handles related to signals and sound events Simulation --> Audio, Infrastructure, Simulation
-
1.4 RELEASED 2021 October > Make Autopilot and Extended AI Shunting always-on Gameplay --> Gameplay, Simulation
-
1.4 RELEASED 2021 October > Manual call-on from dispatcher window Gameplay --> Gameplay, Simulation
-
1.4 RELEASED 2021 October > Mouse wheel scrolling in-game Other --> Gameplay, Other
-
1.4 RELEASED 2021 October > Move the 2/3 camera pivot to the center of the car Visual --> Simulation, Visual
-
1.4 RELEASED 2021 October > Moving camera 2 and 3 smoothly along train Visual --> Simulation, Visual
-
1.4 RELEASED 2021 October > Print Position Other --> Simulation
-
1.4 RELEASED 2021 October > Re-route AI trains through dispatcher window Gameplay --> Content, Simulation
-
1.4 RELEASED 2021 October > Road car camera Visual --> Gameplay, Visual
-
1.4 RELEASED 2021 October > Signed traction-braking cab control Content, Visual --> Simulation, Visual
-
1.4 RELEASED 2021 October > Sound triggers for player and AI trains Audio, Gameplay --> Audio, Simulation
-
1.4 RELEASED 2021 October > Steam/HEP Generators (Diesel/Electric) Gameplay, Simulation --> Content, Gameplay, Simulation
-
1.4 RELEASED 2021 October > Store latest version number in registry Infrastructure --> Content, Infrastructure
-
1.4 RELEASED 2021 October > Switch from XNA to MonoGame Other, Performance --> Performance, Visual
-
1.4 RELEASED 2021 October > Timetable Evaluation Functions Content, Other --> Infrastructure, Simulation
-
1.4 RELEASED 2021 October > traction-braking control considering train brake Gameplay --> Gameplay, Simulation
-
1.4 RELEASED 2021 October > Trainspotter camera for stations and level crossings Visual --> Simulation, Visual
-
1.4 RELEASED 2021 October > Updating RailDriver SDK library Infrastructure --> Performance, Simulation
-
1.4 RELEASED 2021 October > Upgrade to .NET framework 4.7.2 Other --> Infrastructure
-
1.4 RELEASED 2021 October > Use Git version control on Launchpad Other --> Infrastructure
-
1.4 RELEASED 2021 October > Visibility of reverse point indicator Other --> Simulation, Visual
-
1.4 RELEASED 2021 October > Weather File Content, Gameplay, Visual --> Content, Simulation, Visual
-
1.5 RELEASED 2022 November > Add Large Ejector control for vacuum braked steam locomotives. --> Content, Gameplay, Simulation
-
1.5 RELEASED 2022 November > Air Brake and EP Brake options --> Simulation
-
1.5 RELEASED 2022 November > Brake pipe overcharge --> Simulation
-
1.5 RELEASED 2022 November > Broken Water Scoop --> Content, Simulation
-
1.5 RELEASED 2022 November > Click for list of other improvements in 1.5 --> Performance, Simulation
-
1.5 RELEASED 2022 November > Distributed Power - American style remote control Gameplay --> <comma separated list of labels from below>
-
1.5 RELEASED 2022 November > Implement distinct triple valve behaviour on Air Twin Pipe braking systems Simulation --> Content, Simulation
-
1.5 RELEASED 2022 November > steam boiler blow out --> Gameplay, Simulation, Visual
-
1.5 RELEASED 2022 November > Tender Capacities in Tender WAG File Content --> Content, Editor, Simulation
-
1.5 RELEASED 2022 November > Vacuum brakes ejector vapor stream Visual --> Content, Simulation, Visual
-
1.5 RELEASED 2022 November > Vacuum Release Valve --> Content, Simulation
-
1.6 RELEASED 2025 September > Add Air Brake Flow Meters Simulation --> Gameplay, Simulation, Visual
-
1.6 RELEASED 2025 September > Add air brake valve and reservoir customization Simulation --> Content, Simulation
-
1.6 RELEASED 2025 September > Add auto-save Infrastructure --> Gameplay, Simulation
-
1.6 RELEASED 2025 September > Add electric locomotive hot start mode Gameplay --> Content, Gameplay, Simulation
-
1.6 RELEASED 2025 September > Add in-app content discovery and installation to menu Content, Infrastructure --> Content, Infrastructure, Simulation
-
1.6 RELEASED 2025 September > Add KM_HOUR_MIN unit of measure to CabviewControls Content --> Simulation, Visual
-
1.6 RELEASED 2025 September > Add lighting conditions based on brake, reverser, doors, power, horn, MU, and DPU states Gameplay, Visual --> Simulation, Visual
-
1.6 RELEASED 2025 September > Add mouse wheel support to movable controls Gameplay --> Gameplay, Simulation
-
1.6 RELEASED 2025 September > Add opt-in anonymous telemetry Infrastructure --> Other
-
1.6 RELEASED 2025 September > Add red border when main window loses focus Gameplay --> Visual
-
1.6 RELEASED 2025 September > Add signed distance measurement for TCS scripts Content --> Content, Gameplay, Simulation
-
1.6 RELEASED 2025 September > Add Train Forces Popup Window --> Gameplay, Simulation, Visual
-
1.6 RELEASED 2025 September > Add Train Info Tab to Help Window (F1) --> Gameplay, Other, Simulation
-
1.6 RELEASED 2025 September > Basic web switch panel Infrastructure --> Infrastructure, Simulation
-
1.6 RELEASED 2025 September > Cache SD files for faster loading Infrastructure --> Performance
-
1.6 RELEASED 2025 September > Change in Car Operations Menu Gameplay --> Gameplay, Simulation, Visual
-
1.6 RELEASED 2025 September > Customise freight animations for 2D/3D cabs Content, Gameplay, Visual --> Content, Simulation, Visual
-
1.6 RELEASED 2025 September > Ditch lights triggered by horn Gameplay, Visual --> Audio, Simulation, Visual
-
1.6 RELEASED 2025 September > Enable AI trains to trigger activity location events Audio, Gameplay --> Audio, Gameplay, Simulation
-
1.6 RELEASED 2025 September > Enable conditional sound playback by time, season, and weather Audio, Gameplay --> Audio, Content, Simulation
-
1.6 RELEASED 2025 September > Enable local web server and dynamic data APIs for secondary screens Gameplay, Infrastructure --> Content, Infrastructure, Simulation, Visual
-
1.6 RELEASED 2025 September > Extra line with all the arguments for debugging purposes in logfile Other --> Other, Simulation
-
1.6 RELEASED 2025 September > Improve sunrise and sunset sky colors Visual --> Simulation, Visual
-
1.6 RELEASED 2025 September > Improve sunrise and sunset time Visual --> Simulation, Visual
-
1.6 RELEASED 2025 September > Improved Default Snowflake Texture nd other assets Visual --> Content, Visual
-
1.6 RELEASED 2025 September > Include new EP brake components Simulation --> Content, Simulation
-
1.6 RELEASED 2025 September > Locomotive operation from control car driving trailers push pull cars Content, Gameplay --> Gameplay, Simulation
-
1.6 RELEASED 2025 September > Log potential issues with script names Simulation --> Other, Simulation
-
1.6 RELEASED 2025 September > Multiple light textures per signal Content --> Infrastructure, Visual
-
1.6 RELEASED 2025 September > Multiple Preset Viewpoints for 3D Cabs Visual --> Gameplay, Simulation, Visual
-
1.6 RELEASED 2025 September > New Features for American Triple Valves Simulation --> Content, Gameplay, Simulation
-
1.6 RELEASED 2025 September > Redesign the Map window Infrastructure --> Simulation, Visual
-
1.6 RELEASED 2025 September > Relay Valve for brakes Simulation --> Content, Simulation
-
1.6 RELEASED 2025 September > Timetable Mode--Estimated Departures Gameplay --> Gameplay, Simulation
-
1.6 RELEASED 2025 September > Traction and dynamic brake retardation Content --> Content, Gameplay, Simulation
-
1.7 > Add activity event messages to web server Gameplay --> Other, Simulation
-
1.7 > Add auxiliary diesel generator support for electric train heating Simulation --> Audio, Simulation
-
1.7 > Add configurable interval, units, and whole-train physics data to the data logger --> Performance, Simulation
-
1.7 > Add engine load control to diesel sounds Audio --> Audio, Content, Simulation
-
1.7 > Add missing texture highlight option Content, Visual --> Visual
-
1.7 > Add override of rolling stock articulation Content --> Editor, Simulation
-
1.7 > Add refresh button to detect available updates Other --> Content, Other
-
1.7 > Add TCS dynamic braking authorization Gameplay --> Infrastructure, Simulation
-
1.7 > Consist editor Editor --> Content, Editor, Simulation
-
1.7 > Consist file format Content, Editor --> Content, Simulation
-
1.7 > Improve automatic calculation of Davis A, B, C resistance values Content --> Editor, Simulation
-
1.7 > Improve engine RPM control during dynamic braking Simulation --> Content, Simulation
-
1.7 > Improve ETS startup behavior based on consist requirements Gameplay --> Performance, Simulation
-
1.7 > Improve MSTS terrain resolution with flexible height sample support Content, Visual --> Infrastructure, Simulation, Visual
-
1.7 > Improve rolling stock creation with automatic sizing and centering controls Content --> Content, Editor, Simulation
-
1.x > Add brake system selector switches --> Gameplay, Simulation
-
1.x > Add graphical quality presets Gameplay, Performance, Visual --> Performance, Visual
-
1.x > Add non-stopping stations to F10 window Gameplay --> Simulation, Visual
-
1.x > Add on-screen text color customization Visual --> Gameplay, Visual
-
1.x > Add option to select save location Infrastructure --> Gameplay, Other
-
1.x > Add TCS script hooks to control door state Content --> Gameplay, Simulation
-
1.x > Advanced Shape Descriptor Controls Content --> Content, Editor
-
1.x > Allow disabling all in-game info/warning messages Gameplay --> Gameplay, Simulation
-
1.x > Automatically adjust LOD to compensate for Zoom level Visual --> Performance, Visual
-
1.x > Automatically adjust LOD values per screen resolution Visual --> Performance, Visual
-
1.x > Better MSTS/Kosmos Environments Visual --> Content, Simulation, Visual
-
1.x > Boiler water level gauge affected by incline Gameplay, Visual --> Simulation, Visual
-
1.x > Cab view control for previous signal's aspect Content, Gameplay, Visual --> Simulation, Visual
-
1.x > Cab view, not camera, affected by vibrations Gameplay, Visual --> Simulation, Visual
-
1.x > Content directory file format Infrastructure --> Content, Infrastructure
-
1.x > Content optimisation measure tool Content, Infrastructure --> Content, Performance, Visual
-
1.x > Content-controlled numbering for locomotives Content, Gameplay, Visual --> Content, Visual
-
1.x > Content-defined user-triggered animations Gameplay, Visual --> Content, Simulation, Visual
-
1.x > Correct AI train behaviour for permissive signals Gameplay --> Gameplay, Infrastructure, Simulation
-
1.x > Darkness in tunnels Gameplay, Visual --> Infrastructure, Simulation, Visual
-
1.x > Disable vibration effects on external attached cameras Visual --> Content, Simulation, Visual
-
1.x > Door operation for loading of passengers Gameplay --> Gameplay, Simulation
-
1.x > Exclude trees from being placed inside scenery objects Visual --> Content, Editor, Simulation, Visual
-
1.x > Handbrake light cab view control Content, Gameplay --> Simulation, Visual
-
1.x > Improve RailDriver usability Infrastructure --> Gameplay, Other
-
1.x > Improved smoke for steam locomotives Visual --> Content, Simulation, Visual
-
1.x > In game GUI refresh to focus on user Gameplay, Infrastructure, Visual --> Gameplay, Simulation, Visual
-
1.x > Literals should be constants (0.275) Other --> Other, Simulation
-
1.x > Locomotive file format Content, Editor --> Content, Simulation
-
1.x > More bogies/wheels for rolling stock Simulation, Visual --> Content, Simulation
-
1.x > Non-absolute traction/braking force cab view control Content, Gameplay, Visual --> Content, Gameplay, Simulation
-
1.x > Refactor TrainCar to simplify inheritance Other --> Content, Simulation
-
1.x > Reload world data in-game Infrastructure, Visual --> Content, Simulation
-
1.x > Scan log file for compatibility issues and display in menu Other --> Content, Simulation
-
1.x > Separate 3D viewer from other code Infrastructure --> Other, Visual
-
1.x > Set train stopping position in timetables Gameplay --> Content, Editor, Simulation
-
1.x > Shape Hierarchy Attachment for More Wagon Addons Content --> Audio, Content, Simulation, Visual
-
1.x > Slip indicator light for whole train cab view control Content, Gameplay --> Simulation, Visual
-
1.x > Specify timings for door open/close animations/effects Content, Gameplay, Visual --> Content, Simulation, Visual
-
1.x > Speed up camera movement Gameplay, Visual --> Gameplay, Simulation
-
1.x > Support 4x4 and 8x8 tiles Content, Infrastructure, Visual --> Infrastructure, Visual
-
1.x > Support button remapping for RailDriver Gameplay, Infrastructure --> Gameplay, Simulation
-
1.x > Train car editor Editor --> Content, Editor, Simulation
-
1.x > Trigger engine power on/off sound streams in all cars Audio, Content --> Audio, Content, Simulation
-
1.x > Update .NET framework Infrastructure --> Performance, Simulation
-
1.x > Update third-party libraries Infrastructure --> Audio, Infrastructure
-
1.x > Virtual filesystem Editor, Infrastructure --> Content, Performance, Simulation
-
1.x > Wagon file format Content, Editor --> Content, Simulation
-
1.x > Web API for train data Gameplay, Infrastructure --> Infrastructure, Simulation
-
1.x > Wheel slip indication in cab Gameplay, Visual --> Simulation, Visual
-
2.x > 2D scenery placement editor Editor --> Content, Editor, Visual
-
2.x > 2D terrain editor Editor --> Editor, Infrastructure, Visual
-
2.x > 2D track/road editor Editor --> Editor, Infrastructure
-
2.x > 3D world editor Editor --> Content, Editor, Infrastructure, Visual
-
2.x > Activity editor Editor --> Content, Editor, Simulation
-
2.x > Activity file format Content, Editor --> Content, Simulation
-
2.x > Content-defined static cameras Gameplay, Visual --> Content, Editor, Gameplay, Visual
-
2.x > Defect detector Gameplay --> Audio, Gameplay, Simulation
-
2.x > Dispatcher mode Gameplay, Visual --> Gameplay, Simulation
-
2.x > Gamepad and joystick support Infrastructure --> Gameplay
-
2.x > Heat shimmer effect diesel/steam exhaust Visual --> Simulation, Visual
-
2.x > Multiple light sources Visual --> Simulation, Visual
-
2.x > Next stage location-linked passing path Simulation --> Content, Infrastructure, Simulation
-
2.x > Retarders for hump operations Gameplay, Simulation --> Gameplay, Infrastructure, Simulation
-
2.x > Route metadata editor Editor --> Content, Editor, Infrastructure
-
2.x > Route metadata file format Content, Editor --> Content, Infrastructure, Simulation
-
2.x > Scenery placement file format Content, Editor --> Content, Infrastructure, Visual
-
2.x > Sparks / burning embers for steam exhaust Visual --> Simulation, Visual
-
2.x > Terrain file format Content, Editor --> Content, Infrastructure, Simulation
-
2.x > Terrain generator Content, Editor --> Content, Editor, Infrastructure
-
2.x > Timetable editor Editor --> Content, Editor, Simulation
-
2.x > Track/road file format Content, Editor --> Infrastructure, Simulation, Visual
-
Future > Add description parameter to consists, show text in menu Content --> Content, Visual
-
Future > Add gauges and control types for cab views Gameplay, Visual --> Content, Simulation, Visual
-
Future > Add support for Fuel Tenders Gameplay, Simulation --> Content, Gameplay, Simulation, Visual
-
Future > Add Teloc (stepped) speedometer Gameplay, Visual --> Simulation, Visual
-
Future > Additional alerter reset options Gameplay, Simulation --> Audio, Gameplay, Simulation, Visual
-
Future > Additional animations for locomotives Gameplay, Visual --> Content, Visual
-
Future > Advanced Coupler Content, Gameplay, Simulation --> Gameplay, Simulation
-
Future > Air-using devices/depleting pressure Gameplay, Simulation --> Content, Gameplay, Simulation
-
Future > Allow multiple electrification systems in the same route Gameplay, Simulation --> Infrastructure, Simulation
-
Future > Allow using shape animations for freight animation Visual --> Content, Visual
-
Future > Animated wipers (2D cabviews) Visual --> Simulation, Visual
-
Future > Animated/dynamic coupling chains Gameplay, Visual --> Simulation, Visual
-
Future > Behaviour of Activity Event pop-up Gameplay --> Gameplay, Simulation
-
Future > Cab view controls for doors Gameplay --> Audio, Simulation, Visual
-
Future > Cross-platform portability/support for Linux/macOS Infrastructure --> Other
-
Future > Customise Raildriver controls for non-US Gameplay, Infrastructure --> Gameplay, Simulation
-
Future > Diesel exhaust flames Visual --> Simulation, Visual
-
Future > Diesel hydraulic transmission Gameplay, Simulation --> Simulation
-
Future > Display dispatch window on top (not behind) Other --> Gameplay, Simulation
-
Future > Dynamic snow accumulation Visual --> Simulation, Visual
-
Future > Echos in the canyon.... Audio --> Audio, Editor, Simulation
-
Future > Editor-controlled route speed limits Editor, Gameplay --> Editor, Simulation
-
Future > Engine configuration of maximum traction current before shutdown (circuit breaker open) Gameplay, Simulation --> Content, Editor, Simulation
-
Future > Extension activity file Content, Gameplay --> Content, Editor, Infrastructure
-
Future > Fade effect for signal lights Visual --> Infrastructure, Simulation, Visual
-
Future > Free-form activities Gameplay --> Gameplay, Simulation
-
Future > Frequency-based trains in timetable mode Gameplay --> Gameplay, Simulation
-
Future > Hide overhead wire for non-electrified parts of route Gameplay, Visual --> Editor, Infrastructure, Visual
-
Future > Improvements to Fueling Facilities Content, Gameplay, Visual --> Infrastructure, Simulation
-
Future > In game route editing capabilities Content, Editor, Gameplay, Visual --> Editor, Gameplay, Infrastructure
-
Future > Include distant semaphore signals in track monitor Gameplay, Visual --> Simulation, Visual
-
Future > Keyboard Register Other --> Editor, Gameplay, Simulation
-
Future > Limited time acceleration Gameplay --> Gameplay, Simulation
-
Future > Load models (shapes) into forest regions Visual --> Content, Editor, Visual
-
Future > Mail bag pick up and drop off from moving train Gameplay, Simulation, Visual --> Content, Gameplay, Simulation
-
Future > Map or splash screen button in menu Other --> Content, Visual
-
Future > Merge activities and timetables in the menu Gameplay --> Content, Gameplay, Simulation
-
Future > Multi-thread rendering Infrastructure, Performance --> Performance, Visual
-
Future > Multiplayer server browser Infrastructure --> Gameplay, Simulation
-
Future > OHLE wire extensions Content, Editor, Visual --> Infrastructure, Simulation
-
Future > Only change facing switches with G key Gameplay --> Editor, Gameplay, Simulation
-
Future > Open Rails Keyboard Design Infrastructure --> Gameplay, Simulation
-
Future > Operational turntables in timetable mode Gameplay, Simulation --> Gameplay, Infrastructure, Simulation
-
Future > Passenger request stops Gameplay --> Content, Simulation
-
Future > Priorities for trains in timetables and activities Gameplay, Simulation --> Content, Simulation
-
Future > Quilling/Playable Whistle/Horn Audio, Gameplay --> Audio, Content, Gameplay, Simulation
-
Future > Re-work multi-player Infrastructure --> Gameplay, Infrastructure, Simulation
-
Future > Real world signal delay Gameplay --> Gameplay, Infrastructure, Simulation
-
Future > Reconnect to multiplayer servers Gameplay, Infrastructure --> Gameplay, Other
-
Future > Refactor the air brake code Infrastructure --> Infrastructure, Simulation
-
Future > Road vehicle animations Visual --> Simulation, Visual
-
Future > Save route-specific game option Infrastructure --> Performance, Simulation
-
Future > Save/restore (auto-save even better) for multi-player Infrastructure --> Gameplay, Simulation
-
Future > Scheduled stops listed in F10 window Gameplay --> Simulation, Visual
-
Future > Shadow override in options menu Visual --> Content, Visual
-
Future > Signal-controlled level crossings Gameplay, Simulation --> Gameplay, Infrastructure, Simulation
-
Future > Signalman role Gameplay --> Gameplay, Simulation
-
Future > Speed limits for wagons Content, Gameplay --> Content, Simulation
-
Future > Standalone dispatcher that handles server/host admin Gameplay --> Gameplay, Infrastructure, Simulation
-
Future > Steam locomotive rods reflecting reverser position Visual --> Simulation, Visual
-
Future > Steam: Automatic Engineer, allowing fully manual fireman operations Gameplay, Simulation --> Content, Gameplay, Simulation
-
Future > Storm and lightning weather effects Visual --> Simulation, Visual
-
Future > Support a texture layer/channel for objects to show weathering, grime, ambient occlusion etc. Visual --> Content, Visual
-
Future > Support for plug-ins Infrastructure, Simulation --> Other, Simulation
-
Future > Support multiple track gauges in the same route. Content, Gameplay, Simulation, Visual --> Infrastructure, Simulation
-
Future > Synchronize sounds to visuals for steam effects Audio, Visual --> Audio, Simulation, Visual
-
Future > Timetables for multi-player use Gameplay --> Gameplay, Simulation
-
Future > Timetables with optional variations/calendar-controlled changes Gameplay --> Content, Editor, Simulation
-
Future > Train detail/picture button in menu Other --> Content, Visual
-
Future > Train light glow (like signals) Visual --> Simulation, Visual
-
Future > Train won't move because . . . Gameplay --> Gameplay, Simulation, Visual
-
Future > User-controlled engine/wagon weathering Content, Editor, Gameplay, Visual --> Editor, Visual
-
Future > User-selectable resolution for full-screen mode Infrastructure, Visual --> Visual
-
Future > VR Headset Compatibility Simulation --> Gameplay, Simulation, Visual
-
Future > Wait point - Wait until activation level set Content, Gameplay --> Gameplay, Simulation
-
Future > Web API for input Gameplay, Infrastructure --> Gameplay, Simulation
-
Not planned at this time > Curtius-Kniffler / Adhesion Behaviour --> Simulation
-
Not planned at this time > Increase horn volume at distance --> Audio, Simulation
-
Not planned at this time > Option to allow or not allow refuelling away from facilities --> Gameplay, Simulation
-
Not planned at this time > Pace Setter Gameplay --> Gameplay, Simulation, Visual
-
Not planned at this time > Remove shadows when there is precipitation and sky overcast --> Performance, Visual
-
Not planned at this time > Screensaver vs Openrails --> Performance, Simulation
-
Not planned at this time > Scroll extended F5 information (for long trains) and ability to highlight a line --> Simulation, Visual
-
Not planned at this time > Termination of activities --> Gameplay, Simulation
-
Unsorted > [F9] Train Operations Improvement --> Gameplay, Simulation, Visual
-
Unsorted > #dispose command for trains leaving a route at speed --> Gameplay, Infrastructure, Simulation
-
Unsorted > 3D Cab Features for Steam Locos--Firebox --> Simulation, Visual
-
Unsorted > 4 Suggestions and Ideas For Open Rails Roadmap --> Infrastructure, Simulation, Visual
-
Unsorted > A more realistic ai --> Gameplay, Simulation
-
Unsorted > Add run up - run down type of throttles --> Content, Simulation
-
Unsorted > Add TCS hook for distance travelled by train --> Content, Gameplay, Simulation
-
Unsorted > Adding More than one crossing sound in the route editor --> Audio, Editor
-
Unsorted > additional features for static trains in timetables --> Content, Editor, Simulation
-
Unsorted > Adjustable Brake Feed Valves --> Gameplay, Simulation
-
Unsorted > AI train's doors in Timetable mode --> Gameplay, Simulation, Visual
-
Unsorted > Alertersystem & overspeedsystem need to be tuned! --> Audio, Simulation
-
Unsorted > Alertersystem need to be tuned Part 1 --> Gameplay, Simulation
-
Unsorted > Alertersystem need to be tuned part 2 --> Content, Simulation
-
Unsorted > Allow cars in a list or of a certain type to be spotted --> Content, Editor, Simulation
-
Unsorted > Allow Choices Within Eng Wag and Cvf files --> Content, Gameplay, Simulation
-
Unsorted > Allow for realistic operation of steam reverser control in cab view --> Gameplay, Simulation, Visual
-
Unsorted > Allow freight anims to be changed by activity of timetable files. --> Content, Simulation, Visual
-
Unsorted > Allow Multiple .SMS Files --> Audio, Content, Simulation
-
Unsorted > Another type of Location Event --> Editor, Gameplay, Simulation
-
Unsorted > Automatic Acceleration Throttle --> Content, Gameplay, Simulation
-
Unsorted > Automatic Handbrake by some locomotives/trains (TGV) --> Content, Simulation
-
Unsorted > Auxiliary power consumption --> Content, Simulation
-
Unsorted > Bi - Modular Engines --> Content, Infrastructure, Simulation
-
Unsorted > Brake Force SMS Variable --> Audio, Simulation
-
Unsorted > Brakeman mode Gameplay, Simulation --> Gameplay, Simulation, Visual
-
Unsorted > Brakes types across Europe --> Content, Gameplay, Simulation
-
Unsorted > Cable-Propelled Railcars --> Content, Gameplay, Simulation
-
Unsorted > Cabsignal animations cabview + soundtriggers on/off --> Audio, Content, Gameplay, Simulation, Visual
-
Unsorted > Cabview Requests --> Audio, Gameplay, Simulation, Visual
-
Unsorted > Circuitbreaker open by MaxCurrenValue --> Simulation
-
Unsorted > Closing doors in two stages --> Audio, Simulation, Visual
-
Unsorted > Command in case cutspower & Enginebrake --> Gameplay, Simulation
-
Unsorted > Commuter Cab Car Physics --> Content, Simulation
-
Unsorted > Completed activity marker --> Gameplay, Visual
-
Unsorted > Compressor, pantograph or circuit breakers on EMU control cars and trailer cars --> Content, Editor, Simulation
-
Unsorted > Customizable Particle Behaviors --> Content, Simulation, Visual
-
Unsorted > Customize Dynamic Loads for Non-Bulk Commodities Content, Gameplay, Visual --> Content, Editor, Simulation
-
Unsorted > Cylinder Cocks on AI locos --> Content, Simulation, Visual
-
Unsorted > Diesel RPM / Tachometer --> Simulation, Visual
-
Unsorted > Different Air Compressor Steam Usage Rates --> Content, Simulation
-
Unsorted > Different Skydome1.pn1 For Different Routes --> Content, Visual
-
Unsorted > Discord RPC --> Gameplay, Other
-
Unsorted > Dispatcher window --> Editor, Visual
-
Unsorted > Door state in light definitions --> Simulation, Visual
-
Unsorted > Draw glass windows with SpriteBatch instead of ResolveBackBuffer() --> Performance, Visual
-
Unsorted > Dual trains --> Content, Simulation
-
Unsorted > Dynamic brakes (Problems) --> Content, Simulation, Visual
-
Unsorted > Dynamic brakes --> Gameplay, Simulation
-
Unsorted > Dynamic Roads, Walls, Fences, and More --> Editor, Infrastructure
-
Unsorted > Editing paths from dispatcher/map window --> Editor, Infrastructure, Simulation
-
Unsorted > Environment --> Simulation, Visual
-
Unsorted > Extra headlight states Gameplay, Visual --> Simulation, Visual
-
Unsorted > Extra lights (e.g. passenger cars) Gameplay, Visual --> Simulation, Visual
-
Unsorted > f Buttons --> Other, Simulation
-
Unsorted > Fix Skydome Procedural Shape Distortion --> Visual
-
Unsorted > Fuel Stops in Timetable Mode --> Editor, Gameplay, Simulation
-
Unsorted > Further development of animated loading --> Content, Simulation, Visual
-
Unsorted > Grade Chart --> Content, Infrastructure, Simulation
-
Unsorted > Honk Wait Depart Feature --> Audio, Gameplay, Simulation
-
Unsorted > HUD and Control Confirmations that can be customised Gameplay --> Gameplay, Visual
-
Unsorted > IA replace us --> Gameplay, Simulation
-
Unsorted > Ideal & Realistic Autopilot --> Gameplay, Simulation
-
Unsorted > Improve Semaphore Signalling --> Infrastructure, Simulation, Visual
-
Unsorted > Improvements to Side Tank Engines --> Gameplay, Simulation
-
Unsorted > Improvements to Steam Heat --> Gameplay, Simulation
-
Unsorted > Include Use Reverse Points in Manual --> Content, Gameplay, Simulation
-
Unsorted > Input Local Weather to trk file --> Editor, Simulation
-
Unsorted > Lights and Freight Anims --> Content, Simulation, Visual
-
Unsorted > Location Event Triggers AI Train Spawning --> Content, Gameplay, Simulation
-
Unsorted > Locomotive Auto-Numbering --> Content, Editor, Visual
-
Unsorted > Make AI traffic behave more realistically. --> Infrastructure, Simulation
-
Unsorted > Manual compressor + Compressor on/off display --> Audio, Simulation, Visual
-
Unsorted > Manual ventilationsystem --> Audio, Gameplay, Simulation
-
Unsorted > Map page check boxes --> Editor
-
Unsorted > Migration to modern engine. --> Infrastructure, Performance, Visual
-
Unsorted > Mirror and camera --> Simulation, Visual
-
Unsorted > Missing texture warning improvement --> Visual
-
Unsorted > Moonlight Filter --> Gameplay, Visual
-
Unsorted > more than one profile/config - possible? --> Editor, Simulation
-
Unsorted > MU, DPU and AESS improvement --> Content, Gameplay, Simulation
-
Unsorted > Multiplayer jobs/job board Gameplay --> Content, Gameplay, Infrastructure, Simulation
-
Unsorted > Multiplayer voice chatting Audio, Other --> Audio, Gameplay
-
Unsorted > Multiple Bearing Types for Steam Locomotives --> Content, Simulation
-
Unsorted > Multiple speed by train type --> Gameplay, Infrastructure, Simulation
-
Unsorted > Multiple stop platform at a station in timetable mode. --> Gameplay, Infrastructure, Simulation
-
Unsorted > Multiple views in cabin --> Content, Visual
-
Unsorted > New 2D Cab Editor --> Editor, Simulation, Visual
-
Unsorted > New Dispatcher --> Gameplay, Simulation, Visual
-
Unsorted > Next Train Screen --> Simulation, Visual
-
Unsorted > Night Switching --> Gameplay, Simulation, Visual
-
Unsorted > Open loose consists from other activities while in explore mode --> Content, Gameplay, Simulation
-
Unsorted > Open Rails Dispatcher Window --> Editor, Simulation
-
Unsorted > Open Rails suggestion - add option to start steam locomotives with manual firing turned on --> Gameplay, Simulation
-
Unsorted > Open Rails suggestion - add visual indicator when manual firing is turned off/on as there is with other cab controls --> Simulation, Visual
-
Unsorted > Operating Hand Brake in Cab View --> Gameplay, Simulation
-
Unsorted > Option to re-size fonts for large monitors Infrastructure --> Gameplay, Visual
-
Unsorted > Optionnal stop in timetable mode --> Gameplay, Simulation
-
Unsorted > ORTS Linevoltage changing Idea --> Gameplay, Infrastructure, Simulation
-
Unsorted > ORTS Locomotive HUD --> Gameplay, Visual
-
Unsorted > ORTSForestClearDistance per forest? --> Editor, Simulation, Visual
-
Unsorted > ORTSGraduatedReleaseAirBrakes parameter --> Content, Simulation
-
Unsorted > Pferdestärke - unit of power --> Simulation
-
Unsorted > Please add remote control option/controlcar section... We need this. --> Content, Gameplay, Simulation
-
Unsorted > Port openrails.org from PHP to Jekyll and host it on GitHub Pages --> Content, Infrastructure
-
Unsorted > Prevent Camera View from Below Track Level --> Simulation, Visual
-
Unsorted > Procedural Flexible Connections Between Rolling Stock --> Simulation, Visual
-
Unsorted > Projected speed on Track Monitor in MPH/min rather than actual projected speed --> Gameplay, Simulation, Visual
-
Unsorted > Proposed new Card : Recording and displaying Passing Times --> Gameplay, Simulation, Visual
-
Unsorted > railroad crossing without gates and two flashing lights --> Audio, Infrastructure, Visual
-
Unsorted > Random car load/work order generator Editor, Gameplay --> Editor, Simulation
-
Unsorted > Random signal light failures --> Infrastructure, Simulation, Visual
-
Unsorted > Real time weather --> Simulation, Visual
-
Unsorted > Realization of 3d and superelevation --> Editor, Infrastructure, Simulation
-
Unsorted > Reforms path system --> Content, Editor, Simulation
-
Unsorted > Region tags for rolling stock --> Content, Editor, Simulation
-
Unsorted > Relinquish train to autopilot with a key press --> Gameplay, Simulation
-
Unsorted > Remove Inappropriate Control Confirmations --> Gameplay, Simulation, Visual
-
Unsorted > Request for Dispatchwindow --> Editor, Gameplay, Simulation
-
Unsorted > Rivers & water --> Infrastructure, Visual
-
Unsorted > Save all Consists and their locations --> Content, Editor, Simulation
-
Unsorted > Scenery Splines --> Editor, Infrastructure, Visual
-
Unsorted > Seperate ditchlights control --> Simulation, Visual
-
Unsorted > Set and Centered Requirement Before Loading/Unloading --> Gameplay, Simulation
-
Unsorted > Set maximum power output for ETS supply --> Content, Simulation
-
Unsorted > Siding names Visual --> Gameplay, Simulation, Visual
-
Unsorted > Snow accumulation on rolling stock. --> Simulation, Visual
-
Unsorted > Specifying Steam Locomotive Water Systems --> Content, Editor, Simulation
-
Unsorted > Split the Manual in 2 Other --> Content, Other
-
Unsorted > Steam Diesel Assist Operations --> Content, Gameplay, Simulation
-
Unsorted > Steam Locomotive - Extra Switch For Class Lights --> Content, Simulation, Visual
-
Unsorted > Steam Locomotive - Per Axle Wheel Radius --> Content, Simulation
-
Unsorted > Steam Locomotive - Synchronize Cylinder Cock Effect --> Simulation, Visual
-
Unsorted > Steam Locomotives - Wheel Slip Animation --> Simulation, Visual
-
Unsorted > Suggestions for Open Rails --> Infrastructure, Simulation
-
Unsorted > Suggestions for your roadmap --> Infrastructure, Simulation, Visual
-
Unsorted > Switching Drivers Aid. --> Simulation, Visual
-
Unsorted > Tank Steam Locomotive Tender Coal Animation - 3D Cabs --> Content, Simulation, Visual
-
Unsorted > Tender First Max Velocity --> Content, Simulation
-
Unsorted > Translation --> Content
-
Unsorted > Two tone whistle --> Audio, Gameplay
-
Unsorted > UK unfitted wagon brakes --> Content, Simulation
-
Unsorted > Vacuum Brake Angle cocks and brake timings --> Gameplay, Simulation
-
Unsorted > Variable Main Reservoir Charging Rates for Diesels --> Content, Simulation
-
Unsorted > Virtual Cabs - Smoke and Lights --> Simulation, Visual
-
Unsorted > Visual slack animations. --> Simulation, Visual
-
Unsorted > Water Particle Physics for Special Effects --> Simulation, Visual
-
Unsorted > Water Troughs in RE --> Infrastructure, Simulation, Visual
-
Unsorted > Water visual improvements --> Simulation, Visual
-
Unsorted > Weather/rain effects on cab windows Visual --> Simulation, Visual
-
Unsorted > Whistle replies from AI trains Gameplay --> Audio, Simulation
-
Unsorted > Working Drawbridge --> Infrastructure, Simulation
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